Player Matchup

Erlang Shen
Erlang Shen
BiO_HaZarD_PT
Erlang Shen
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
661W - 678L
1,476 Elo+
Party 2
Hel
Hel
CASH PsYcHo
Hel
Level 102
God Stats
5W - 6L
1,511 SR
Queue Stats
647W - 619L
1,426 Elo+
Solo
Athena
Athena
Darkkness19
Athena
Level 149
God Stats
1W - 1L
1,878 SR
Queue Stats
1,017W - 954L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
cannalope_adri
Danzaburou
Level 122
God Stats
28W - 27L
1,559 SR
Queue Stats
372W - 362L
1,447 Elo+
Party 3
Chaac
Chaac
expanhol13
Chaac
Level 126
God Stats
88W - 61L
1,571 SR
Queue Stats
722W - 710L
1,443 Elo+
Party 2
Team Averages
Level 125
1,604 SR
1,462 Elo+

VS

Team Averages
Level 87
1,582 SR
1,552 Elo+
Medusa
Medusa
Alpenrasta11
Medusa
Level 67
God Stats
35W - 29L
1,584 SR
Queue Stats
72W - 69L
1,487 Elo+
Party 1
Cerberus
Cerberus
AwesomeDomi408
Cerberus
Level 55
God Stats
0W - 2L
1,522 SR
Queue Stats
79W - 77L
1,510 Elo+
Party 1
Ra
Ra
Hundskicker
Ra
Level 103
God Stats
8W - 5L
1,500 SR
Queue Stats
107W - 108L
1,782 Elo+
Party 1
Gilgamesh
Gilgamesh
Thiibaut39
Gilgamesh
Level 127
God Stats
4W - 2L
1,680 SR
Queue Stats
46W - 54L
1,508 Elo+
Solo
Ymir
Ymir
corsa16880
Ymir
Level 85
God Stats
38W - 24L
1,622 SR
Queue Stats
179W - 178L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BiO_HaZarD_PT
Erlang Shen
19
8 / 2 / 6
11,608
611
10,632
13,502
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 9
10,015
527
14,788
7,297
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
15
5 / 1 / 13
10,608
558
10,640
18,304
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
cannalope_adri
Danzaburou
17
10 / 1 / 8
11,564
609
18,218
15,844
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
2 / 1 / 7
11,418
601
9,229
12,193
9,544
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 8 / 0
8,359
440
6,113
13,369
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
3 / 5 / 1
10,081
531
12,257
23,982
26,733
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
8,324
438
6,638
11,903
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Thiibaut39
Gilgamesh
15
1 / 3 / 4
8,902
469
10,974
14,843
9,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 6 / 4
7,075
372
3,745
16,377
11,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
6
6
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
0
0.13
L
Cerberus
3
5
1
0.7
W
Erlang Shen
BiO_HaZarD_PT
Erlang Shen
8
2
6
5.5
W
2
1
9
6.5
W
Athena
5
1
13
11.5
L
1
5
1
0.3
L
Gilgamesh
Thiibaut39
Gilgamesh
1
3
4
1
W
Danzaburou
cannalope_adri
Danzaburou
10
1
8
14
L
0
6
4
0.33
W
Chaac
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,507
Damage
39,727
67,140
Taken
80,474
51,919
Mitigated
58,552
34,256
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,113
2,361
123
1,295
13,369
4,879
0
3,509
9,796
0
52,637
L
Cerberus
12,257
1,953
0
9,378
23,982
26,733
0
6,879
16,840
63,321
0
W
Erlang Shen
BiO_HaZarD_PT
Erlang Shen
10,632
5,950
0
6,229
13,502
8,509
2,005
5,677
7,825
0
88,024
W
14,788
1,580
3,976
4,801
7,297
4,056
606
1,950
5,347
68,999
0
W
Athena
10,640
2,991
0
3,988
18,304
23,160
14
5,204
13,100
37,761
0
L
6,638
663
1,916
4,219
11,903
5,945
0
3,881
7,764
55,398
0
L
Gilgamesh
Thiibaut39
Gilgamesh
10,974
4,820
0
1,394
14,843
9,150
0
4,633
10,053
0
71,111
W
Danzaburou
cannalope_adri
Danzaburou
18,218
10,524
0
8,950
15,844
6,650
1,575
4,145
11,699
0
83,651
L
3,745
932
675
1,257
16,377
11,845
0
5,654
10,593
9,954
0
W
Chaac
9,229
920
284
6,028
12,193
9,544
1,067
5,664
6,529
0
84,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,213
Gold Earned
42,741
590
Minions Killed
497
0
Camps Cleared
0
1,934,604
Distance Traveled
1,843,431
7
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,359
440
102
5
0
326,137
9
L
Cerberus
10,081
531
155
8
0
345,834
3
W
Erlang Shen
11,608
611
137
7
0
402,451
0
W
Hel
10,015
527
125
7
0
382,676
1
W
Athena
10,608
558
42
2
0
389,455
4
L
Ra
8,324
438
123
6
0
384,873
6
L
Gilgamesh
8,902
469
110
6
0
418,599
7
W
Danzaburou
11,564
609
118
6
0
351,282
1
L
Ymir
7,075
372
7
0
0
367,988
11
W
Chaac
11,418
601
168
9
0
408,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role