Player Matchup

Ymir
Ymir
JoyBoy94
Ymir
Level 89
God Stats
1W - 2L
1,536 SR
Queue Stats
20W - 26L
1,250 Elo+
Party 1
Fenrir
Fenrir
NFZ senshi
Fenrir
Level 102
God Stats
24W - 17L
1,588 SR
Queue Stats
238W - 265L
1,445 Elo+
Solo
Ah Puch
Ah Puch
NoH Nameless
Ah Puch
Level 69
God Stats
9W - 3L
1,775 SR
Queue Stats
49W - 42L
1,438 Elo+
Party 1
Team Averages
Level 87
1,633 SR
1,378 Elo+

VS

Team Averages
Level 98
1,494 SR
1,433 Elo+
Gilgamesh
Gilgamesh
GOD_IMPERATOR_
Gilgamesh
Level 98
God Stats
45W - 53L
1,501 SR
Queue Stats
217W - 381L
1,413 Elo+
Party 2
Serqet
Serqet
HQsx NukeZz
Serqet
Level 69
God Stats
6W - 7L
1,504 SR
Queue Stats
453W - 713L
1,447 Elo+
Party 2
Hades
Hades
Noisy-V
Hades
Level 126
God Stats
11W - 10L
1,476 SR
Queue Stats
90W - 111L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 21
11,201
700
13,199
13,884
10,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
NFZ senshi
Fenrir
15
9 / 3 / 8
12,079
755
15,542
13,914
7,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
NoH Nameless
Ah Puch
17
13 / 0 / 8
12,713
795
18,374
9,839
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOD_IMPERATOR_
Gilgamesh
13
1 / 9 / 5
9,326
583
10,152
25,865
9,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
12
2 / 9 / 3
9,652
603
3,931
15,088
3,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Noisy-V
Hades
12
3 / 6 / 3
9,528
596
12,779
15,877
6,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
6
7
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GOD_IMPERATOR_
Gilgamesh
1
9
5
0.39
L
Serqet
2
9
3
0.39
W
Ymir
1
4
21
2.88
W
Fenrir
NFZ senshi
Fenrir
9
3
8
4.33
W
Ah Puch
NoH Nameless
Ah Puch
13
0
8
17
L
Hades
Noisy-V
Hades
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
26,862
37,637
Taken
56,830
21,050
Mitigated
19,436
11,582
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GOD_IMPERATOR_
Gilgamesh
10,152
1,804
217
3,838
25,865
9,204
0
15,087
10,778
0
25,687
L
Serqet
3,931
415
0
1,059
15,088
3,931
0
8,489
6,599
0
19,660
W
Ymir
13,199
707
0
2,826
13,884
10,492
183
6,096
7,359
41,203
0
W
Fenrir
NFZ senshi
Fenrir
15,542
3,761
721
2,778
13,914
7,378
1,104
3,885
9,449
0
38,592
W
Ah Puch
NoH Nameless
Ah Puch
18,374
1,244
380
4,877
9,839
3,180
611
3,698
6,141
59,829
0
L
Hades
Noisy-V
Hades
12,779
462
128
3,116
15,877
6,301
0
8,863
7,014
33,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
28,506
187
Minions Killed
126
10
Camps Cleared
5
889,924
Distance Traveled
772,115
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,326
583
32
2
1
274,378
1
L
Serqet
9,652
603
43
3
4
239,134
2
W
Ymir
11,201
700
61
4
3
266,525
2
W
Fenrir
12,079
755
52
3
1
301,095
4
W
Ah Puch
12,713
795
74
5
6
322,304
0
L
Hades
9,528
596
51
3
0
258,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role