Player Matchup

Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Mailman3
Cerberus
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
279W - 171L
1,612 Elo+
Party 1
Sol
Sol
SaintLaurentDon
Sol
Level 28
God Stats
19W - 11L
1,767 SR
Queue Stats
160W - 127L
1,620 Elo+
Solo
Nox
Nox
TITO_DAT_GOON
Nox
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
343W - 223L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
eren230599
Guan Yu
Level 16
God Stats
13W - 7L
1,779 SR
Queue Stats
348W - 213L
1,641 Elo+
Party 1
Team Averages
Level 43
1,609 SR
1,610 Elo+

VS

Team Averages
Level 16
1,615 SR
1,700 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BellonasUsedRag
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,696 Elo+
Solo
Merlin
Merlin
Nidøking
Merlin
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 3L
1,879 Elo+
Solo
Ullr
Ullr
PaintMeSilver
Ullr
Level 27
God Stats
2W - 2L
1,846 SR
Queue Stats
145W - 64L
1,871 Elo+
Solo
Ares
Ares
moneymops
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 0 / 0
5,522
690
3,284
3,982
887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Mailman3
Cerberus
7
1 / 1 / 5
5,158
645
2,338
4,348
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 3
6,218
777
5,784
4,676
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 1 / 2
5,489
686
2,516
3,359
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
eren230599
Guan Yu
7
1 / 4 / 1
4,759
595
2,089
6,110
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 1 / 1
4,954
619
4,022
5,991
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 5 / 0
4,210
526
2,573
6,647
3,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Nidøking
Merlin
8
1 / 3 / 2
4,906
613
3,070
4,943
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 1
5,131
641
3,553
4,809
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
2
0 / 1 / 0
3,318
415
16
858
143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
8
8
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
0
3
L
Serqet
 
Serqet
3
1
1
3.5
L
1
5
0
0.2
W
Cerberus
Mailman3
Cerberus
1
1
5
3.5
L
Merlin
Nidøking
Merlin
1
3
2
0.67
L
3
3
1
1.17
W
4
2
3
2.75
W
4
1
2
5
W
Guan Yu
eren230599
Guan Yu
1
4
1
0.38
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
13,234
22,475
Taken
23,248
8,840
Mitigated
7,194
6,679
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,284
3,098
0
2,167
3,982
887
96
150
3,832
0
30,225
L
Serqet
 
Serqet
4,022
970
0
2,262
5,991
1,474
0
1,857
4,050
0
17,191
L
2,573
761
0
1,390
6,647
3,431
0
3,925
2,722
0
14,340
W
Cerberus
Mailman3
Cerberus
2,338
341
0
1,790
4,348
2,295
0
575
3,673
9,013
0
L
Merlin
Nidøking
Merlin
3,070
213
0
854
4,943
1,168
0
2,688
2,173
24,929
0
L
3,553
1,441
0
1,080
4,809
978
0
1,136
3,673
0
20,447
W
5,784
2,754
0
1,784
4,676
2,804
854
301
4,195
30,455
4,457
W
2,516
154
0
413
3,359
1,029
0
1,538
1,821
19,060
0
W
Guan Yu
eren230599
Guan Yu
2,089
918
0
525
6,110
1,825
0
672
5,268
0
19,397
L
Ares
16
0
0
0
858
143
0
43
815
599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
22,519
232
Minions Killed
175
0
Camps Cleared
0
798,542
Distance Traveled
680,318
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,522
690
65
8
0
164,174
3
L
Serqet
4,954
619
39
5
0
194,156
3
L
Osiris
4,210
526
32
4
0
161,754
1
W
Cerberus
5,158
645
11
1
0
156,375
1
L
Merlin
4,906
613
54
7
0
141,886
2
L
Ullr
5,131
641
48
6
0
157,125
3
W
Sol
6,218
777
69
9
0
141,721
0
W
Nox
5,489
686
43
5
0
159,229
4
W
Guan Yu
4,759
595
44
6
0
177,043
3
L
Ares
3,318
415
2
0
0
25,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role