Player Matchup

Artemis
Artemis
DaddyCakez
Artemis
Level 14
God Stats
7W - 0L
1,807 SR
Queue Stats
20W - 9L
1,666 Elo+
Party 1
He Bo
He Bo
Galzerin
He Bo
Level 145
God Stats
12W - 12L
1,579 SR
Queue Stats
296W - 169L
1,812 Elo+
Party 1
Ymir
Ymir
Heeroic
Ymir
Level 15
God Stats
24W - 12L
1,653 SR
Queue Stats
29W - 17L
1,595 Elo+
Party 1
Team Averages
Level 58
1,680 SR
1,691 Elo+

VS

Team Averages
Level 84
1,549 SR
1,597 Elo+
Ymir
Ymir
InjectingSmite
Ymir
Level 36
God Stats
10W - 9L
1,645 SR
Queue Stats
69W - 61L
1,590 Elo+
Solo
Charybdis
Charybdis
Polarizzed
Charybdis
Level 108
God Stats
21W - 19L
1,633 SR
Queue Stats
140W - 104L
1,635 Elo+
Party 2
Bakasura
Bakasura
Shadball
Bakasura
Level 109
God Stats
6W - 9L
1,368 SR
Queue Stats
187W - 153L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyCakez
Artemis
12
4 / 2 / 12
7,755
776
9,683
5,167
2,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Galzerin
He Bo
12
9 / 2 / 7
8,538
854
13,065
6,810
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Heeroic
Ymir
11
3 / 1 / 12
8,026
803
3,156
8,190
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,751
575
1,464
13,796
8,122
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Polarizzed
Charybdis
11
3 / 3 / 2
6,987
699
7,130
7,372
2,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Shadball
Bakasura
10
2 / 3 / 2
6,870
687
2,624
8,674
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
DaddyCakez
Artemis
4
2
12
5
W
He Bo
Galzerin
He Bo
9
2
7
6.25
W
Ymir
Heeroic
Ymir
3
1
12
9
L
0
10
2
0.1
L
Charybdis
Polarizzed
Charybdis
3
3
2
1.33
L
Bakasura
Shadball
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
11,218
20,167
Taken
29,842
12,315
Mitigated
14,146
4,406
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DaddyCakez
Artemis
9,683
5,289
0
1,348
5,167
2,165
1,711
481
4,611
0
37,337
W
He Bo
Galzerin
He Bo
13,065
864
0
1,127
6,810
2,458
142
456
6,219
29,279
0
W
Ymir
Heeroic
Ymir
3,156
848
0
1,931
8,190
7,692
398
910
7,162
8,325
0
L
1,464
389
0
20
13,796
8,122
0
7,481
6,315
8,719
0
L
Charybdis
Polarizzed
Charybdis
7,130
4,593
0
1,229
7,372
2,415
0
4,687
2,685
0
21,775
L
Bakasura
Shadball
Bakasura
2,624
1,898
0
2,090
8,674
3,609
0
4,134
4,540
0
8,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
19,608
122
Minions Killed
85
5
Camps Cleared
4
572,039
Distance Traveled
522,538
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,755
776
65
7
5
180,841
3
W
He Bo
8,538
854
40
4
0
190,539
2
W
Ymir
8,026
803
17
2
0
200,659
3
L
Ymir
5,751
575
15
2
0
152,949
1
L
Charybdis
6,987
699
41
4
0
165,291
4
L
Bakasura
6,870
687
29
3
4
204,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role