Player Matchup

Chang'e
Chang'e
ScaryKitten303
Chang'e
Level 106
God Stats
4W - 5L
1,535 SR
Queue Stats
59W - 76L
1,463 Elo+
Solo
Chaac
Chaac
haught_ch0c0late
Chaac
Level 145
God Stats
12W - 13L
1,484 SR
Queue Stats
184W - 193L
1,485 Elo+
Party 2
Skadi
Skadi
haught_sarah
Skadi
Level 124
God Stats
35W - 22L
1,534 SR
Queue Stats
154W - 158L
1,414 Elo+
Party 2
Team Averages
Level 125
1,518 SR
1,454 Elo+

VS

Team Averages
Level 58
1,517 SR
1,484 Elo+
Thoth
Thoth
YuckyGerm
Thoth
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 326L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
dre3
Nu Wa
Level 108
God Stats
17W - 28L
1,551 SR
Queue Stats
368W - 370L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
scarr_25
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 5
10,647
819
12,101
13,628
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 1 / 12
9,596
738
7,499
8,426
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 12
9,885
760
9,313
9,819
3,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
YuckyGerm
Thoth
12
1 / 6 / 3
8,678
668
6,129
10,508
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
dre3
Nu Wa
12
3 / 4 / 0
8,310
639
10,458
11,997
12,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
scarr_25
Baron Samedi
9
0 / 12 / 2
7,474
575
3,602
11,255
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
4
4
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
Thoth
YuckyGerm
Thoth
1
6
3
0.42
L
Nu Wa
dre3
Nu Wa
3
4
0
0.75
W
3
1
12
9
W
6
2
12
6
L
Baron Samedi
scarr_25
Baron Samedi
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
20,189
31,873
Taken
33,760
15,905
Mitigated
24,796
13,737
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,101
839
2,558
6,923
13,628
4,744
504
8,277
5,351
42,703
0
L
Thoth
YuckyGerm
Thoth
6,129
765
0
681
10,508
4,603
0
3,739
6,769
23,704
0
L
Nu Wa
dre3
Nu Wa
10,458
6,676
140
2,602
11,997
12,834
48
3,561
8,436
22,002
0
W
7,499
1,635
0
3,231
8,426
7,913
112
5,310
3,116
0
26,842
W
9,313
4,334
0
1,025
9,819
3,248
1,515
6,886
2,933
0
51,024
L
Baron Samedi
scarr_25
Baron Samedi
3,602
1,054
94
285
11,255
7,359
0
5,360
5,895
13,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
24,462
180
Minions Killed
93
5
Camps Cleared
4
683,733
Distance Traveled
572,499
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,647
819
54
4
2
235,556
5
L
Thoth
8,678
668
53
4
3
198,957
0
L
Nu Wa
8,310
639
20
2
0
212,247
1
W
Chaac
9,596
738
48
4
0
211,402
5
W
Skadi
9,885
760
78
6
3
236,775
5
L
Baron Samedi
7,474
575
20
2
1
161,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role