Player Matchup

Mercury
Mercury
DirtyNematode
Mercury
Level 148
God Stats
1W - 1L
1,451 SR
Queue Stats
91W - 56L
1,553 Elo+
Party 2
Hera
Hera
James_Artorias13
Hera
Level 48
God Stats
11W - 9L
1,635 SR
Queue Stats
328W - 299L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
wordplayprivate
Guan Yu
Level 24
God Stats
5W - 0L
1,691 SR
Queue Stats
142W - 120L
1,509 Elo+
Party 2
Team Averages
Level 73
1,592 SR
1,518 Elo+

VS

Team Averages
Level 68
1,567 SR
1,435 Elo+
Skadi
Skadi
LexTheMisfit
Skadi
Level 27
God Stats
85W - 51L
1,580 SR
Queue Stats
176W - 135L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
SpaCemaNJeRa
Amaterasu
Level 68
God Stats
6W - 6L
1,567 SR
Queue Stats
42W - 85L
1,263 Elo+
Solo
Discordia
Discordia
eskeleto_123
Discordia
Level 109
God Stats
8W - 8L
1,554 SR
Queue Stats
110W - 93L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
10 / 3 / 9
11,501
767
16,542
14,307
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 0 / 12
11,112
741
13,444
9,302
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 11
10,064
671
6,589
13,641
8,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
9,260
617
8,124
11,320
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SpaCemaNJeRa
Amaterasu
11
2 / 7 / 1
8,682
579
4,482
19,236
16,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
eskeleto_123
Discordia
13
5 / 6 / 1
9,881
659
13,185
10,123
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
7
8
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
10
3
9
4.83
W
6
0
12
12
L
0
6
5
0.42
L
Amaterasu
SpaCemaNJeRa
Amaterasu
2
7
1
0.36
L
Discordia
eskeleto_123
Discordia
5
6
1
0.92
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
25,791
37,250
Taken
40,679
19,043
Mitigated
23,100
12,226
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
16,542
9,212
0
3,212
14,307
6,971
1,507
3,769
10,538
0
47,384
W
13,444
2,669
181
4,345
9,302
3,349
830
5,175
4,127
39,237
0
L
8,124
3,274
0
1,582
11,320
3,437
0
1,886
9,282
0
36,032
L
Amaterasu
SpaCemaNJeRa
Amaterasu
4,482
1,423
0
1,285
19,236
16,026
187
6,790
11,940
1,118
10,983
L
Discordia
eskeleto_123
Discordia
13,185
550
0
935
10,123
3,637
0
3,985
5,838
37,020
0
W
6,589
1,816
1,167
3,321
13,641
8,723
270
5,171
8,470
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
27,823
158
Minions Killed
128
9
Camps Cleared
4
822,452
Distance Traveled
709,107
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,501
767
37
2
5
295,366
5
W
Hera
11,112
741
72
5
2
259,058
3
L
Skadi
9,260
617
75
5
2
246,910
3
L
Amaterasu
8,682
579
9
1
0
223,387
0
L
Discordia
9,881
659
44
3
2
238,810
4
W
Guan Yu
10,064
671
49
3
2
268,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role