Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Diobrandon-
Tsukuyomi
Gold V
Level 137
God Stats
1W - 5L
1,595 SR
Queue Stats
27W - 31L
1,400 MMR
Solo
Bellona
Bellona
Bronze III
Grizzley Tee
Bellona
Bronze III
Level 48
God Stats
8W - 14L
1,528 SR
Queue Stats
11W - 20L
1,402 MMR
Solo
Thoth
Thoth
Gold V
JokerJ0rdan
Thoth
Gold V
Level 96
God Stats
3W - 4L
1,499 SR
Queue Stats
25W - 29L
1,409 MMR
Solo
Artio
Artio
Bronze III
Junpei_lucrene21
Artio
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Rama
Rama
Gold III
YourNewBOSS44
Rama
Gold III
Level 155
God Stats
17W - 15L
1,362 SR
Queue Stats
183W - 177L
1,415 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,497 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,599 SR
1,422 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
EatMyCookies96
Nemesis
Gold IV
Level 141
God Stats
2W - 4L
1,789 SR
Queue Stats
337W - 341L
1,391 MMR
Solo
Geb
Geb
Gold IV
LordOfGodsWS
Geb
Gold IV
Level 119
God Stats
18W - 10L
1,622 SR
Queue Stats
691W - 671L
1,407 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
SiN_Alphaa
Zhong Kui
Gold V
Level 126
God Stats
30W - 22L
1,586 SR
Queue Stats
197W - 210L
1,399 MMR
Solo
Hera
Hera
Bronze III
kjack
Hera
Bronze III
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 117L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Diobrandon-
Tsukuyomi
11
2 / 0 / 1
6,066
607
3,735
6,114
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Grizzley Tee
Bellona
8
1 / 2 / 1
4,876
488
4,612
7,260
3,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,200
620
2,288
3,547
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 1
4,571
457
2,025
8,854
2,985
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
6,158
616
3,161
4,538
1,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayTiamatAthenaGilgameshSet

VS

Bans
DanzaburouCthulhuArachneOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
5,172
517
1,912
4,734
1,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
6,229
623
3,361
5,970
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 0 / 3
5,380
538
1,427
5,704
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SiN_Alphaa
Zhong Kui
11
6 / 2 / 1
6,616
662
9,854
9,016
6,388
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
kjack
Hera
12
0 / 1 / 1
6,729
673
1,391
4,303
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
0
0
L
Tsukuyomi
Diobrandon-
Tsukuyomi
2
0
1
2.5
W
3
1
2
4
L
Bellona
Grizzley Tee
Bellona
1
2
1
0.75
L
1
1
1
1.5
L
0
7
1
0.07
W
1
0
3
2.5
W
Zhong Kui
SiN_Alphaa
Zhong Kui
6
2
1
3.25
L
1
0
0
1
W
Hera
kjack
Hera
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
17,945
30,313
Taken
29,727
10,979
Mitigated
14,899
11,046
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,912
953
34
1,397
4,734
1,099
0
0
4,734
0
24,846
L
Tsukuyomi
Diobrandon-
Tsukuyomi
3,735
948
0
3,384
6,114
1,988
0
1,816
4,286
0
33,269
W
3,361
1,544
0
530
5,970
1,673
0
770
5,134
0
33,408
L
Bellona
Grizzley Tee
Bellona
4,612
777
0
3,202
7,260
3,887
265
4,113
3,147
0
15,887
L
2,288
187
0
721
3,547
807
780
825
2,698
37,126
0
L
2,025
229
418
1,346
8,854
2,985
639
5,131
3,723
14,905
0
W
1,427
395
0
2,170
5,704
4,479
137
584
4,911
9,143
0
W
Zhong Kui
SiN_Alphaa
Zhong Kui
9,854
2,116
0
3,385
9,016
6,388
559
1,426
7,232
39,608
0
L
3,161
2,843
0
1,975
4,538
1,312
559
751
3,787
0
36,915
W
Hera
kjack
Hera
1,391
268
0
2,058
4,303
1,260
0
1,315
2,836
44,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
30,126
320
Minions Killed
342
0
Camps Cleared
0
995,804
Distance Traveled
1,010,739
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,172
517
53
5
0
196,193
5
L
Tsukuyomi
6,066
607
83
8
0
235,952
0
W
Nemesis
6,229
623
74
7
0
227,484
0
L
Bellona
4,876
488
38
4
0
200,517
2
L
Thoth
6,200
620
91
9
0
178,923
4
L
Artio
4,571
457
29
3
0
195,936
0
W
Geb
5,380
538
13
1
0
227,288
5
W
Zhong Kui
6,616
662
81
8
0
162,797
0
L
Rama
6,158
616
79
8
0
184,476
4
W
Hera
6,729
673
121
12
0
196,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role