Player Matchup

Nox
Nox
Gamer_Cruz94
Nox
Level 155
God Stats
93W - 86L
1,587 SR
Queue Stats
279W - 271L
1,517 Elo+
Solo
Athena
Athena
IAmStew1183
Athena
Level 125
God Stats
37W - 26L
1,622 SR
Queue Stats
342W - 340L
1,517 Elo+
Solo
Charybdis
Charybdis
OneDudeArmy
Charybdis
Level 64
God Stats
4W - 5L
1,281 SR
Queue Stats
295W - 315L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
TH3 Z3NPAI
Gilgamesh
Level 148
God Stats
12W - 8L
1,386 SR
Queue Stats
293W - 269L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
TheGooonie
Jormungandr
Level 109
God Stats
2W - 7L
1,418 SR
Queue Stats
258W - 231L
1,515 Elo+
Party 1
Team Averages
Level 120
1,459 SR
1,503 Elo+

VS

Team Averages
Level 110
1,580 SR
1,525 Elo+
Danzaburou
Danzaburou
ABZOLV
Danzaburou
Level 148
God Stats
16W - 9L
1,653 SR
Queue Stats
489W - 480L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H4rry22
Morgan Le Fay
Level 86
God Stats
3W - 5L
1,618 SR
Queue Stats
44W - 40L
1,517 Elo+
Solo
Fenrir
Fenrir
VivasaltXQ
Fenrir
Level 66
God Stats
10W - 13L
1,610 SR
Queue Stats
527W - 526L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Yamanojo
Erlang Shen
Level 142
God Stats
6W - 8L
1,487 SR
Queue Stats
393W - 382L
1,500 Elo+
Solo
Cthulhu
Cthulhu
armysnake88
Cthulhu
Level 107
God Stats
0W - 3L
1,531 SR
Queue Stats
136W - 111L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,695
609
5,080
3,389
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
0 / 0 / 7
6,061
551
4,519
6,451
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
OneDudeArmy
Charybdis
11
2 / 0 / 0
6,339
576
1,677
4,439
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
TH3 Z3NPAI
Gilgamesh
11
2 / 0 / 5
6,672
607
5,329
6,746
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
TheGooonie
Jormungandr
12
3 / 2 / 0
6,742
613
5,305
6,119
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABZOLV
Danzaburou
10
0 / 1 / 0
5,556
505
2,228
3,750
927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
H4rry22
Morgan Le Fay
10
0 / 2 / 0
5,752
523
1,903
5,312
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
VivasaltXQ
Fenrir
9
1 / 4 / 0
5,446
495
2,695
7,466
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Yamanojo
Erlang Shen
10
1 / 1 / 1
5,616
511
4,049
10,018
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
armysnake88
Cthulhu
8
0 / 3 / 0
4,854
441
4,455
7,956
3,811
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABZOLV
Danzaburou
0
1
0
0
W
4
0
2
5
L
Morgan Le Fay
H4rry22
Morgan Le Fay
0
2
0
0
W
Athena
0
0
7
3.5
W
Charybdis
OneDudeArmy
Charybdis
2
0
0
2
W
Gilgamesh
TH3 Z3NPAI
Gilgamesh
2
0
5
4.5
W
Jormungandr
TheGooonie
Jormungandr
3
2
0
1.5
L
Fenrir
VivasaltXQ
Fenrir
1
4
0
0.25
L
Erlang Shen
Yamanojo
Erlang Shen
1
1
1
1.5
L
Cthulhu
armysnake88
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
15,330
27,144
Taken
34,502
14,659
Mitigated
14,778
7,014
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABZOLV
Danzaburou
2,228
791
0
1,356
3,750
927
0
940
2,810
0
35,644
W
5,080
1,019
0
750
3,389
1,291
64
2,294
1,013
40,826
0
L
Morgan Le Fay
H4rry22
Morgan Le Fay
1,903
340
0
1,490
5,312
1,776
0
2,438
2,874
29,982
0
W
Athena
4,519
1,414
0
2,354
6,451
4,084
0
2,449
3,950
15,175
0
W
Charybdis
OneDudeArmy
Charybdis
1,677
1,087
0
1,490
4,439
1,489
544
789
3,650
0
40,372
W
Gilgamesh
TH3 Z3NPAI
Gilgamesh
5,329
2,634
0
2,045
6,746
3,157
0
787
5,893
0
41,352
W
Jormungandr
TheGooonie
Jormungandr
5,305
3,089
0
375
6,119
4,638
0
0
6,119
32,101
0
L
Fenrir
VivasaltXQ
Fenrir
2,695
1,071
0
1,164
7,466
2,469
0
1,612
5,854
0
31,536
L
Erlang Shen
Yamanojo
Erlang Shen
4,049
2,583
0
4,451
10,018
5,795
0
4,866
5,152
0
24,659
L
Cthulhu
armysnake88
Cthulhu
4,455
492
122
1,806
7,956
3,811
0
5,048
2,908
21,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
27,224
334
Minions Killed
314
0
Camps Cleared
0
1,051,165
Distance Traveled
1,005,585
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,556
505
78
7
0
179,816
0
W
Nox
6,695
609
89
8
0
195,740
3
L
Morgan Le Fay
5,752
523
84
8
0
203,569
2
W
Athena
6,061
551
18
2
0
215,363
4
W
Charybdis
6,339
576
84
8
0
206,423
4
W
Gilgamesh
6,672
607
73
7
0
242,290
4
W
Jormungandr
6,742
613
70
6
0
191,349
3
L
Fenrir
5,446
495
73
7
0
202,620
2
L
Erlang Shen
5,616
511
45
4
0
211,420
5
L
Cthulhu
4,854
441
34
3
0
208,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role