Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Doriathrin
Cerberus
Level 100
God Stats
3W - 2L
1,662 SR
Queue Stats
77W - 75L
1,589 Elo+
Party 3
Anhur
Anhur
JackTheWhipper
Anhur
Level 148
God Stats
5W - 4L
1,541 SR
Queue Stats
289W - 256L
1,552 Elo+
Party 3
Chaac
Chaac
MarbleH0rnet
Chaac
Level 155
God Stats
1W - 5L
1,323 SR
Queue Stats
82W - 78L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
TheNialdasa
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,585 Elo+
Solo
Team Averages
Level 127
1,505 SR
1,560 Elo+

VS

Team Averages
Level 136
1,570 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Edgar2142
Ares
Level 86
God Stats
4W - 1L
1,769 SR
Queue Stats
80W - 79L
1,509 Elo+
Party 2
Zeus
Zeus
Gankmasterjon
Zeus
Level 157
God Stats
4W - 2L
1,510 SR
Queue Stats
302W - 239L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
TrueSlayer107
Nu Wa
Level 156
God Stats
7W - 2L
1,573 SR
Queue Stats
175W - 162L
1,611 Elo+
Party 2
Pele
Pele
h0spy123
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 112L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 6 / 8
10,504
657
12,538
16,028
11,634
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Doriathrin
Cerberus
17
0 / 3 / 14
9,721
608
7,955
13,554
14,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 6 / 8
10,817
676
14,918
13,875
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 10
11,297
706
19,935
19,184
12,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
TheNialdasa
Xing Tian
17
3 / 4 / 10
10,218
639
11,619
31,780
29,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 3 / 10
10,790
674
10,709
13,401
7,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
17
2 / 4 / 10
11,362
710
10,842
21,945
27,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 4 / 10
11,750
734
19,773
12,414
5,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 12
12,025
752
21,298
9,687
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
20
7 / 6 / 9
12,668
792
19,760
19,375
8,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
73
19
Kills
22
23
Deaths
19
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
8
1.5
W
Olorun
 
Olorun
3
3
10
2.67
L
Cerberus
Doriathrin
Cerberus
0
3
14
2.33
W
Ares
2
4
10
1.75
W
6
4
10
2.75
L
5
6
8
1.5
L
6
4
10
2.75
L
Xing Tian
TheNialdasa
Xing Tian
3
4
10
2
W
4
2
12
5
W
Pele
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,965
Damage
82,382
94,421
Taken
76,822
74,491
Mitigated
52,718
37,144
Healing
27,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,538
2,555
1,454
2,954
16,028
11,634
0
10,955
5,073
0
18,388
W
Olorun
 
Olorun
10,709
3,690
10,292
5,836
13,401
7,123
1,963
3,415
9,986
22,508
0
L
Cerberus
Doriathrin
Cerberus
7,955
77
1,496
3,710
13,554
14,332
377
10,049
3,505
22,493
0
W
Ares
10,842
576
0
2,038
21,945
27,178
197
4,536
17,409
12,906
0
W
19,773
1,311
0
204
12,414
5,192
879
3,558
8,856
45,134
0
L
14,918
5,510
193
2,689
13,875
6,304
1,095
8,742
5,133
0
35,441
L
19,935
2,480
1,296
9,883
19,184
12,242
488
12,769
6,415
0
48,173
L
Xing Tian
TheNialdasa
Xing Tian
11,619
1,274
453
13,016
31,780
29,979
42
20,107
11,673
19,697
0
W
21,298
4,443
1,562
1,795
9,687
4,553
1,503
3,331
6,356
48,953
0
W
Pele
19,760
3,144
245
5,235
19,375
8,672
406
4,734
14,641
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
58,595
151
Minions Killed
186
0
Camps Cleared
0
1,447,803
Distance Traveled
1,463,535
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,504
657
8
1
0
306,722
0
W
Olorun
10,790
674
35
2
0
302,007
0
L
Cerberus
9,721
608
28
2
0
298,847
1
W
Ares
11,362
710
2
0
0
298,676
0
W
Zeus
11,750
734
59
4
0
271,877
2
L
Anhur
10,817
676
57
4
0
266,103
1
L
Chaac
11,297
706
40
3
0
331,350
0
L
Xing Tian
10,218
639
18
1
0
244,781
0
W
Nu Wa
12,025
752
46
3
0
283,587
0
W
Pele
12,668
792
44
3
0
307,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role