Player Matchup

Geb
Geb
Obeytheefinesse
Geb
Level 159
God Stats
5W - 3L
1,740 SR
Queue Stats
268W - 123L
1,761 Elo+
Party 1
Tiamat
Tiamat
RatHorse
Tiamat
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 1
Neith
Neith
TragicFox
Neith
Level 60
God Stats
32W - 30L
1,527 SR
Queue Stats
494W - 428L
1,602 Elo+
Solo
Team Averages
Level 96
1,589 SR
1,621 Elo+

VS

Team Averages
Level 86
1,497 SR
1,707 Elo+
Tyr
Tyr
DubLokz
Tyr
Level 127
God Stats
2W - 6L
1,117 SR
Queue Stats
335W - 325L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
EATGLUE
Zhong Kui
Level 65
God Stats
31W - 24L
1,656 SR
Queue Stats
400W - 226L
1,762 Elo+
Party 2
Charybdis
Charybdis
FreeRexy
Charybdis
Level 67
God Stats
2W - 1L
1,718 SR
Queue Stats
42W - 17L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
10,338
608
4,514
15,033
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
RatHorse
Tiamat
12
2 / 2 / 3
9,856
580
13,775
11,932
9,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TragicFox
Neith
13
2 / 3 / 2
10,060
592
12,321
13,838
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 3
10,319
607
8,516
15,290
16,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
EATGLUE
Zhong Kui
14
2 / 1 / 4
10,478
616
16,997
12,032
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
FreeRexy
Charybdis
14
2 / 3 / 2
10,413
613
8,352
11,986
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
6
6
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
3
3.5
W
Zhong Kui
EATGLUE
Zhong Kui
2
1
4
4
W
Charybdis
FreeRexy
Charybdis
2
3
2
1
L
1
1
4
3
L
Tiamat
RatHorse
Tiamat
2
2
3
1.75
L
Neith
TragicFox
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
33,865
40,803
Taken
39,308
33,581
Mitigated
29,121
8,429
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
8,516
778
0
2,729
15,290
16,501
270
7,978
7,312
0
25,019
W
Zhong Kui
EATGLUE
Zhong Kui
16,997
2,903
0
5,462
12,032
8,371
1,283
5,445
6,587
47,413
0
W
Charybdis
FreeRexy
Charybdis
8,352
4,598
0
4,254
11,986
4,249
1,062
5,441
6,545
0
50,364
L
4,514
516
0
1,885
15,033
17,100
250
6,336
8,697
10,864
0
L
Tiamat
RatHorse
Tiamat
13,775
1,414
398
3,223
11,932
9,951
206
5,452
6,480
44,952
0
L
Neith
TragicFox
Neith
12,321
5,847
0
2,923
13,838
6,530
1,167
6,068
7,770
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
31,210
162
Minions Killed
189
6
Camps Cleared
7
878,160
Distance Traveled
950,048
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,319
607
36
2
1
346,301
4
W
Zhong Kui
10,478
616
75
4
4
316,416
3
W
Charybdis
10,413
613
78
5
2
287,331
1
L
Geb
10,338
608
12
1
0
315,317
4
L
Tiamat
9,856
580
82
5
4
293,615
3
L
Neith
10,060
592
68
4
2
269,228
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role