Player Matchup

Cthulhu
Cthulhu
MysteriousMrJ
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,587 Elo+
Party 1
Zeus
Zeus
Skittles7620
Zeus
Level 142
God Stats
4W - 4L
1,866 SR
Queue Stats
137W - 93L
1,621 Elo+
Party 1
Tyr
Tyr
xolIIlox
Tyr
Level 86
God Stats
1W - 4L
1,621 SR
Queue Stats
303W - 290L
1,563 Elo+
Solo
Team Averages
Level 103
1,662 SR
1,590 Elo+

VS

Team Averages
Level 140
1,593 SR
1,552 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
misterking09
Anubis
Level 156
God Stats
3W - 2L
1,780 SR
Queue Stats
8W - 6L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 6 / 5
8,599
614
6,964
11,846
10,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 4 / 3
9,633
688
14,730
6,451
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
9,128
652
5,997
15,555
7,752
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 1 / 6
10,257
733
12,303
18,530
9,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
 
Cupid
13
5 / 2 / 5
9,716
694
7,581
11,846
3,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
3 / 4 / 8
9,776
698
8,696
7,920
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
13
13
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
6
8
W
Cupid
 
Cupid
5
2
5
3.75
L
Cthulhu
1
6
5
0.58
L
4
4
3
1.38
W
Anubis
3
4
8
1.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
28,580
33,852
Taken
38,296
19,530
Mitigated
16,931
2,543
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,303
1,435
155
6,923
18,530
9,902
66
9,135
9,395
0
35,139
W
Cupid
 
Cupid
7,581
3,895
716
1,799
11,846
3,795
370
7,630
4,216
0
30,458
L
Cthulhu
6,964
1,141
76
117
11,846
10,329
34
2,454
9,392
21,385
0
L
14,730
1,199
0
906
6,451
1,449
29
1,283
5,168
42,234
0
W
Anubis
8,696
96
0
2,900
7,920
3,234
787
5,418
2,502
34,093
0
L
5,997
709
0
1,444
15,555
7,752
54
5,414
10,141
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
29,749
132
Minions Killed
166
5
Camps Cleared
7
771,129
Distance Traveled
763,850
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,257
733
61
4
0
255,481
3
W
Cupid
9,716
694
59
4
4
261,357
3
L
Cthulhu
8,599
614
14
1
2
244,846
0
L
Zeus
9,633
688
84
6
2
241,623
1
W
Anubis
9,776
698
46
3
3
247,012
5
L
Tyr
9,128
652
34
2
1
284,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role