Player Matchup

Thanatos
Thanatos
BUTT3Rz4u
Thanatos
Level 28
God Stats
1W - 0L
1,246 SR
Queue Stats
39W - 61L
1,230 Elo+
Solo
Danzaburou
Danzaburou
ElementalPixie11
Danzaburou
Level 29
God Stats
17W - 16L
1,448 SR
Queue Stats
64W - 107L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
LLonatan7040
Sun Wukong
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hades
Hades
TW1STED MILK
Hades
Level 29
God Stats
3W - 1L
1,619 SR
Queue Stats
21W - 25L
1,318 Elo+
Solo
Anubis
Anubis
collinsTroy
Anubis
Level 29
God Stats
41W - 26L
1,503 SR
Queue Stats
106W - 103L
1,310 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,332 Elo+

VS

Team Averages
Level 7
1,494 SR
1,334 Elo+
Sol
Sol
GoatStatusBro-_-
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MrSilverx1YT
Jormungandr
Level 8
God Stats
2W - 5L
1,471 SR
Queue Stats
45W - 74L
1,130 Elo+
Solo
Charybdis
Charybdis
NemesisReese09
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,040 Elo+
Solo
Ares
Ares
andrew12105
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
lts_Speedy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BUTT3Rz4u
Thanatos
18
8 / 7 / 7
12,627
574
9,131
18,423
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
ElementalPixie11
Danzaburou
19
9 / 6 / 6
13,024
592
13,556
17,070
6,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LLonatan7040
Sun Wukong
8
0 / 6 / 2
7,952
361
734
6,416
3,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 5 / 12
13,417
610
12,768
12,890
6,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
17
10 / 8 / 8
12,215
555
15,715
18,973
10,124
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 3 / 1
14,539
661
35,362
22,507
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MrSilverx1YT
Jormungandr
13
1 / 4 / 11
9,116
414
2,095
14,225
6,391
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
NemesisReese09
Charybdis
13
0 / 10 / 0
8,768
399
1,810
12,254
2,600
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 14 / 7
9,285
422
2,479
21,007
12,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
lts_Speedy
Nemesis
12
2 / 13 / 7
9,071
412
3,991
14,116
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
37
Kills
32
32
Deaths
44
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BUTT3Rz4u
Thanatos
8
7
7
1.64
W
Danzaburou
ElementalPixie11
Danzaburou
9
6
6
2
L
28
3
1
9.5
W
Sun Wukong
LLonatan7040
Sun Wukong
0
6
2
0.17
L
Jormungandr
MrSilverx1YT
Jormungandr
1
4
11
1.63
L
Charybdis
NemesisReese09
Charybdis
0
10
0
0
W
10
5
12
3.2
L
1
14
7
0.32
W
Anubis
10
8
8
1.75
L
Nemesis
lts_Speedy
Nemesis
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,904
Damage
45,737
73,772
Taken
84,109
33,925
Mitigated
36,161
25,389
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BUTT3Rz4u
Thanatos
9,131
4,636
0
11,244
18,423
7,268
3,826
6,476
11,947
0
64,027
W
Danzaburou
ElementalPixie11
Danzaburou
13,556
8,245
0
3,854
17,070
6,958
6,668
9,468
7,602
0
104,383
L
35,362
15,017
0
13,521
22,507
7,977
4,973
10,119
12,388
97,746
8,271
W
Sun Wukong
LLonatan7040
Sun Wukong
734
734
0
646
6,416
3,208
35
2,389
4,027
0
4,977
L
Jormungandr
MrSilverx1YT
Jormungandr
2,095
993
0
1,814
14,225
6,391
276
5,983
8,122
17,498
0
L
Charybdis
NemesisReese09
Charybdis
1,810
1,042
0
0
12,254
2,600
1,497
4,924
7,330
0
30,613
W
12,768
1,074
367
3,979
12,890
6,367
3,856
7,249
5,641
46,460
0
L
2,479
429
0
170
21,007
12,968
66
4,050
16,957
16,127
0
W
Anubis
15,715
892
0
5,299
18,973
10,124
67
11,223
7,534
63,444
0
L
Nemesis
lts_Speedy
Nemesis
3,991
1,326
0
291
14,116
6,225
100
3,336
10,780
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
50,779
431
Minions Killed
277
0
Camps Cleared
0
1,703,136
Distance Traveled
1,781,283
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,627
574
107
5
0
370,078
0
W
Danzaburou
13,024
592
166
8
0
345,766
4
L
Sol
14,539
661
149
7
0
376,060
3
W
Sun Wukong
7,952
361
7
0
0
254,514
2
L
Jormungandr
9,116
414
22
1
0
326,928
0
L
Charybdis
8,768
399
64
3
0
327,675
0
W
Hades
13,417
610
74
3
0
393,892
0
L
Ares
9,285
422
16
1
0
339,057
0
W
Anubis
12,215
555
77
4
0
338,886
1
L
Nemesis
9,071
412
26
1
0
411,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role