Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GeovannaLith
Thor
Level 16
God Stats
4W - 1L
1,708 SR
Queue Stats
28W - 32L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Tha_Best513
Zhong Kui
Level 29
God Stats
15W - 18L
1,345 SR
Queue Stats
29W - 36L
1,314 Elo+
Solo
Anubis
Anubis
juninho_toto_
Anubis
Level 8
God Stats
21W - 17L
1,486 SR
Queue Stats
24W - 24L
1,332 Elo+
Party 1
Raijin
Raijin
suicideboys_scri
Raijin
Level 27
God Stats
142W - 181L
1,400 SR
Queue Stats
173W - 212L
1,299 Elo+
Solo
Team Averages
Level 37
1,488 SR
1,374 Elo+

VS

Team Averages
Level 30
1,534 SR
1,288 Elo+
Chang'e
Chang'e
Alexwicher156
Chang'e
Level 21
God Stats
78W - 77L
1,476 SR
Queue Stats
86W - 96L
1,388 Elo+
Solo
Anubis
Anubis
Dylan86210
Anubis
Level 9
God Stats
4W - 4L
1,581 SR
Queue Stats
8W - 15L
1,278 Elo+
Party 2
Loki
Loki
joedyken
Loki
Level 88
God Stats
3W - 4L
1,753 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
month431cultured
Cthulhu
Level 7
God Stats
4W - 4L
1,477 SR
Queue Stats
12W - 24L
1,065 Elo+
Solo
Nu Wa
Nu Wa
spiiriittual
Nu Wa
Level 27
God Stats
26W - 42L
1,382 SR
Queue Stats
84W - 98L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 0 / 32
13,450
1,121
11,687
16,977
27,507
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 1 / 17
14,037
1,170
17,384
15,601
3,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Tha_Best513
Zhong Kui
20
13 / 4 / 22
13,939
1,162
21,604
20,708
10,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 4 / 18
13,435
1,120
29,107
20,304
6,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 27
11,982
999
8,413
13,025
11,235
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 5 / 7
11,728
977
15,130
16,026
5,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Dylan86210
Anubis
18
1 / 13 / 6
11,119
927
13,818
19,975
9,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
0 / 14 / 8
10,834
903
7,129
19,439
5,946
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 10 / 8
11,860
988
11,794
23,778
23,912
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 10 / 4
14,067
1,172
32,200
19,025
6,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
52
Kills
12
12
Deaths
52
116
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
32
21
L
Chang'e
2
5
7
1.1
L
Anubis
Dylan86210
Anubis
1
13
6
0.31
W
17
1
17
25.5
W
Zhong Kui
Tha_Best513
Zhong Kui
13
4
22
6
L
Loki
0
14
8
0.29
W
15
4
18
6
L
1
10
8
0.5
L
8
10
4
1
W
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,195
Damage
80,071
86,615
Taken
98,243
59,835
Mitigated
50,266
18,466
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,687
1,133
0
2,135
16,977
27,507
0
13,386
3,591
22,698
0
L
Chang'e
15,130
440
3,191
4,074
16,026
5,247
0
12,740
3,286
30,675
0
L
Anubis
Dylan86210
Anubis
13,818
1,760
0
783
19,975
9,010
0
14,019
5,956
29,461
0
W
17,384
4,172
0
1,155
15,601
3,877
0
14,754
847
0
28,865
W
Zhong Kui
Tha_Best513
Zhong Kui
21,604
3,659
206
6,720
20,708
10,463
0
15,005
5,703
44,765
0
L
Loki
7,129
3,165
0
0
19,439
5,946
0
13,584
5,855
0
16,722
W
29,107
2,132
0
7,438
20,304
6,753
0
18,328
1,976
53,305
0
L
11,794
423
186
0
23,778
23,912
0
17,134
6,644
38,081
0
L
32,200
10,796
18
3,222
19,025
6,151
0
13,334
5,691
53,091
0
W
8,413
1,566
237
575
13,025
11,235
0
11,469
1,556
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,843
Gold Earned
59,608
191
Minions Killed
189
1
Camps Cleared
5
1,014,709
Distance Traveled
1,017,083
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,450
1,121
13
1
0
244,144
1
L
Chang'e
11,728
977
31
3
0
232,688
1
L
Anubis
11,119
927
34
3
0
176,545
1
W
Thor
14,037
1,170
28
2
0
237,412
0
W
Zhong Kui
13,939
1,162
61
5
1
178,315
0
L
Loki
10,834
903
16
1
5
200,588
0
W
Anubis
13,435
1,120
68
6
0
176,517
0
L
Cthulhu
11,860
988
68
6
0
212,725
0
L
Nu Wa
14,067
1,172
40
3
0
194,537
0
W
Raijin
11,982
999
21
2
0
178,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role