Player Matchup

Nu Wa
Nu Wa
CovidMaskPolice
Nu Wa
Level 18
God Stats
1W - 1L
1,963 SR
Queue Stats
21W - 18L
1,702 Elo+
Solo
Rama
Rama
DNT Jomy
Rama
Level 29
God Stats
8W - 8L
1,653 SR
Queue Stats
147W - 147L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
GetGooodBum
Erlang Shen
Level 17
God Stats
15W - 10L
1,997 SR
Queue Stats
48W - 41L
1,677 Elo+
Solo
Cerberus
Cerberus
No_KamiJB
Cerberus
Level 7
God Stats
3W - 3L
1,474 SR
Queue Stats
4W - 6L
1,558 Elo+
Party 1
Thor
Thor
YasuoTM1
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1
Team Averages
Level 16
1,717 SR
1,617 Elo+

VS

Team Averages
Level 18
1,680 SR
1,606 Elo+
Hercules
Hercules
AJ6221
Hercules
Level 13
God Stats
3W - 1L
1,822 SR
Queue Stats
13W - 10L
1,492 Elo+
Solo
Ares
Ares
HardWork Wiz
Ares
Level 6
God Stats
1W - 1L
1,244 SR
Queue Stats
11W - 11L
1,590 Elo+
Solo
Skadi
Skadi
Ord Zyonz
Skadi
Level 26
God Stats
3W - 0L
1,946 SR
Queue Stats
62W - 35L
1,686 Elo+
Solo
Sol
Sol
TheTommee
Sol
Level 29
God Stats
12W - 8L
1,684 SR
Queue Stats
197W - 177L
1,662 Elo+
Solo
Anubis
Anubis
nabramza3
Anubis
Level 18
God Stats
10W - 5L
1,702 SR
Queue Stats
50W - 45L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,892
530
8,116
6,362
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
12
6 / 6 / 1
7,327
564
6,984
10,014
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
GetGooodBum
Erlang Shen
8
2 / 6 / 3
6,072
467
4,898
9,508
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
No_KamiJB
Cerberus
7
0 / 5 / 1
5,192
399
2,645
12,869
3,576
Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
6
0 / 5 / 1
4,651
358
1,015
7,029
1,101
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AJ6221
Hercules
12
1 / 1 / 6
7,549
581
2,588
7,454
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 3 / 1
7,660
589
3,088
10,180
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Ord Zyonz
Skadi
13
5 / 3 / 4
8,081
622
8,297
10,631
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 2
8,761
674
5,761
7,551
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
nabramza3
Anubis
16
10 / 1 / 1
9,825
756
16,548
11,519
6,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
26
26
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
AJ6221
Hercules
1
1
6
4
L
0
4
5
0.63
L
Rama
6
6
1
1.08
L
Erlang Shen
GetGooodBum
Erlang Shen
2
6
3
0.58
W
5
3
1
1.83
L
Cerberus
No_KamiJB
Cerberus
0
5
1
0.1
W
Skadi
Ord Zyonz
Skadi
5
3
4
2.33
W
5
0
2
6
L
Thor
0
5
1
0.1
W
Anubis
nabramza3
Anubis
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
36,282
45,782
Taken
47,335
12,966
Mitigated
21,884
8,921
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AJ6221
Hercules
2,588
1,007
0
3,912
7,454
4,179
113
1,818
5,440
0
34,899
L
8,116
1,402
0
467
6,362
1,676
65
2,665
3,697
46,693
0
L
Rama
6,984
5,935
0
2,365
10,014
2,298
0
3,183
6,831
0
29,038
L
Erlang Shen
GetGooodBum
Erlang Shen
4,898
2,111
0
1,813
9,508
4,315
0
3,413
6,095
0
22,467
W
3,088
369
0
959
10,180
5,145
109
548
9,562
21,680
0
L
Cerberus
No_KamiJB
Cerberus
2,645
655
0
4,276
12,869
3,576
0
9,451
3,418
16,592
0
W
Skadi
Ord Zyonz
Skadi
8,297
4,682
0
4,414
10,631
3,291
175
1,866
8,597
0
54,583
W
5,761
2,122
0
4,858
7,551
2,834
0
1,894
5,461
65,432
9,235
L
Thor
1,015
233
0
0
7,029
1,101
0
6,077
952
0
7,810
W
Anubis
nabramza3
Anubis
16,548
1,132
0
9,683
11,519
6,435
0
4,233
7,166
80,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
41,876
229
Minions Killed
479
0
Camps Cleared
0
1,092,439
Distance Traveled
1,256,817
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,549
581
77
6
0
295,517
0
L
Nu Wa
6,892
530
87
7
0
225,595
2
L
Rama
7,327
564
50
4
0
227,461
0
L
Erlang Shen
6,072
467
37
3
0
256,191
2
W
Ares
7,660
589
34
3
0
260,461
0
L
Cerberus
5,192
399
36
3
0
213,374
2
W
Skadi
8,081
622
87
7
0
222,736
0
W
Sol
8,761
674
130
10
0
270,606
2
L
Thor
4,651
358
19
1
0
169,818
0
W
Anubis
9,825
756
151
12
0
207,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role