Player Matchup

Chang'e
Chang'e
CGBOX
Chang'e
Level 101
God Stats
1W - 0L
1,315 SR
Queue Stats
93W - 55L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
DaRkYmAn321
Xing Tian
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 31L
1,688 Elo+
Party 1
Medusa
Medusa
thuantranX09
Medusa
Level 88
God Stats
3W - 1L
1,482 SR
Queue Stats
88W - 53L
1,549 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,607 Elo+

VS

Team Averages
Level 27
1,648 SR
1,619 Elo+
Hel
Hel
KcDesQ
Hel
Level 15
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
TrebleDogs
Sol
Level 37
God Stats
13W - 11L
1,696 SR
Queue Stats
43W - 51L
1,444 Elo+
Party 2
King Arthur
King Arthur
dansmove02
King Arthur
Level 29
God Stats
6W - 3L
1,917 SR
Queue Stats
14W - 4L
1,914 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CGBOX
Chang'e
14
5 / 0 / 11
9,314
776
14,438
12,209
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
DaRkYmAn321
Xing Tian
12
3 / 2 / 11
8,507
709
6,166
13,423
13,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
8 / 1 / 6
9,502
792
11,189
9,006
3,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
KcDesQ
Hel
9
1 / 10 / 2
7,190
599
3,264
10,311
3,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 2
6,944
579
9,469
9,022
3,254
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
dansmove02
King Arthur
12
2 / 3 / 1
7,849
654
7,916
17,816
12,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CGBOX
Chang'e
5
0
11
10.5
W
Xing Tian
DaRkYmAn321
Xing Tian
3
2
11
4.25
L
Hel
KcDesQ
Hel
1
10
2
0.2
L
0
3
2
0.33
L
King Arthur
dansmove02
King Arthur
2
3
1
0.83
W
Medusa
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
20,649
34,638
Taken
37,149
23,157
Mitigated
19,189
15,079
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CGBOX
Chang'e
14,438
3,027
4,762
7,005
12,209
5,297
564
4,879
7,330
48,547
0
W
Xing Tian
DaRkYmAn321
Xing Tian
6,166
916
0
1,765
13,423
13,895
150
5,325
8,098
15,872
0
L
Hel
KcDesQ
Hel
3,264
642
3,511
1,757
10,311
3,554
700
6,514
3,797
5,282
0
L
9,469
2,345
0
712
9,022
3,254
0
4,823
4,199
27,158
2,372
L
King Arthur
dansmove02
King Arthur
7,916
978
0
2,174
17,816
12,381
0
9,607
8,209
0
26,916
W
Medusa
11,189
5,188
0
1,547
9,006
3,965
2,129
3,030
5,976
0
41,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
21,983
153
Minions Killed
93
6
Camps Cleared
5
683,565
Distance Traveled
645,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,314
776
73
6
3
228,080
0
W
Xing Tian
8,507
709
16
1
2
213,574
2
L
Hel
7,190
599
9
1
2
172,393
0
L
Sol
6,944
579
45
4
2
228,192
0
L
King Arthur
7,849
654
39
3
1
245,167
4
W
Medusa
9,502
792
64
5
1
241,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role