Player Matchup

Jormungandr
Jormungandr
Crapaud_egoiste
Jormungandr
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 12L
1,139 Elo+
Party 1
Eset
Eset
Dieeorfart
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,463 Elo+
Solo
Thor
Thor
Solorith
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
fenrirqlain
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
omaewaN1
Chronos
Level 3
God Stats
0W - 4L
1,178 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Team Averages
Level 6
1,389 SR
1,357 Elo+

VS

Team Averages
Level 21
1,447 SR
1,427 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CsokkoMokko
Zeus
Level 16
God Stats
28W - 34L
1,427 SR
Queue Stats
45W - 51L
1,367 Elo+
Solo
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 18
God Stats
144W - 144L
1,438 SR
Queue Stats
146W - 149L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Sirlimpetlad
Baron Samedi
Level 29
God Stats
21W - 10L
1,719 SR
Queue Stats
42W - 31L
1,563 Elo+
Solo
Cerberus
Cerberus
VΞRGIL
Cerberus
Level 17
God Stats
7W - 9L
1,150 SR
Queue Stats
62W - 90L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crapaud_egoiste
Jormungandr
17
0 / 7 / 10
10,450
950
7,172
19,297
20,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 8 / 3
11,273
1,025
10,154
19,571
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
6 / 5 / 4
11,248
1,023
10,049
16,625
6,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
18
5 / 9 / 10
12,351
1,123
14,839
18,692
10,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
omaewaN1
Chronos
16
2 / 12 / 4
10,176
925
4,857
17,562
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
11 / 6 / 9
12,293
1,118
22,180
13,677
16,221
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 16
12,703
1,155
20,166
5,406
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 5 / 15
10,602
964
7,666
10,797
7,210
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sirlimpetlad
Baron Samedi
20
14 / 3 / 19
14,609
1,328
18,987
10,030
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
VΞRGIL
Cerberus
18
3 / 1 / 25
11,454
1,041
13,735
13,257
17,658
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
16
Kills
41
41
Deaths
16
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
6
9
2.58
L
Jormungandr
Crapaud_egoiste
Jormungandr
0
7
10
0.71
W
11
1
16
19
L
3
8
3
0.56
W
2
5
15
1.9
W
Baron Samedi
Sirlimpetlad
Baron Samedi
14
3
19
7.83
L
Thor
6
5
4
1.6
W
Cerberus
VΞRGIL
Cerberus
3
1
25
15.5
L
Fenrir
5
9
10
1.11
L
Chronos
omaewaN1
Chronos
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
82,734
91,747
Taken
53,167
50,546
Mitigated
47,557
1,861
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,180
11,419
0
460
13,677
16,221
0
5,271
8,406
0
35,969
L
Jormungandr
Crapaud_egoiste
Jormungandr
7,172
3,174
0
0
19,297
20,700
0
15,044
4,253
15,303
0
W
20,166
2,824
0
266
5,406
1,780
0
1,675
3,731
42,340
0
L
10,154
1,515
581
759
19,571
7,174
0
13,725
5,846
46,344
0
W
7,666
912
144
1,340
10,797
7,210
0
4,675
6,122
34,271
0
W
Baron Samedi
Sirlimpetlad
Baron Samedi
18,987
2,211
2,825
2,630
10,030
4,688
0
2,913
7,117
28,672
0
L
Thor
10,049
4,147
0
0
16,625
6,251
0
10,849
5,776
0
12,994
W
Cerberus
VΞRGIL
Cerberus
13,735
718
0
1,812
13,257
17,658
0
7,649
5,608
24,729
0
L
Fenrir
14,839
4,152
0
91
18,692
10,420
0
9,442
9,020
0
17,895
L
Chronos
omaewaN1
Chronos
4,857
2,117
0
430
17,562
6,001
0
11,494
6,068
10,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
61,661
132
Minions Killed
198
4
Camps Cleared
5
961,372
Distance Traveled
997,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,293
1,118
24
2
0
180,817
0
L
Jormungandr
10,450
950
9
1
3
167,218
4
W
Zeus
12,703
1,155
63
6
0
203,192
3
L
Eset
11,273
1,025
103
9
0
195,274
0
W
Tiamat
10,602
964
54
5
1
174,914
1
W
Baron Samedi
14,609
1,328
16
1
2
202,426
0
L
Thor
11,248
1,023
6
1
0
204,903
0
W
Cerberus
11,454
1,041
41
4
2
235,985
1
L
Fenrir
12,351
1,123
8
1
0
224,101
1
L
Chronos
10,176
925
6
1
1
169,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role