Player Matchup

Da Ji
Da Ji
CPX-Penta-
Da Ji
Level 153
God Stats
3W - 6L
1,468 SR
Queue Stats
293W - 297L
1,529 Elo+
Solo
Skadi
Skadi
MVP_Rafinha9
Skadi
Level 129
God Stats
4W - 5L
1,460 SR
Queue Stats
351W - 420L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
MarcosSupremo
Kukulkan
Level 129
God Stats
51W - 39L
1,559 SR
Queue Stats
442W - 459L
1,558 Elo+
Solo
Ganesha
Ganesha
joaoblj
Ganesha
Level 101
God Stats
6W - 6L
1,562 SR
Queue Stats
177W - 183L
1,481 Elo+
Party 2
Mulan
Mulan
ruanbezerra9
Mulan
Level 107
God Stats
33W - 23L
1,589 SR
Queue Stats
449W - 456L
1,478 Elo+
Party 2
Team Averages
Level 124
1,528 SR
1,510 Elo+

VS

Team Averages
Level 71
1,667 SR
1,532 Elo+
Ymir
Ymir
Adilson325
Ymir
Level 65
God Stats
14W - 13L
1,532 SR
Queue Stats
18W - 22L
1,497 Elo+
Party 1
Bakasura
Bakasura
JAS__gamer
Bakasura
Level 18
God Stats
2W - 2L
1,777 SR
Queue Stats
13W - 11L
1,657 Elo+
Party 1
Ravana
Ravana
LokiSkelmir
Ravana
Level 22
God Stats
8W - 10L
1,555 SR
Queue Stats
23W - 23L
1,562 Elo+
Party 1
Anhur
Anhur
guganerd7
Anhur
Level 120
God Stats
2W - 2L
1,914 SR
Queue Stats
101W - 87L
1,557 Elo+
Party 1
Sol
Sol
toximanos
Sol
Level 128
God Stats
146W - 127L
1,559 SR
Queue Stats
671W - 676L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
12 / 7 / 8
14,051
562
14,174
21,000
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 9
13,872
555
22,162
15,431
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MarcosSupremo
Kukulkan
20
9 / 3 / 10
15,494
620
23,296
16,331
7,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
joaoblj
Ganesha
17
0 / 2 / 18
12,164
487
10,599
19,998
26,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 10
15,839
634
21,673
24,641
25,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
9,352
374
6,827
32,008
28,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
JAS__gamer
Bakasura
19
3 / 7 / 1
12,398
496
12,058
17,512
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
18
7 / 9 / 3
12,833
513
7,866
21,885
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
guganerd7
Anhur
20
8 / 4 / 1
13,391
536
13,766
20,152
6,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 9 / 5
11,807
472
18,856
21,672
8,988
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
35
Kills
21
21
Deaths
35
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Da Ji
12
7
8
2.29
L
Bakasura
JAS__gamer
Bakasura
3
7
1
0.5
L
Ravana
7
9
3
0.94
W
5
6
9
1.58
W
Kukulkan
MarcosSupremo
Kukulkan
9
3
10
4.67
L
Anhur
guganerd7
Anhur
8
4
1
2.13
W
Ganesha
joaoblj
Ganesha
0
2
18
4.5
W
9
3
10
4.67
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,904
Damage
59,373
97,401
Taken
113,229
73,725
Mitigated
60,896
36,352
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
1,595
274
6,452
32,008
28,942
0
11,791
20,217
24,477
0
W
Da Ji
14,174
2,906
0
5,586
21,000
8,513
0
6,352
14,228
0
85,516
L
Bakasura
JAS__gamer
Bakasura
12,058
7,911
0
4,875
17,512
8,133
1,000
4,397
13,115
0
50,104
L
Ravana
7,866
3,039
0
4,134
21,885
8,817
0
4,819
17,066
0
71,876
W
22,162
11,467
0
1,877
15,431
5,417
2,888
3,114
12,317
0
119,318
W
Kukulkan
MarcosSupremo
Kukulkan
23,296
1,544
0
8,851
16,331
7,885
2,649
6,311
9,810
154,649
0
L
Anhur
guganerd7
Anhur
13,766
6,374
0
7,791
20,152
6,016
1,261
4,940
15,212
0
83,826
W
Ganesha
joaoblj
Ganesha
10,599
1,301
0
3,551
19,998
26,757
674
7,672
12,116
29,118
0
W
21,673
1,879
0
16,487
24,641
25,153
357
5,629
17,497
0
133,630
L
18,856
5,606
0
5,665
21,672
8,988
471
8,164
13,508
93,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,420
Gold Earned
59,781
785
Minions Killed
542
0
Camps Cleared
0
2,412,389
Distance Traveled
2,325,035
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,352
374
33
1
0
499,975
3
W
Da Ji
14,051
562
111
4
0
468,410
5
L
Bakasura
12,398
496
134
5
0
467,765
4
L
Ravana
12,833
513
100
4
0
485,997
2
W
Skadi
13,872
555
188
8
0
456,332
7
W
Kukulkan
15,494
620
226
9
0
492,320
4
L
Anhur
13,391
536
145
6
0
475,927
2
W
Ganesha
12,164
487
9
0
0
480,072
14
W
Mulan
15,839
634
251
10
0
515,255
4
L
Sol
11,807
472
130
5
0
395,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role