Player Matchup

Charybdis
Charybdis
KiOfAlKi
Charybdis
Level 62
God Stats
0W - 2L
1,447 SR
Queue Stats
45W - 73L
1,405 Elo+
Party 1
Ra
Ra
Xpresso19
Ra
Level 17
God Stats
3W - 1L
1,656 SR
Queue Stats
63W - 92L
1,300 Elo+
Solo
Cthulhu
Cthulhu
gjavo
Cthulhu
Level 12
God Stats
1W - 3L
1,906 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 30
1,669 SR
1,402 Elo+

VS

Team Averages
Level 61
1,398 SR
1,358 Elo+
Merlin
Merlin
Braz22
Merlin
Level 49
God Stats
3W - 2L
1,382 SR
Queue Stats
138W - 140L
1,360 Elo+
Party 2
Izanami
Izanami
PUDPOUNDER3677
Izanami
Level 18
God Stats
3W - 2L
1,313 SR
Queue Stats
15W - 25L
1,302 Elo+
Party 2
Jormungandr
Jormungandr
eliecer2000
Jormungandr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 95L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KiOfAlKi
Charybdis
14
6 / 7 / 3
11,147
656
11,114
14,821
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 4
9,907
583
5,817
15,343
7,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
gjavo
Cthulhu
13
1 / 2 / 7
9,740
573
4,821
14,840
14,135
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Braz22
Merlin
17
8 / 2 / 7
12,394
729
18,630
7,044
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 5
10,995
647
9,387
10,141
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
eliecer2000
Jormungandr
13
2 / 3 / 7
10,369
610
9,357
15,163
14,197
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Braz22
Merlin
8
2
7
5.75
L
Charybdis
KiOfAlKi
Charybdis
6
7
3
1.07
W
5
4
5
1.88
L
2
6
4
0.67
W
Jormungandr
eliecer2000
Jormungandr
2
3
7
1.83
L
Cthulhu
gjavo
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
37,374
45,004
Taken
32,348
27,024
Mitigated
21,020
8,658
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Braz22
Merlin
18,630
455
300
1,740
7,044
2,839
765
2,823
4,221
51,449
0
L
Charybdis
KiOfAlKi
Charybdis
11,114
7,032
319
935
14,821
5,243
0
9,490
4,879
0
32,813
W
9,387
6,356
0
621
10,141
3,984
1,919
4,171
5,970
0
24,122
L
5,817
683
1,911
3,867
15,343
7,646
0
11,220
3,393
32,011
0
W
Jormungandr
eliecer2000
Jormungandr
9,357
2,052
0
0
15,163
14,197
200
4,153
11,010
33,855
0
L
Cthulhu
gjavo
Cthulhu
4,821
467
515
1,111
14,840
14,135
0
5,813
8,566
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
33,758
146
Minions Killed
172
4
Camps Cleared
5
745,089
Distance Traveled
833,957
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,394
729
87
5
2
311,369
3
L
Charybdis
11,147
656
50
3
3
233,663
1
W
Izanami
10,995
647
38
2
1
256,201
0
L
Ra
9,907
583
74
4
1
228,625
2
W
Jormungandr
10,369
610
47
3
2
266,387
0
L
Cthulhu
9,740
573
22
1
0
282,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role