Player Matchup

Morgan Le Fay
Morgan Le Fay
Blackout BaaL
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,631 SR
Queue Stats
103W - 76L
1,523 Elo+
Party 1
Ymir
Ymir
GR33DMF
Ymir
Level 109
God Stats
10W - 8L
1,505 SR
Queue Stats
136W - 93L
1,555 Elo+
Party 1
Chiron
Chiron
HIGHBLINDREAPER
Chiron
Level 126
God Stats
1W - 0L
1,182 SR
Queue Stats
615W - 984L
1,207 Elo+
Solo
Team Averages
Level 119
1,440 SR
1,428 Elo+

VS

Team Averages
Level 62
1,426 SR
1,222 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexGames1218
Ah Muzen Cab
Level 46
God Stats
2W - 1L
1,803 SR
Queue Stats
63W - 110L
1,249 Elo+
Solo
Terra
Terra
KlRA
Terra
Level 57
God Stats
6W - 6L
1,226 SR
Queue Stats
24W - 37L
1,103 Elo+
Solo
Hera
Hera
Nasmaj
Hera
Level 83
God Stats
6W - 16L
1,250 SR
Queue Stats
539W - 767L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blackout BaaL
Morgan Le Fay
16
7 / 1 / 5
11,389
712
18,870
9,825
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
GR33DMF
Ymir
15
6 / 1 / 6
12,293
768
9,625
15,359
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 8
9,790
612
7,260
14,963
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexGames1218
Ah Muzen Cab
13
5 / 9 / 2
10,093
631
8,915
14,658
7,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
KlRA
Terra
14
1 / 0 / 7
10,138
634
6,249
12,679
16,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hera
Nasmaj
Hera
15
4 / 4 / 5
10,705
669
10,695
13,893
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlexGames1218
Ah Muzen Cab
5
9
2
0.67
W
Morgan Le Fay
Blackout BaaL
Morgan Le Fay
7
1
5
9.5
W
Ymir
GR33DMF
Ymir
6
1
6
9
W
0
8
8
0.5
L
Terra
KlRA
Terra
1
0
7
4.5
L
Hera
Nasmaj
Hera
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
25,859
40,147
Taken
41,230
24,601
Mitigated
30,929
12,053
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlexGames1218
Ah Muzen Cab
8,915
4,504
242
2,984
14,658
7,200
0
11,552
3,106
0
41,077
W
Morgan Le Fay
Blackout BaaL
Morgan Le Fay
18,870
1,708
289
2,642
9,825
3,590
200
4,860
4,867
52,325
0
W
Ymir
GR33DMF
Ymir
9,625
1,316
372
3,961
15,359
15,777
61
5,669
9,478
32,013
0
W
7,260
2,429
440
4,349
14,963
5,234
1,165
6,394
8,377
0
29,907
L
Terra
KlRA
Terra
6,249
1,159
1,431
4,787
12,679
16,468
0
8,130
4,549
13,267
0
L
Hera
Nasmaj
Hera
10,695
3,743
0
390
13,893
7,261
0
9,673
4,220
35,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
30,936
188
Minions Killed
149
6
Camps Cleared
7
873,599
Distance Traveled
702,336
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,093
631
79
5
2
193,264
0
W
Morgan Le Fay
11,389
712
91
6
3
320,653
3
W
Ymir
12,293
768
45
3
2
287,753
6
W
Chiron
9,790
612
52
3
1
265,193
0
L
Terra
10,138
634
17
1
0
242,133
3
L
Hera
10,705
669
53
3
5
266,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role