Player Matchup

Ao Kuang
Ao Kuang
Deo azpartico
Ao Kuang
Level 149
God Stats
106W - 97L
1,562 SR
Queue Stats
787W - 817L
1,527 Elo+
Solo
Izanami
Izanami
El-Prin-2
Izanami
Level 103
God Stats
7W - 2L
1,538 SR
Queue Stats
93W - 83L
1,494 Elo+
Party 1
Hera
Hera
TONY-STARK-01-PR
Hera
Level 138
God Stats
18W - 12L
1,518 SR
Queue Stats
218W - 223L
1,516 Elo+
Party 1
Team Averages
Level 130
1,539 SR
1,512 Elo+

VS

Team Averages
Level 86
1,625 SR
1,412 Elo+
Discordia
Discordia
Hiso-Chan
Discordia
Level 89
God Stats
1W - 2L
1,666 SR
Queue Stats
132W - 175L
1,360 Elo+
Party 2
Chang'e
Chang'e
LuisaoCW
Chang'e
Level 125
God Stats
0W - 2L
1,700 SR
Queue Stats
45W - 35L
1,522 Elo+
Solo
Achilles
Achilles
Lusted-Emotions
Achilles
Level 45
God Stats
1W - 1L
1,511 SR
Queue Stats
23W - 28L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deo azpartico
Ao Kuang
15
5 / 3 / 7
11,777
654
11,103
24,536
19,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
El-Prin-2
Izanami
14
1 / 3 / 8
10,434
580
10,019
10,439
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 5
12,078
671
17,727
6,901
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hiso-Chan
Discordia
15
6 / 5 / 1
11,762
653
12,819
12,371
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LuisaoCW
Chang'e
14
0 / 4 / 6
10,394
577
13,842
16,098
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
1 / 4 / 3
9,716
540
8,130
19,093
18,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
7
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Deo azpartico
Ao Kuang
5
3
7
2.83
W
Izanami
El-Prin-2
Izanami
1
3
8
1.67
L
Discordia
Hiso-Chan
Discordia
6
5
1
1.3
L
Chang'e
LuisaoCW
Chang'e
0
4
6
0.75
L
Achilles
1
4
3
0.63
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
34,791
41,876
Taken
47,562
24,880
Mitigated
29,043
16,147
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Deo azpartico
Ao Kuang
11,103
1,729
0
9,293
24,536
19,399
1,233
14,255
9,744
36,585
0
W
Izanami
El-Prin-2
Izanami
10,019
6,157
630
3,754
10,439
3,071
1,666
7,371
2,482
0
32,776
L
Discordia
Hiso-Chan
Discordia
12,819
371
928
1,129
12,371
4,502
0
8,451
3,433
46,094
0
L
Chang'e
LuisaoCW
Chang'e
13,842
953
4,526
5,936
16,098
5,603
0
9,136
6,355
52,906
0
L
Achilles
8,130
2,681
0
317
19,093
18,938
0
9,414
8,710
0
21,734
W
17,727
4,602
90
2,380
6,901
2,410
0
4,361
2,186
51,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
31,872
211
Minions Killed
186
8
Camps Cleared
6
830,679
Distance Traveled
915,008
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,777
654
49
3
6
313,680
6
W
Izanami
10,434
580
56
3
0
229,671
1
L
Discordia
11,762
653
71
4
3
270,737
5
L
Chang'e
10,394
577
84
5
2
332,281
5
L
Achilles
9,716
540
31
2
1
311,990
1
W
Hera
12,078
671
106
6
2
287,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role