Player Matchup

Neith
Neith
Daemonhope
Neith
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 8L
1,241 Elo+
Solo
Sylvanus
Sylvanus
EvoRants
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,401 Elo+
Solo
Nemesis
Nemesis
NoFattChickss
Nemesis
Level 29
God Stats
8W - 10L
1,504 SR
Queue Stats
219W - 233L
1,325 Elo+
Party 2
Ravana
Ravana
SixGillz
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,205 Elo+
Solo
Anubis
Anubis
lBATSl
Anubis
Level 22
God Stats
10W - 10L
1,541 SR
Queue Stats
85W - 128L
1,293 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,293 Elo+

VS

Team Averages
Level 20
1,518 SR
1,320 Elo+
Nike
Nike
AlmightySalt
Nike
Level 23
God Stats
10W - 15L
1,340 SR
Queue Stats
152W - 164L
1,274 Elo+
Party 1
Fenrir
Fenrir
Badfurioso23530
Fenrir
Level 28
God Stats
14W - 11L
1,713 SR
Queue Stats
378W - 358L
1,363 Elo+
Solo
He Bo
He Bo
Skrubable
He Bo
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 86L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Trueput
Sylvanus
Level 17
God Stats
12W - 16L
1,540 SR
Queue Stats
25W - 41L
1,334 Elo+
Solo
Neith
Neith
noobmamaD
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 9 / 1
9,783
425
8,011
17,826
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
EvoRants
Sylvanus
19
8 / 8 / 5
13,221
575
17,432
25,042
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
19
8 / 9 / 6
12,489
543
12,364
22,219
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
SixGillz
Ravana
3
0 / 5 / 0
6,289
273
89
2,756
611
Anubis
lBATSl
Anubis
16
3 / 11 / 2
10,564
459
10,642
19,577
9,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 2
11,343
493
7,596
18,290
7,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 3 / 2
14,149
615
16,533
18,656
8,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Skrubable
He Bo
20
14 / 4 / 10
14,011
609
23,540
13,772
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Trueput
Sylvanus
18
3 / 3 / 8
11,831
514
8,515
18,105
20,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
noobmamaD
Neith
17
7 / 4 / 7
11,872
516
12,267
14,143
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
22
Kills
40
42
Deaths
22
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
8
2
0.25
W
15
3
2
5.33
L
Neith
3
9
1
0.39
L
Sylvanus
EvoRants
Sylvanus
8
8
5
1.31
L
Nemesis
8
9
6
1.22
L
Ravana
SixGillz
Ravana
0
5
0
0
W
He Bo
Skrubable
He Bo
14
4
10
4.75
W
Sylvanus
Trueput
Sylvanus
3
3
8
2.33
L
Anubis
lBATSl
Anubis
3
11
2
0.36
W
Neith
noobmamaD
Neith
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,538
Damage
68,451
87,420
Taken
82,966
34,829
Mitigated
45,898
23,938
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,596
2,558
0
3,084
18,290
7,373
2,341
6,334
11,906
0
65,906
W
16,533
4,664
0
1,703
18,656
8,810
1,968
6,206
12,410
0
93,494
L
Neith
8,011
2,424
0
3,622
17,826
7,906
464
5,656
11,991
0
46,074
L
Sylvanus
EvoRants
Sylvanus
17,432
5,413
404
6,030
25,042
8,024
2,571
7,612
17,240
63,572
8,687
L
Nemesis
12,364
6,425
0
8,122
22,219
8,903
1,325
9,186
13,033
0
74,344
L
Ravana
SixGillz
Ravana
89
89
0
21
2,756
611
207
401
2,355
0
1,860
W
He Bo
Skrubable
He Bo
23,540
1,095
0
850
13,772
4,714
1,219
4,384
9,343
71,449
0
W
Sylvanus
Trueput
Sylvanus
8,515
3,863
544
4,265
18,105
20,071
2,188
3,875
13,341
46,204
13,491
L
Anubis
lBATSl
Anubis
10,642
746
0
5,739
19,577
9,385
538
7,609
11,968
48,900
0
W
Neith
noobmamaD
Neith
12,267
6,359
0
2,979
14,143
4,930
4,245
5,816
8,137
0
71,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,346
Gold Earned
63,206
402
Minions Killed
519
0
Camps Cleared
0
1,491,038
Distance Traveled
2,097,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,343
493
118
5
0
407,390
0
W
Fenrir
14,149
615
116
5
0
479,491
0
L
Neith
9,783
425
69
3
0
321,125
0
L
Sylvanus
13,221
575
135
6
0
336,471
2
L
Nemesis
12,489
543
112
5
0
414,071
0
L
Ravana
6,289
273
2
0
0
91,858
0
W
He Bo
14,011
609
87
4
0
424,695
1
W
Sylvanus
11,831
514
91
4
0
370,033
0
L
Anubis
10,564
459
84
4
0
327,513
0
W
Neith
11,872
516
107
5
0
415,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role