Player Matchup

Ares
Ares
DraceDomino
Ares
Level 13
God Stats
2W - 0L
1,719 SR
Queue Stats
36W - 23L
1,355 Elo+
Solo
Cupid
Cupid
JENNYPOOH1
Cupid
Level 25
God Stats
7W - 12L
1,207 SR
Queue Stats
206W - 317L
1,266 Elo+
Solo
Sol
Sol
KatiaLe
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
936 Elo+
Solo
Cerberus
Cerberus
Norwasian
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,359 Elo+
Solo
Ra
Ra
killerquaz88
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,139 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,211 Elo+

VS

Team Averages
Level 13
1,380 SR
1,192 Elo+
Zeus
Zeus
AirZulu80549027
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
939 Elo+
Solo
Vamana
Vamana
ChampagnePoppyy
Vamana
Level 23
God Stats
2W - 8L
1,137 SR
Queue Stats
171W - 174L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Connergames5425
Cthulhu
Level 7
God Stats
3W - 6L
1,536 SR
Queue Stats
12W - 19L
1,198 Elo+
Solo
Aphrodite
Aphrodite
lil-buzzcut503
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,261 Elo+
Party 1
Set
Set
shen31now
Set
Level 7
God Stats
1W - 4L
1,229 SR
Queue Stats
4W - 13L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
16,470
1,029
22,865
29,156
50,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
20
14 / 0 / 6
16,333
1,021
28,623
7,124
3,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
18
0 / 2 / 0
11,427
714
668
1,596
448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Norwasian
Cerberus
20
5 / 3 / 24
15,702
981
19,696
25,892
40,877
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 11 / 14
15,208
951
23,484
18,769
8,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 13
14,008
876
14,114
19,590
7,043
20
9 / 1 / 8
16,339
1,021
22,885
26,274
16,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 3 / 12
15,238
952
18,349
22,462
26,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
lil-buzzcut503
Aphrodite
20
3 / 5 / 4
14,513
907
7,281
15,417
7,772
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 14 / 8
14,278
892
14,310
26,530
16,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
36
Kills
21
21
Deaths
36
59
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
13
13
0.58
L
9
1
8
13
L
4
3
12
3.33
W
10
5
15
3.5
W
Cupid
14
0
6
17
W
Sol
0
2
0
0
W
Cerberus
Norwasian
Cerberus
5
3
24
5.67
W
7
11
14
1.27
L
Aphrodite
lil-buzzcut503
Aphrodite
3
5
4
1
L
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,336
Damage
76,939
82,537
Taken
110,273
103,937
Mitigated
74,410
7,055
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,114
4,792
0
0
19,590
7,043
0
13,042
6,548
31,063
0
L
22,885
13,644
0
2,735
26,274
16,261
0
13,286
12,416
0
38,738
L
18,349
2,896
404
0
22,462
26,452
0
15,106
7,356
49,726
0
W
22,865
2,979
0
0
29,156
50,739
0
13,116
16,040
62,111
0
W
Cupid
28,623
15,159
2,248
1,015
7,124
3,031
0
4,486
2,638
0
53,238
W
Sol
668
429
0
60
1,596
448
0
743
853
903
0
W
Cerberus
Norwasian
Cerberus
19,696
1,682
0
2,877
25,892
40,877
0
14,477
11,415
47,056
0
W
23,484
2,533
561
294
18,769
8,842
0
6,922
11,847
35,114
0
L
Aphrodite
lil-buzzcut503
Aphrodite
7,281
7,281
0
385
15,417
7,772
0
8,188
7,229
35,615
0
L
14,310
8,167
0
354
26,530
16,882
0
17,091
9,439
0
36,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,140
Gold Earned
74,376
259
Minions Killed
245
0
Camps Cleared
10
1,191,914
Distance Traveled
1,426,432
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,008
876
39
2
0
245,012
0
L
Vamana
16,339
1,021
37
2
0
381,620
0
L
Cthulhu
15,238
952
71
4
1
318,591
2
W
Ares
16,470
1,029
86
5
0
298,699
1
W
Cupid
16,333
1,021
68
4
0
316,313
4
W
Sol
11,427
714
0
0
0
28,342
0
W
Cerberus
15,702
981
74
5
0
328,651
2
W
Ra
15,208
951
31
2
0
219,909
1
L
Aphrodite
14,513
907
59
4
9
251,263
0
L
Set
14,278
892
39
2
0
229,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role