Player Matchup

Danzaburou
Danzaburou
FenrirIsntBroken
Danzaburou
Level 113
God Stats
9W - 5L
1,701 SR
Queue Stats
263W - 241L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
LegitAssassin_35
Cthulhu
Level 151
God Stats
17W - 25L
1,418 SR
Queue Stats
609W - 617L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raviiio
Tsukuyomi
Level 100
God Stats
6W - 6L
1,304 SR
Queue Stats
466W - 411L
1,544 Elo+
Party 2
Hel
Hel
ViperKev
Hel
Level 81
God Stats
28W - 17L
1,592 SR
Queue Stats
44W - 36L
1,552 Elo+
Party 1
Yemoja
Yemoja
VualDev
Yemoja
Level 120
God Stats
9W - 9L
1,589 SR
Queue Stats
41W - 32L
1,562 Elo+
Party 1
Team Averages
Level 113
1,521 SR
1,545 Elo+

VS

Team Averages
Level 90
1,513 SR
1,554 Elo+
Ares
Ares
FriendlyUncle14
Ares
Level 48
God Stats
12W - 16L
1,457 SR
Queue Stats
245W - 251L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Frondo
Sun Wukong
Level 142
God Stats
14W - 18L
1,481 SR
Queue Stats
202W - 170L
1,513 Elo+
Solo
Hera
Hera
Gutierrez1
Hera
Level 107
God Stats
63W - 63L
1,561 SR
Queue Stats
531W - 483L
1,516 Elo+
Party 3
Chiron
Chiron
LightFeatherGod
Chiron
Level 109
God Stats
7W - 2L
1,758 SR
Queue Stats
642W - 598L
1,551 Elo+
Party 3
Kali
Kali
Rοgue
Kali
Level 42
God Stats
4W - 2L
1,308 SR
Queue Stats
216W - 126L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FenrirIsntBroken
Danzaburou
14
1 / 8 / 2
8,904
445
8,649
18,851
6,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 9 / 2
9,298
465
9,575
21,354
10,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Raviiio
Tsukuyomi
15
2 / 10 / 2
9,620
481
7,800
15,076
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 1
8,326
416
3,202
13,750
12,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
VualDev
Yemoja
11
0 / 9 / 1
7,401
370
4,442
19,680
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 16
11,105
555
7,035
12,947
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
Frondo
Sun Wukong
17
6 / 1 / 15
11,747
587
10,235
9,306
9,734
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 2 / 14
12,485
624
18,619
9,926
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 12
11,766
588
14,079
11,022
3,902
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kali
Rοgue
Kali
20
18 / 1 / 11
14,658
733
20,377
23,376
12,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
111
6
Kills
43
43
Deaths
6
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FenrirIsntBroken
Danzaburou
1
8
2
0.25
W
4
1
16
12
W
Sun Wukong
Frondo
Sun Wukong
6
1
15
13.5
W
6
2
14
6.5
L
2
9
2
0.33
W
9
1
12
15
L
Tsukuyomi
Raviiio
Tsukuyomi
2
10
2
0.3
W
Kali
Rοgue
Kali
18
1
11
23.5
L
1
7
1
0.21
L
Yemoja
VualDev
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
70,345
88,711
Taken
66,577
49,926
Mitigated
43,112
20,261
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FenrirIsntBroken
Danzaburou
8,649
3,677
0
6,048
18,851
6,351
1,078
3,791
14,982
0
59,857
W
7,035
293
0
1,867
12,947
13,088
931
3,605
9,233
25,733
0
W
Sun Wukong
Frondo
Sun Wukong
10,235
1,393
0
1,212
9,306
9,734
2,005
1,908
7,398
90
59,550
W
18,619
5,854
279
3,416
9,926
4,246
1,145
3,865
6,061
97,746
0
L
9,575
108
199
3,345
21,354
10,395
0
8,057
13,094
54,466
0
W
14,079
5,697
1,933
5,759
11,022
3,902
4,085
2,243
8,779
0
82,492
L
Tsukuyomi
Raviiio
Tsukuyomi
7,800
1,501
0
1,305
15,076
5,525
0
4,162
10,770
0
54,964
W
Kali
Rοgue
Kali
20,377
10,312
0
17,288
23,376
12,142
3,207
5,278
17,887
0
120,651
L
3,202
79
2,151
4,480
13,750
12,379
0
2,075
11,657
36,247
0
L
Yemoja
VualDev
Yemoja
4,442
590
996
1,737
19,680
15,276
0
7,397
12,155
24,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
61,761
415
Minions Killed
573
0
Camps Cleared
0
1,698,870
Distance Traveled
1,970,565
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,904
445
104
5
0
332,372
2
W
Ares
11,105
555
35
2
0
380,687
3
W
Sun Wukong
11,747
587
108
5
0
384,699
1
W
Hera
12,485
624
151
8
0
391,779
5
L
Cthulhu
9,298
465
95
5
0
354,760
6
W
Chiron
11,766
588
124
6
0
383,489
2
L
Tsukuyomi
9,620
481
87
4
0
359,414
4
W
Kali
14,658
733
155
8
0
429,911
2
L
Hel
8,326
416
82
4
0
343,691
3
L
Yemoja
7,401
370
47
2
0
308,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role