Player Matchup

Discordia
Discordia
ImNotFlexing
Discordia
Level 67
God Stats
53W - 33L
1,622 SR
Queue Stats
166W - 153L
1,480 Elo+
Party 1
Artemis
Artemis
ItsHarleigh
Artemis
Level 7
God Stats
29W - 15L
1,570 SR
Queue Stats
33W - 21L
1,439 Elo+
Party 1
Osiris
Osiris
Kasimir1092
Osiris
Level 34
God Stats
13W - 11L
1,567 SR
Queue Stats
152W - 152L
1,460 Elo+
Solo
Sobek
Sobek
leh1604
Sobek
Level 95
God Stats
3W - 2L
1,768 SR
Queue Stats
358W - 360L
1,499 Elo+
Party 1
Raijin
Raijin
toekneesee
Raijin
Level 81
God Stats
7W - 1L
1,805 SR
Queue Stats
94W - 90L
1,527 Elo+
Party 1
Team Averages
Level 57
1,667 SR
1,481 Elo+

VS

Team Averages
Level 79
1,530 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
A_BodyshotBandit
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
1,583 Elo+
Party 3
Pele
Pele
FelsSplitter773
Pele
Level 115
God Stats
2W - 4L
1,732 SR
Queue Stats
210W - 204L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
GrayHarp99
Jormungandr
Level 118
God Stats
13W - 14L
1,514 SR
Queue Stats
752W - 589L
1,644 Elo+
Party 3
Hades
Hades
jankebua
Hades
Level 13
God Stats
5W - 5L
1,565 SR
Queue Stats
6W - 6L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xHeHe Boi
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,336 SR
Queue Stats
140W - 120L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImNotFlexing
Discordia
17
3 / 4 / 4
10,036
478
10,123
10,203
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ItsHarleigh
Artemis
16
3 / 6 / 4
9,653
460
9,124
12,970
4,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
16
3 / 4 / 1
9,862
470
7,076
13,844
11,153
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
leh1604
Sobek
17
3 / 3 / 11
10,996
524
7,799
17,201
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
toekneesee
Raijin
20
10 / 2 / 5
12,011
572
12,673
13,709
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_BodyshotBandit
Ah Muzen Cab
18
5 / 5 / 4
11,769
560
9,533
15,958
5,944
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 6 / 1
11,587
552
13,354
16,474
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
GrayHarp99
Jormungandr
14
5 / 3 / 5
9,736
464
11,274
16,895
16,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
jankebua
Hades
17
0 / 2 / 5
10,713
510
7,007
9,152
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
xHeHe Boi
Morgan Le Fay
17
0 / 6 / 3
10,582
504
7,938
15,308
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
22
Kills
19
19
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A_BodyshotBandit
Ah Muzen Cab
5
5
4
1.4
L
9
6
1
1.58
L
Jormungandr
GrayHarp99
Jormungandr
5
3
5
2.5
W
Discordia
ImNotFlexing
Discordia
3
4
4
1.25
W
Artemis
ItsHarleigh
Artemis
3
6
4
0.83
W
Osiris
3
4
1
0.88
L
Hades
jankebua
Hades
0
2
5
1.25
W
Sobek
leh1604
Sobek
3
3
11
2.83
W
Raijin
toekneesee
Raijin
10
2
5
6.25
L
Morgan Le Fay
xHeHe Boi
Morgan Le Fay
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,795
Damage
49,106
67,927
Taken
73,787
41,727
Mitigated
39,029
17,439
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A_BodyshotBandit
Ah Muzen Cab
9,533
3,529
0
6,988
15,958
5,944
2,302
6,152
9,666
0
110,196
L
13,354
3,591
0
6,285
16,474
6,051
196
6,374
9,876
0
74,681
L
Jormungandr
GrayHarp99
Jormungandr
11,274
2,900
0
690
16,895
16,440
396
5,327
11,238
39,538
0
W
Discordia
ImNotFlexing
Discordia
10,123
303
0
1,937
10,203
3,177
79
5,524
4,381
64,933
0
W
Artemis
ItsHarleigh
Artemis
9,124
5,188
0
4,213
12,970
4,576
1,192
3,812
9,158
0
59,389
W
Osiris
7,076
2,198
0
2,683
13,844
11,153
0
5,657
8,187
0
56,832
L
Hades
jankebua
Hades
7,007
496
0
4,157
9,152
5,210
2,185
614
8,500
51,197
0
W
Sobek
leh1604
Sobek
7,799
859
0
5,355
17,201
17,666
0
6,865
10,199
39,426
0
W
Raijin
toekneesee
Raijin
12,673
1,219
199
3,052
13,709
5,155
0
3,764
9,783
79,693
0
L
Morgan Le Fay
xHeHe Boi
Morgan Le Fay
7,938
447
0
2,147
15,308
5,384
0
11,260
3,768
73,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
54,387
528
Minions Killed
577
0
Camps Cleared
0
2,037,221
Distance Traveled
1,872,720
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,769
560
166
8
0
382,746
4
L
Pele
11,587
552
111
5
0
412,489
3
L
Jormungandr
9,736
464
49
2
0
368,416
6
W
Discordia
10,036
478
115
5
0
393,175
2
W
Artemis
9,653
460
104
5
0
378,283
0
W
Osiris
9,862
470
105
5
0
394,707
6
L
Hades
10,713
510
118
6
0
354,300
8
W
Sobek
10,996
524
55
3
0
434,535
8
W
Raijin
12,011
572
149
7
0
436,521
3
L
Morgan Le Fay
10,582
504
133
6
0
354,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role