Player Matchup

Ao Kuang
Ao Kuang
Sili_H
Ao Kuang
Level 43
God Stats
4W - 7L
1,358 SR
Queue Stats
115W - 171L
1,354 Elo+
Solo
Hel
Hel
Vach--Viraj
Hel
Level 47
God Stats
16W - 12L
1,630 SR
Queue Stats
156W - 174L
1,469 Elo+
Solo
Odin
Odin
Woune-Z
Odin
Level 35
God Stats
19W - 20L
1,403 SR
Queue Stats
44W - 75L
1,315 Elo+
Solo
Erlang Shen
Erlang Shen
eddison102
Erlang Shen
Level 34
God Stats
10W - 8L
1,613 SR
Queue Stats
52W - 52L
1,445 Elo+
Solo
Sol
Sol
socron96
Sol
Level 108
God Stats
17W - 7L
1,675 SR
Queue Stats
318W - 300L
1,482 Elo+
Solo
Team Averages
Level 53
1,536 SR
1,413 Elo+

VS

Team Averages
Level 81
1,533 SR
1,435 Elo+
Yemoja
Yemoja
Dillanrules1998
Yemoja
Level 82
God Stats
2W - 1L
1,545 SR
Queue Stats
184W - 180L
1,378 Elo+
Solo
Izanami
Izanami
IncomingWizard4
Izanami
Level 106
God Stats
16W - 17L
1,424 SR
Queue Stats
492W - 593L
1,401 Elo+
Solo
Mulan
Mulan
Jumping_imp
Mulan
Level 49
God Stats
4W - 1L
1,601 SR
Queue Stats
16W - 20L
1,365 Elo+
Solo
Loki
Loki
Paolobernal2
Loki
Level 121
God Stats
40W - 32L
1,548 SR
Queue Stats
495W - 490L
1,483 Elo+
Solo
Merlin
Merlin
sobisoke1120
Merlin
Level 47
God Stats
10W - 5L
1,549 SR
Queue Stats
81W - 68L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sili_H
Ao Kuang
13
2 / 5 / 1
7,866
463
5,053
16,027
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 0
7,037
414
5,805
8,183
2,217
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Woune-Z
Odin
11
0 / 0 / 0
6,815
401
1,880
6,498
4,860
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
eddison102
Erlang Shen
15
2 / 4 / 1
8,314
489
8,206
10,974
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 4 / 1
8,642
508
4,852
12,058
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,601
506
3,095
8,668
7,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 1
8,703
512
3,391
8,291
2,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 3 / 1
9,059
533
7,793
11,798
8,055
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 2 / 6
9,824
578
12,438
13,946
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
2 / 1 / 6
9,624
566
9,137
5,514
2,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
17
17
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
2
0
1
2.5
W
2
3
1
0.83
W
7
2
6
5
L
Ao Kuang
Sili_H
Ao Kuang
2
5
1
0.5
L
1
4
0
0.25
L
Odin
Woune-Z
Odin
0
0
0
0
L
Erlang Shen
eddison102
Erlang Shen
2
4
1
0.63
W
Merlin
2
1
6
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
35,854
53,740
Taken
48,217
26,013
Mitigated
25,963
14,168
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,095
684
2,280
1,549
8,668
7,326
1,528
4,038
4,630
23,783
0
W
3,391
2,033
0
1,920
8,291
2,591
386
1,632
6,659
0
74,046
W
7,793
2,444
0
3,941
11,798
8,055
112
3,196
8,602
0
47,635
W
12,438
4,831
0
5,954
13,946
5,085
1,546
5,915
8,031
0
57,128
L
Ao Kuang
Sili_H
Ao Kuang
5,053
2,231
0
4,947
16,027
5,439
0
2,679
13,348
46,219
0
L
5,805
418
1,111
1,167
8,183
2,217
0
2,729
5,454
30,443
0
L
Odin
Woune-Z
Odin
1,880
0
0
0
6,498
4,860
971
1,580
4,918
0
28,813
L
Erlang Shen
eddison102
Erlang Shen
8,206
3,040
0
2,182
10,974
9,856
40
1,410
9,564
7,424
34,052
W
Merlin
9,137
394
0
465
5,514
2,906
860
2,886
2,628
67,157
0
L
4,852
1,123
0
4,761
12,058
3,641
0
3,834
8,224
68,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
45,811
421
Minions Killed
504
0
Camps Cleared
0
1,450,655
Distance Traveled
1,535,431
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,601
506
39
2
0
295,113
0
W
Izanami
8,703
512
135
8
0
319,570
2
W
Mulan
9,059
533
109
6
0
258,010
3
W
Loki
9,824
578
100
6
0
341,489
1
L
Ao Kuang
7,866
463
88
5
0
265,822
1
L
Hel
7,037
414
51
3
0
288,255
3
L
Odin
6,815
401
54
3
0
292,678
0
L
Erlang Shen
8,314
489
84
5
0
324,207
3
W
Merlin
9,624
566
121
7
0
321,249
8
L
Sol
8,642
508
144
8
0
279,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role