Player Matchup

He Bo
He Bo
HaiseSasaki1
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HoBoJoJo3013
Zhong Kui
Level 15
God Stats
3W - 5L
1,747 SR
Queue Stats
101W - 123L
1,369 Elo+
Solo
Thoth
Thoth
Juanpapi951
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,470 Elo+
Party 2
Hel
Hel
WishSilent
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,518 Elo+
Party 2
Athena
Athena
XSiLv3RsPiRiTX
Athena
Level 102
God Stats
2W - 1L
1,683 SR
Queue Stats
39W - 40L
1,444 Elo+
Solo
Team Averages
Level 53
1,586 SR
1,460 Elo+

VS

Team Averages
Level 105
1,422 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Catzazz
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
Hasenrauch
Aphrodite
Level 154
God Stats
6W - 10L
1,415 SR
Queue Stats
1,220W - 1,226L
1,491 Elo+
Party 1
Fenrir
Fenrir
Serotoninboy
Fenrir
Level 122
God Stats
0W - 3L
1,244 SR
Queue Stats
157W - 188L
1,422 Elo+
Party 1
Medusa
Medusa
Zeotraz
Medusa
Level 126
God Stats
1W - 4L
1,451 SR
Queue Stats
169W - 193L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 14
11,703
780
10,935
16,736
6,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
HoBoJoJo3013
Zhong Kui
20
16 / 4 / 12
13,976
932
32,234
24,503
20,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 19
10,389
693
9,363
12,586
5,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 3 / 20
12,159
811
11,081
13,774
16,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 4 / 14
13,839
923
19,900
27,189
30,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 7 / 12
10,513
701
13,274
12,359
5,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Catzazz
Danzaburou
18
3 / 9 / 12
11,254
750
17,673
16,764
6,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Hasenrauch
Aphrodite
18
5 / 5 / 14
10,920
728
13,117
19,694
11,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
18
5 / 6 / 17
11,093
740
12,677
23,795
39,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Zeotraz
Medusa
18
8 / 10 / 7
11,233
749
18,939
21,662
8,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
86
37
Kills
24
25
Deaths
37
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
12
1.29
L
Danzaburou
Catzazz
Danzaburou
3
9
12
1
W
6
10
14
1.3
L
Aphrodite
Hasenrauch
Aphrodite
5
5
14
2.4
W
Zhong Kui
HoBoJoJo3013
Zhong Kui
16
4
12
5.5
W
0
4
19
2.38
L
Fenrir
5
6
17
2.25
W
4
3
20
4.67
W
11
4
14
4.5
L
Medusa
Zeotraz
Medusa
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,513
Damage
75,680
94,788
Taken
94,274
79,265
Mitigated
70,517
51,496
Healing
33,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,274
1,912
1,116
869
12,359
5,112
337
10,764
1,221
0
34,203
L
Danzaburou
Catzazz
Danzaburou
17,673
12,895
93
1,214
16,764
6,628
955
14,864
1,542
0
31,491
W
10,935
1,206
10
780
16,736
6,474
806
1,512
15,224
19,052
0
L
Aphrodite
Hasenrauch
Aphrodite
13,117
976
9,182
10,373
19,694
11,136
0
17,189
2,225
30,799
0
W
Zhong Kui
HoBoJoJo3013
Zhong Kui
32,234
3,758
213
7,858
24,503
20,880
3,159
3,235
21,268
48,942
0
W
9,363
1,578
676
1,417
12,586
5,186
698
2,709
9,877
23,066
0
L
Fenrir
12,677
2,407
1,126
5,038
23,795
39,523
91
19,407
3,883
0
15,627
W
11,081
372
22,596
9,012
13,774
16,025
1,099
2,595
11,179
33,936
0
W
19,900
2,604
326
8,608
27,189
30,700
324
3,066
24,123
41,993
0
L
Medusa
Zeotraz
Medusa
18,939
7,649
164
3,897
21,662
8,118
1,052
19,329
1,890
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
55,013
172
Minions Killed
145
0
Camps Cleared
0
1,407,825
Distance Traveled
1,187,222
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,513
701
35
2
0
259,101
3
L
Danzaburou
11,254
750
35
2
0
230,285
0
W
He Bo
11,703
780
14
1
0
244,022
0
L
Aphrodite
10,920
728
29
2
0
219,940
0
W
Zhong Kui
13,976
932
36
2
0
286,096
1
W
Thoth
10,389
693
30
2
0
246,343
0
L
Fenrir
11,093
740
4
0
0
297,116
0
W
Hel
12,159
811
40
3
0
314,090
0
W
Athena
13,839
923
52
3
0
317,274
8
L
Medusa
11,233
749
42
3
0
180,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role