Player Matchup

Kukulkan
Kukulkan
C1idor15
Kukulkan
Level 7
God Stats
3W - 2L
1,531 SR
Queue Stats
9W - 6L
1,598 Elo+
Party 1
Odin
Odin
Derpdude2003
Odin
Level 26
God Stats
7W - 5L
1,636 SR
Queue Stats
62W - 54L
1,623 Elo+
Solo
Cernunnos
Cernunnos
EHabes
Cernunnos
Level 17
God Stats
1W - 1L
1,138 SR
Queue Stats
82W - 67L
1,505 Elo+
Party 1
Cerberus
Cerberus
Isaac847
Cerberus
Level 12
God Stats
3W - 2L
1,630 SR
Queue Stats
6W - 7L
1,444 Elo+
Solo
Fenrir
Fenrir
NumbNumber
Fenrir
Level 17
God Stats
2W - 2L
1,292 SR
Queue Stats
22W - 22L
1,551 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,544 Elo+

VS

Team Averages
Level 12
1,448 SR
1,624 Elo+
Fenrir
Fenrir
AlphaHidra
Fenrir
Level 16
God Stats
1W - 2L
1,324 SR
Queue Stats
24W - 27L
1,563 Elo+
Solo
Poseidon
Poseidon
JiraiyaSama27
Poseidon
Level 28
God Stats
13W - 8L
1,467 SR
Queue Stats
51W - 43L
1,449 Elo+
Solo
King Arthur
King Arthur
Send__Nudies-
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,910 Elo+
Solo
Sol
Sol
Sertralyne
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Solo
Ymir
Ymir
alter_falter9813
Ymir
Level 4
God Stats
1W - 4L
1,448 SR
Queue Stats
6W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C1idor15
Kukulkan
17
8 / 3 / 4
10,439
549
13,838
10,177
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 6
11,005
579
11,210
10,251
7,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
EHabes
Cernunnos
17
9 / 5 / 1
11,203
590
11,021
12,846
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Isaac847
Cerberus
11
0 / 4 / 11
7,967
419
1,304
11,813
10,694
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
NumbNumber
Fenrir
15
6 / 5 / 7
9,979
525
8,335
15,249
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaHidra
Fenrir
14
1 / 8 / 4
8,858
466
8,330
17,793
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
JiraiyaSama27
Poseidon
11
1 / 8 / 1
7,651
403
4,713
9,764
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Send__Nudies-
King Arthur
17
4 / 4 / 2
10,591
557
8,936
17,293
14,982
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 1 / 3
12,242
644
18,281
10,323
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 8 / 5
7,279
383
1,143
13,177
9,991
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
28
Kills
18
18
Deaths
29
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaHidra
Fenrir
1
8
4
0.38
W
Kukulkan
C1idor15
Kukulkan
8
3
4
3.33
W
5
1
6
8
W
Cernunnos
EHabes
Cernunnos
9
5
1
1.9
W
Cerberus
Isaac847
Cerberus
0
4
11
1.38
L
Poseidon
JiraiyaSama27
Poseidon
1
8
1
0.19
W
Fenrir
NumbNumber
Fenrir
6
5
7
1.9
L
King Arthur
Send__Nudies-
King Arthur
4
4
2
1.25
L
12
1
3
13.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
41,403
60,336
Taken
68,350
33,298
Mitigated
37,970
14,551
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaHidra
Fenrir
8,330
1,631
0
2,947
17,793
7,081
0
6,336
11,275
0
58,876
W
Kukulkan
C1idor15
Kukulkan
13,838
678
0
1,127
10,177
3,875
0
3,268
6,739
63,804
0
W
11,210
1,928
0
2,648
10,251
7,224
0
3,226
6,576
12,425
43,082
W
Cernunnos
EHabes
Cernunnos
11,021
6,217
0
3,060
12,846
4,729
3,633
5,307
7,262
0
89,067
W
Cerberus
Isaac847
Cerberus
1,304
412
0
550
11,813
10,694
188
5,697
5,692
13,095
0
L
Poseidon
JiraiyaSama27
Poseidon
4,713
321
0
0
9,764
2,223
235
1,338
8,277
31,033
0
W
Fenrir
NumbNumber
Fenrir
8,335
1,857
0
7,166
15,249
6,776
0
5,629
9,408
0
61,472
L
King Arthur
Send__Nudies-
King Arthur
8,936
1,017
0
5,462
17,293
14,982
0
2,545
13,942
155
63,699
L
18,281
4,465
0
5,764
10,323
3,693
0
1,349
8,838
98,236
0
L
1,143
697
0
0
13,177
9,991
192
5,887
7,200
14,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
46,621
502
Minions Killed
462
0
Camps Cleared
0
1,806,983
Distance Traveled
1,838,985
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,858
466
78
4
0
352,093
4
W
Kukulkan
10,439
549
113
6
0
367,470
7
W
Odin
11,005
579
116
6
0
424,489
0
W
Cernunnos
11,203
590
141
7
0
317,740
0
W
Cerberus
7,967
419
34
2
0
327,894
0
L
Poseidon
7,651
403
61
3
0
382,435
1
W
Fenrir
9,979
525
98
5
0
369,390
0
L
King Arthur
10,591
557
135
7
0
379,423
0
L
Sol
12,242
644
170
9
0
371,462
4
L
Ymir
7,279
383
18
1
0
353,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role