Player Matchup

Bellona
Bellona
Milamofo
Bellona
Level 6
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Naizenhoow
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,089 Elo+
Party 2
Medusa
Medusa
Oceanolog
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,458 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,349 Elo+

VS

Team Averages
Level 71
1,580 SR
1,589 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MartianHunter24
Hun Batz
Level 106
God Stats
1W - 0L
1,740 SR
Queue Stats
157W - 143L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
i_dont_tryhard45
Kumbhakarna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 63L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Milamofo
Bellona
8
0 / 1 / 0
6,377
580
1,975
7,226
5,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Naizenhoow
Ah Puch
10
1 / 5 / 0
7,077
643
7,784
6,594
2,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Oceanolog
Medusa
9
0 / 7 / 1
6,555
596
4,443
8,223
3,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 9
7,924
720
4,842
2,668
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
12
5 / 1 / 7
8,322
757
8,656
8,622
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
i_dont_tryhard45
Kumbhakarna
13
6 / 0 / 7
9,160
833
5,821
12,205
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
9
6.5
W
Hun Batz
5
1
7
8.5
L
Bellona
Milamofo
Bellona
0
1
0
0
L
Ah Puch
Naizenhoow
Ah Puch
1
5
0
0.2
L
Medusa
Oceanolog
Medusa
0
7
1
0.07
W
Kumbhakarna
i_dont_tryhard45
Kumbhakarna
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
19,319
22,043
Taken
23,495
11,002
Mitigated
17,918
1,333
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,842
1,075
0
612
2,668
1,212
790
823
1,845
32,737
2,991
W
Hun Batz
8,656
3,052
0
1,432
8,622
5,145
663
3,215
5,407
0
22,126
L
Bellona
Milamofo
Bellona
1,975
439
0
426
7,226
5,731
0
3,604
3,401
0
2,957
L
Ah Puch
Naizenhoow
Ah Puch
7,784
584
0
455
6,594
2,269
0
1,853
4,564
25,346
0
L
Medusa
Oceanolog
Medusa
4,443
1,876
0
452
8,223
3,002
0
4,753
3,168
0
12,795
W
Kumbhakarna
i_dont_tryhard45
Kumbhakarna
5,821
542
362
4,909
12,205
11,561
54
4,556
7,649
18,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,009
Gold Earned
25,406
78
Minions Killed
156
0
Camps Cleared
11
520,442
Distance Traveled
617,221
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,924
720
100
9
4
179,935
1
W
Hun Batz
8,322
757
27
2
5
201,037
2
L
Bellona
6,377
580
7
1
0
192,038
0
L
Ah Puch
7,077
643
49
4
0
161,751
0
L
Medusa
6,555
596
22
2
0
166,653
0
W
Kumbhakarna
9,160
833
29
3
2
236,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role