Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OctanicSea
Sobek
Level 76
God Stats
1W - 0L
1,650 SR
Queue Stats
17W - 17L
1,246 Elo+
Solo
Cerberus
Cerberus
squrrielman59
Cerberus
Level 101
God Stats
2W - 2L
1,115 SR
Queue Stats
106W - 95L
1,305 Elo+
Solo
Chaac
Chaac
xKillj
Chaac
Level 106
God Stats
13W - 4L
1,702 SR
Queue Stats
290W - 316L
1,359 Elo+
Party 2
Team Averages
Level 102
1,493 SR
1,382 Elo+

VS

Team Averages
Level 97
1,451 SR
1,380 Elo+
Danzaburou
Danzaburou
AstaTheScourge
Danzaburou
Level 104
God Stats
6W - 9L
1,474 SR
Queue Stats
313W - 322L
1,525 Elo+
Solo
Awilix
Awilix
EverLostGreen
Awilix
Level 59
God Stats
0W - 2L
1,263 SR
Queue Stats
112W - 112L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
GoD_Call_911
Nu Wa
Level 136
God Stats
30W - 10L
1,480 SR
Queue Stats
1,042W - 1,135L
1,268 Elo+
Solo
Hachiman
Hachiman
SKYRIMER2424
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,330 Elo+
Party 1
Vulcan
Vulcan
pFc Titan 79
Vulcan
Level 158
God Stats
5W - 4L
1,539 SR
Queue Stats
340W - 382L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
6 / 4 / 7
12,522
783
16,043
12,151
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
20
0 / 4 / 21
11,105
694
6,478
23,440
26,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
20
9 / 4 / 14
13,061
816
12,429
29,771
27,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cerberus
squrrielman59
Cerberus
19
8 / 7 / 12
12,075
755
14,530
28,511
22,309
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xKillj
Chaac
20
7 / 4 / 16
12,380
774
16,767
29,033
43,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstaTheScourge
Danzaburou
20
6 / 4 / 16
12,502
781
22,007
16,528
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 15
9,964
623
5,724
15,651
12,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 15
11,101
694
22,834
13,507
4,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SKYRIMER2424
Hachiman
18
5 / 8 / 12
11,399
712
14,262
15,722
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
20
9 / 5 / 10
13,055
816
33,026
13,118
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
91
30
Kills
23
23
Deaths
30
70
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
4
7
2.38
W
Ganesha
 
Ganesha
0
4
21
2.63
L
Danzaburou
AstaTheScourge
Danzaburou
6
4
16
3.5
L
1
7
15
1.21
L
2
6
15
1.58
W
Sobek
9
4
14
4
L
Hachiman
SKYRIMER2424
Hachiman
5
8
12
1.38
L
Vulcan
9
5
10
2.8
W
Cerberus
squrrielman59
Cerberus
8
7
12
2
W
Chaac
xKillj
Chaac
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,247
Damage
97,853
122,906
Taken
74,526
124,636
Mitigated
37,763
49,419
Healing
20,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,043
1,087
5,338
1,715
12,151
5,285
1,400
5,528
6,623
40,532
0
W
Ganesha
 
Ganesha
6,478
111
1,563
2,192
23,440
26,344
1,041
12,015
11,425
33,978
0
L
Danzaburou
AstaTheScourge
Danzaburou
22,007
10,189
211
5,451
16,528
8,305
1,086
12,499
4,029
0
41,360
L
5,724
1,252
1,291
2,267
15,651
12,411
0
10,703
4,948
0
9,441
L
22,834
5,059
1,374
2,927
13,507
4,591
83
9,196
4,311
36,800
0
W
Sobek
12,429
1,115
1,862
10,411
29,771
27,425
1,316
14,611
15,160
34,714
0
L
Hachiman
SKYRIMER2424
Hachiman
14,262
9,796
552
2,508
15,722
5,959
1,328
9,797
5,925
0
21,375
L
Vulcan
33,026
19,489
1,874
2,342
13,118
6,497
345
7,918
5,200
58,637
0
W
Cerberus
squrrielman59
Cerberus
14,530
400
4,449
8,049
28,511
22,309
1,368
12,384
16,127
32,338
0
W
Chaac
xKillj
Chaac
16,767
1,984
5,050
8,790
29,033
43,273
330
11,322
17,711
700
39,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,143
Gold Earned
58,021
218
Minions Killed
155
0
Camps Cleared
0
1,409,104
Distance Traveled
1,452,142
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,522
783
56
4
0
206,117
0
W
Ganesha
11,105
694
7
0
0
283,087
0
L
Danzaburou
12,502
781
37
2
0
282,550
0
L
Awilix
9,964
623
10
1
0
330,938
0
L
Nu Wa
11,101
694
21
1
0
284,250
0
W
Sobek
13,061
816
52
3
0
331,293
0
L
Hachiman
11,399
712
18
1
0
251,197
2
L
Vulcan
13,055
816
69
4
0
303,207
1
W
Cerberus
12,075
755
63
4
0
267,096
2
W
Chaac
12,380
774
40
3
0
321,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role