Player Matchup

Sylvanus
Sylvanus
Crazy_mega_Hel1l
Sylvanus
Level 88
God Stats
22W - 24L
1,460 SR
Queue Stats
229W - 286L
1,324 Elo+
Party 1
Odin
Odin
Dr_OcToPuS-s_Y
Odin
Level 83
God Stats
4W - 3L
1,495 SR
Queue Stats
161W - 154L
1,437 Elo+
Solo
Hachiman
Hachiman
Haspalll
Hachiman
Level 59
God Stats
8W - 11L
1,363 SR
Queue Stats
94W - 122L
1,331 Elo+
Party 1
Hel
Hel
Tonytormenta69
Hel
Level 61
God Stats
2W - 4L
1,375 SR
Queue Stats
13W - 20L
1,315 Elo+
Solo
Loki
Loki
cowboys2232
Loki
Level 65
God Stats
18W - 19L
1,454 SR
Queue Stats
86W - 108L
1,312 Elo+
Solo
Team Averages
Level 71
1,429 SR
1,344 Elo+

VS

Team Averages
Level 84
1,466 SR
1,363 Elo+
Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Evistix1996
Fenrir
Level 63
God Stats
17W - 17L
1,495 SR
Queue Stats
56W - 75L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
ROSETHE5NINE
Gilgamesh
Level 89
God Stats
27W - 35L
1,500 SR
Queue Stats
384W - 427L
1,397 Elo+
Solo
Neith
Neith
Shrekpp
Neith
Level 68
God Stats
16W - 18L
1,333 SR
Queue Stats
292W - 376L
1,303 Elo+
Party 2
Tiamat
Tiamat
darkmage522
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 195L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
11,905
541
8,907
20,050
31,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
8 / 4 / 6
11,759
535
12,363
17,922
18,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Haspalll
Hachiman
17
8 / 5 / 7
11,834
538
11,184
13,922
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 8
12,185
554
21,017
18,647
10,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 4
11,386
518
6,108
13,653
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 7 / 3
11,000
500
16,848
17,046
6,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
5 / 2 / 6
11,051
502
10,280
21,546
12,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
ROSETHE5NINE
Gilgamesh
15
1 / 8 / 5
9,214
419
7,832
15,179
8,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Shrekpp
Neith
16
5 / 7 / 5
10,802
491
9,375
16,361
9,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
0 / 5 / 5
9,418
428
6,370
14,909
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
29
Kills
17
17
Deaths
29
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
3
1.07
W
2
2
18
5.5
W
8
4
6
2.75
L
Fenrir
5
2
6
4
W
Hachiman
Haspalll
Hachiman
8
5
7
2.3
L
Gilgamesh
ROSETHE5NINE
Gilgamesh
1
8
5
0.44
L
Neith
Shrekpp
Neith
5
7
5
1.07
W
7
3
8
3.67
W
4
3
4
2
L
Tiamat
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
50,705
84,194
Taken
85,041
70,642
Mitigated
44,405
38,269
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,848
9,330
0
4,199
17,046
6,468
1,653
6,106
10,940
0
88,886
W
8,907
982
4,039
8,321
20,050
31,501
775
508
19,416
25,389
0
W
12,363
2,038
0
4,012
17,922
18,604
395
612
17,256
11,113
54,395
L
Fenrir
10,280
1,829
0
3,399
21,546
12,424
0
6,428
15,118
208
77,486
W
Hachiman
Haspalll
Hachiman
11,184
4,941
0
3,281
13,922
5,527
3,347
838
12,990
0
65,941
L
Gilgamesh
ROSETHE5NINE
Gilgamesh
7,832
1,709
307
1,580
15,179
8,981
385
6,261
8,918
0
39,928
L
Neith
Shrekpp
Neith
9,375
2,745
0
1,343
16,361
9,518
0
6,375
9,986
0
55,137
W
21,017
2,182
6,308
10,131
18,647
10,179
1,700
3,491
14,658
85,025
0
W
6,108
1,496
0
2,177
13,653
4,831
0
291
13,296
0
74,787
L
Tiamat
6,370
281
75
4,472
14,909
7,014
0
7,534
7,375
55,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,069
Gold Earned
51,485
495
Minions Killed
501
0
Camps Cleared
0
1,922,328
Distance Traveled
1,912,245
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,000
500
135
6
0
351,286
2
W
Sylvanus
11,905
541
35
2
0
366,727
10
W
Odin
11,759
535
107
5
0
401,832
3
L
Fenrir
11,051
502
121
6
0
428,614
2
W
Hachiman
11,834
538
94
4
0
391,127
0
L
Gilgamesh
9,214
419
68
3
0
378,656
9
L
Neith
10,802
491
75
3
0
360,492
5
W
Hel
12,185
554
133
6
0
418,833
4
W
Loki
11,386
518
126
6
0
343,809
1
L
Tiamat
9,418
428
102
5
0
393,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role