Player Matchup

Chaac
Chaac
Bl0ndineT
Chaac
Level 115
God Stats
8W - 3L
1,468 SR
Queue Stats
257W - 269L
1,482 Elo+
Party 1
Medusa
Medusa
Hakita
Medusa
Level 126
God Stats
45W - 36L
1,619 SR
Queue Stats
359W - 324L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
Huguette31
Jormungandr
Level 49
God Stats
28W - 33L
1,620 SR
Queue Stats
119W - 122L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
TedddyKing
Ne Zha
Level 140
God Stats
3W - 4L
1,560 SR
Queue Stats
497W - 477L
1,579 Elo+
Party 1
Nox
Nox
fortrot
Nox
Level 123
God Stats
8W - 19L
1,450 SR
Queue Stats
568W - 469L
1,614 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,567 Elo+

VS

Team Averages
Level 57
1,464 SR
1,347 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Bent0mania
Medusa
Level 28
God Stats
6W - 4L
1,494 SR
Queue Stats
49W - 47L
1,212 Elo+
Party 2
Janus
Janus
JellyTurtlePoo
Janus
Level 36
God Stats
3W - 4L
1,545 SR
Queue Stats
11W - 8L
1,612 Elo+
Party 3
Yemoja
Yemoja
Nokuushi
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,212 Elo+
Party 2
Bakasura
Bakasura
vichyvatten
Bakasura
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bl0ndineT
Chaac
12
2 / 1 / 1
6,715
672
5,218
5,096
4,017
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Hakita
Medusa
11
1 / 1 / 3
6,016
602
2,694
4,442
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Huguette31
Jormungandr
10
2 / 0 / 5
6,076
608
2,483
5,958
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
TedddyKing
Ne Zha
10
3 / 2 / 6
6,139
614
4,360
5,075
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
12
10 / 1 / 2
7,164
716
6,192
4,292
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 2
5,671
567
3,131
6,920
3,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Bent0mania
Medusa
9
2 / 3 / 2
5,840
584
2,924
5,241
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 8 / 1
4,500
450
2,459
6,968
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Nokuushi
Yemoja
8
1 / 1 / 3
5,052
505
2,223
6,350
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
vichyvatten
Bakasura
8
1 / 3 / 1
4,996
500
2,103
6,028
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
5
5
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
L
Medusa
Bent0mania
Medusa
2
3
2
1
W
Chaac
Bl0ndineT
Chaac
2
1
1
2.5
W
Medusa
Hakita
Medusa
1
1
3
2.5
W
Jormungandr
Huguette31
Jormungandr
2
0
5
4.5
L
0
8
1
0.06
L
Yemoja
Nokuushi
Yemoja
1
1
3
2.5
W
Ne Zha
TedddyKing
Ne Zha
3
2
6
3
W
Nox
10
1
2
11
L
Bakasura
vichyvatten
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
12,840
24,863
Taken
31,507
12,315
Mitigated
10,597
8,151
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,131
857
0
2,050
6,920
3,477
0
889
5,738
0
21,169
L
Medusa
Bent0mania
Medusa
2,924
1,529
0
975
5,241
1,478
0
1,657
3,574
0
20,451
W
Chaac
Bl0ndineT
Chaac
5,218
952
0
1,813
5,096
4,017
131
629
4,408
4,276
33,393
W
Medusa
Hakita
Medusa
2,694
535
0
1,877
4,442
1,239
874
714
3,612
0
42,534
W
Jormungandr
Huguette31
Jormungandr
2,483
748
0
1,371
5,958
3,518
0
1,049
4,629
17,580
0
L
2,459
577
0
160
6,968
1,796
0
3,472
3,151
15,930
0
L
Yemoja
Nokuushi
Yemoja
2,223
399
243
1,150
6,350
2,248
0
1,730
4,483
12,862
0
W
Ne Zha
TedddyKing
Ne Zha
4,360
1,527
0
1,651
5,075
1,967
0
505
4,570
0
32,165
W
Nox
6,192
308
0
1,439
4,292
1,574
204
1,749
2,387
35,343
0
L
Bakasura
vichyvatten
Bakasura
2,103
1,499
0
1,449
6,028
1,598
0
1,198
4,749
0
17,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
26,059
330
Minions Killed
189
0
Camps Cleared
0
992,860
Distance Traveled
932,277
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,671
567
58
6
0
178,889
1
L
Medusa
5,840
584
48
5
0
198,974
4
W
Chaac
6,715
672
82
8
0
203,432
2
W
Medusa
6,016
602
75
8
0
198,207
4
W
Jormungandr
6,076
608
32
3
0
198,060
4
L
Janus
4,500
450
25
3
0
176,638
1
L
Yemoja
5,052
505
17
2
0
186,058
2
W
Ne Zha
6,139
614
66
7
0
205,933
0
W
Nox
7,164
716
75
8
0
187,228
3
L
Bakasura
4,996
500
41
4
0
191,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role