Player Matchup

Artemis
Artemis
Gold IV
King Raby XV
Artemis
Gold IV
Level 113
God Stats
1W - 2L
1,482 SR
Queue Stats
142W - 123L
1,192 MMR
Party 2
Horus
Horus
Gold IV
MangoBURGER7
Horus
Gold IV
Level 126
God Stats
16W - 6L
1,553 SR
Queue Stats
167W - 149L
1,264 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
UwU christian
Aphrodite
Platinum IV
Level 100
God Stats
2W - 1L
1,504 SR
Queue Stats
47W - 45L
1,535 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,513 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,487 SR
1,381 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver II
MistaerGypsy
Merlin
Silver II
Level 106
God Stats
0W - 1L
1,339 SR
Queue Stats
72W - 94L
1,257 MMR
Solo
Medusa
Medusa
Silver I
primative321
Medusa
Silver I
Level 109
God Stats
21W - 16L
1,621 SR
Queue Stats
327W - 386L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
King Raby XV
Artemis
19
16 / 2 / 8
14,720
775
32,602
18,852
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 17
13,317
701
16,035
22,681
16,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
UwU christian
Aphrodite
13
3 / 3 / 8
11,901
626
4,092
11,291
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayZeusGilgameshYmirKumbhakarna

VS

Bans
ChaacChang'eDanzaburouKukulkanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 7 / 2
11,531
607
14,189
27,637
40,099
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
15
1 / 9 / 3
11,672
614
18,458
19,720
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
3 / 9 / 2
12,349
650
10,046
17,842
5,709
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
7
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
7
2
0.57
W
Artemis
King Raby XV
Artemis
16
2
8
10
W
6
2
17
7.25
L
Merlin
1
9
3
0.28
W
Aphrodite
UwU christian
Aphrodite
3
3
8
2.33
L
Medusa
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
42,693
52,824
Taken
65,199
26,535
Mitigated
52,462
27,804
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,189
380
397
6,769
27,637
40,099
203
1,708
25,929
31,519
0
W
Artemis
King Raby XV
Artemis
32,602
18,557
997
4,691
18,852
6,292
2,232
11,663
6,919
0
80,520
W
16,035
9,183
4,434
9,128
22,681
16,130
879
12,780
8,709
0
40,219
L
Merlin
18,458
834
428
2,019
19,720
6,654
297
1,657
18,063
66,433
0
W
Aphrodite
UwU christian
Aphrodite
4,092
172
4,253
4,301
11,291
4,113
0
7,655
3,310
16,049
0
L
Medusa
10,046
3,655
796
1,213
17,842
5,709
784
1,668
16,174
0
45,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
35,552
171
Minions Killed
203
6
Camps Cleared
8
872,245
Distance Traveled
791,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,531
607
34
2
0
284,248
1
W
Artemis
14,720
775
100
5
3
303,912
1
W
Horus
13,317
701
37
2
2
366,517
1
L
Merlin
11,672
614
84
4
5
249,406
3
W
Aphrodite
11,901
626
34
2
1
201,816
1
L
Medusa
12,349
650
85
4
3
258,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role