Player Matchup

Izanami
Izanami
Firnen13
Izanami
Level 20
God Stats
4W - 3L
1,676 SR
Queue Stats
48W - 42L
1,576 Elo+
Solo
Serqet
Serqet
Hedronics
Serqet
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 92L
1,655 Elo+
Solo
Guan Yu
Guan Yu
Irurokko
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,523 Elo+
Solo
Chang'e
Chang'e
Ladidoo
Chang'e
Level 16
God Stats
2W - 1L
1,756 SR
Queue Stats
14W - 15L
1,591 Elo+
Party 2
Ravana
Ravana
WatermelonAdam
Ravana
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,818 Elo+
Party 2
Team Averages
Level 14
1,586 SR
1,633 Elo+

VS

Team Averages
Level 18
1,606 SR
1,675 Elo+
He Bo
He Bo
AltairacO
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 1
Athena
Athena
Floydzy
Athena
Level 7
God Stats
18W - 7L
1,714 SR
Queue Stats
27W - 14L
1,579 Elo+
Party 1
Chang'e
Chang'e
Imgath350
Chang'e
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
170W - 168L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
Meteoraac1
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,733 Elo+
Party 1
Tyr
Tyr
chwarreb
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Firnen13
Izanami
13
2 / 7 / 2
8,148
453
8,409
14,469
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Hedronics
Serqet
11
2 / 4 / 2
7,483
416
5,235
11,067
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Irurokko
Guan Yu
15
4 / 6 / 4
9,694
539
5,846
11,147
8,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Ladidoo
Chang'e
11
0 / 12 / 9
7,602
422
7,244
12,896
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 4
9,025
501
11,986
15,091
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AltairacO
He Bo
18
14 / 1 / 5
11,607
645
14,828
9,735
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Floydzy
Athena
13
3 / 1 / 10
9,210
512
5,316
11,239
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Imgath350
Chang'e
15
7 / 7 / 6
10,046
558
10,159
12,219
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Meteoraac1
Erlang Shen
17
5 / 3 / 3
10,335
574
11,312
15,629
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 2 / 8
10,563
587
11,492
16,538
16,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
36
36
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
AltairacO
He Bo
14
1
5
16.5
L
Izanami
Firnen13
Izanami
2
7
2
0.43
W
Athena
Floydzy
Athena
3
1
10
8
L
Serqet
Hedronics
Serqet
2
4
2
0.75
W
Chang'e
Imgath350
Chang'e
7
7
6
1.43
L
Guan Yu
Irurokko
Guan Yu
4
6
4
1
L
Chang'e
Ladidoo
Chang'e
0
12
9
0.38
W
Erlang Shen
Meteoraac1
Erlang Shen
5
3
3
2.17
L
6
7
4
1.14
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
53,107
64,670
Taken
65,360
25,174
Mitigated
41,084
7,690
Healing
27,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AltairacO
He Bo
14,828
1,293
0
2,874
9,735
2,982
670
2,363
7,148
80,082
0
L
Izanami
Firnen13
Izanami
8,409
5,550
0
2,545
14,469
4,002
0
4,408
10,057
0
44,240
W
Athena
Floydzy
Athena
5,316
1,303
0
3,102
11,239
9,402
573
1,036
10,089
19,547
0
L
Serqet
Hedronics
Serqet
5,235
1,026
0
578
11,067
3,190
0
4,776
6,197
0
16,601
W
Chang'e
Imgath350
Chang'e
10,159
1,057
562
2,938
12,219
3,758
97
1,492
10,188
50,249
0
L
Guan Yu
Irurokko
Guan Yu
5,846
1,203
60
1,608
11,147
8,145
64
5,903
5,180
0
33,265
L
Chang'e
Ladidoo
Chang'e
7,244
764
313
1,320
12,896
3,893
0
7,554
5,176
27,251
0
W
Erlang Shen
Meteoraac1
Erlang Shen
11,312
5,522
0
7,633
15,629
8,165
1,112
349
15,171
0
91,958
L
11,986
5,212
0
1,266
15,091
5,944
0
7,157
7,757
0
44,984
W
11,492
935
0
10,261
16,538
16,777
111
1,271
14,835
0
62,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
51,761
321
Minions Killed
487
0
Camps Cleared
0
1,623,331
Distance Traveled
1,741,015
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,607
645
133
7
0
362,777
4
L
Izanami
8,148
453
81
5
0
284,102
0
W
Athena
9,210
512
32
2
0
374,157
7
L
Serqet
7,483
416
22
1
0
334,803
2
W
Chang'e
10,046
558
79
4
0
313,828
4
L
Guan Yu
9,694
539
83
5
0
358,369
3
L
Chang'e
7,602
422
53
3
0
304,846
0
W
Erlang Shen
10,335
574
129
7
0
326,397
3
L
Ravana
9,025
501
82
5
0
341,211
2
W
Tyr
10,563
587
114
6
0
363,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role