Player Matchup

Ymir
Ymir
CharlyMC
Ymir
Level 20
God Stats
0W - 1L
1,317 SR
Queue Stats
63W - 55L
1,449 Elo+
Solo
Charybdis
Charybdis
PurpleHierda
Charybdis
Level 6
God Stats
1W - 1L
1,289 SR
Queue Stats
62W - 64L
1,671 Elo+
Solo
Neith
Neith
TDtep
Neith
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Thanatos
Thanatos
bigmanmonkey
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Scylla
Scylla
ninjawizard345
Scylla
Level 15
God Stats
7W - 13L
1,288 SR
Queue Stats
20W - 34L
1,335 Elo+
Solo
Team Averages
Level 10
1,419 SR
1,496 Elo+

VS

Team Averages
Level 11
1,596 SR
1,405 Elo+
Erlang Shen
Erlang Shen
Bbypwderbackhand
Erlang Shen
Level 5
God Stats
14W - 19L
1,528 SR
Queue Stats
108W - 94L
1,500 Elo+
Solo
Bellona
Bellona
Empound
Bellona
Level 12
God Stats
3W - 2L
1,708 SR
Queue Stats
16W - 17L
1,340 Elo+
Solo
Scylla
Scylla
MastMerlin
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 186L
1,449 Elo+
Solo
Kukulkan
Kukulkan
shothyer
Kukulkan
Level 7
God Stats
3W - 2L
1,516 SR
Queue Stats
21W - 20L
1,433 Elo+
Solo
Kali
Kali
xlxdarkseidxlx
Kali
Level 5
God Stats
2W - 1L
1,728 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 5 / 6
12,063
928
8,550
23,357
29,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
PurpleHierda
Charybdis
18
5 / 4 / 2
12,858
989
12,459
12,955
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
TDtep
Neith
18
1 / 3 / 4
11,659
897
9,067
10,982
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
bigmanmonkey
Thanatos
17
0 / 16 / 2
10,164
782
3,955
19,936
14,549
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 10 / 3
11,507
885
10,337
20,575
7,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bbypwderbackhand
Erlang Shen
20
11 / 2 / 13
13,874
1,067
18,240
18,452
12,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Empound
Bellona
20
4 / 3 / 26
13,397
1,031
16,792
16,322
12,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
MastMerlin
Scylla
20
10 / 0 / 17
13,631
1,049
19,621
3,955
1,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
shothyer
Kukulkan
20
12 / 0 / 17
14,456
1,112
25,234
5,002
1,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 2 / 7
10,879
837
2,456
6,073
2,218
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
7
Kills
38
38
Deaths
7
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bbypwderbackhand
Erlang Shen
11
2
13
8.75
L
Ymir
0
5
6
0.6
W
Bellona
Empound
Bellona
4
3
26
5.67
W
Scylla
MastMerlin
Scylla
10
0
17
18.5
L
Charybdis
PurpleHierda
Charybdis
5
4
2
1.5
L
Neith
TDtep
Neith
1
3
4
1
L
Thanatos
bigmanmonkey
Thanatos
0
16
2
0.06
L
1
10
3
0.25
W
Kukulkan
shothyer
Kukulkan
12
0
17
20.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,368
Damage
82,343
87,805
Taken
49,804
61,090
Mitigated
31,292
3,065
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bbypwderbackhand
Erlang Shen
18,240
10,197
0
2,004
18,452
12,610
0
3,316
15,136
0
37,534
L
Ymir
8,550
2,087
0
0
23,357
29,167
0
10,660
12,697
39,648
0
W
Bellona
Empound
Bellona
16,792
4,378
0
2,930
16,322
12,730
0
9,112
7,210
0
28,774
W
Scylla
MastMerlin
Scylla
19,621
1,340
0
1,157
3,955
1,766
0
2,152
1,803
43,293
0
L
Charybdis
PurpleHierda
Charybdis
12,459
6,962
0
0
12,955
5,641
0
6,587
6,368
0
36,896
L
Neith
TDtep
Neith
9,067
3,348
0
2,081
10,982
4,174
0
5,112
5,870
0
37,704
L
Thanatos
bigmanmonkey
Thanatos
3,955
1,487
0
984
19,936
14,549
0
11,247
8,689
0
5,525
L
10,337
2,440
0
0
20,575
7,559
0
11,249
9,326
34,621
0
W
Kukulkan
shothyer
Kukulkan
25,234
3,197
0
1,317
5,002
1,968
0
2,233
2,769
71,785
0
W
2,456
1,139
0
753
6,073
2,218
0
2,074
3,999
0
7,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
66,237
240
Minions Killed
259
6
Camps Cleared
10
997,148
Distance Traveled
1,204,300
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,874
1,067
35
3
7
308,126
0
L
Ymir
12,063
928
73
6
2
248,636
0
W
Bellona
13,397
1,031
19
1
1
250,389
0
W
Scylla
13,631
1,049
78
6
0
225,572
0
L
Charybdis
12,858
989
54
4
0
184,157
0
L
Neith
11,659
897
45
3
2
222,190
1
L
Thanatos
10,164
782
2
0
0
132,231
2
L
Scylla
11,507
885
66
5
2
209,934
0
W
Kukulkan
14,456
1,112
119
9
0
273,189
1
W
Kali
10,879
837
8
1
2
147,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role