Player Matchup

Charybdis
Charybdis
FruitMoM
Charybdis
Level 38
God Stats
36W - 44L
1,555 SR
Queue Stats
190W - 171L
1,611 Elo+
Party 2
Tyr
Tyr
Lorsay
Tyr
Level 86
God Stats
42W - 66L
1,479 SR
Queue Stats
600W - 604L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
MulleMack
Zhong Kui
Level 25
God Stats
4W - 2L
1,530 SR
Queue Stats
95W - 89L
1,587 Elo+
Party 2
Fenrir
Fenrir
grenka52
Fenrir
Level 13
God Stats
2W - 0L
1,888 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mettimus
Cu Chulainn
Level 104
God Stats
3W - 1L
1,559 SR
Queue Stats
85W - 87L
1,546 Elo+
Party 3
Team Averages
Level 53
1,602 SR
1,552 Elo+

VS

Team Averages
Level 73
1,348 SR
1,514 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
LoliPoP33
Thor
Level 122
God Stats
0W - 3L
1,217 SR
Queue Stats
110W - 103L
1,496 Elo+
Party 1
Odin
Odin
Mikitroh
Odin
Level 29
God Stats
0W - 1L
1,162 SR
Queue Stats
58W - 47L
1,482 Elo+
Party 1
Anhur
Anhur
RRyujin
Anhur
Level 86
God Stats
7W - 9L
1,592 SR
Queue Stats
217W - 203L
1,576 Elo+
Solo
Janus
Janus
Venzal
Janus
Level 27
God Stats
0W - 3L
1,269 SR
Queue Stats
60W - 58L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FruitMoM
Charybdis
15
5 / 4 / 6
9,169
539
11,577
9,751
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Lorsay
Tyr
16
8 / 3 / 9
10,568
622
7,543
15,980
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MulleMack
Zhong Kui
16
13 / 1 / 14
10,655
627
19,422
13,752
10,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
grenka52
Fenrir
15
6 / 6 / 7
9,543
561
9,663
13,499
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
mettimus
Cu Chulainn
18
10 / 1 / 7
11,130
655
13,472
12,312
11,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 9 / 5
7,464
439
8,584
17,634
21,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
7 / 10 / 0
8,806
518
8,527
16,827
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
0 / 9 / 3
7,130
419
3,948
14,423
7,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
RRyujin
Anhur
15
4 / 5 / 3
9,276
546
10,433
14,502
5,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Venzal
Janus
11
0 / 9 / 3
7,157
421
5,721
10,463
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
42
Kills
14
15
Deaths
42
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
9
5
0.61
W
Charybdis
FruitMoM
Charybdis
5
4
6
2
L
Thor
7
10
0
0.7
W
Tyr
Lorsay
Tyr
8
3
9
4.17
L
Odin
0
9
3
0.17
W
Zhong Kui
MulleMack
Zhong Kui
13
1
14
20
L
Anhur
RRyujin
Anhur
4
5
3
1.1
L
Janus
Venzal
Janus
0
9
3
0.17
W
Fenrir
grenka52
Fenrir
6
6
7
1.58
W
Cu Chulainn
mettimus
Cu Chulainn
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,677
Damage
37,213
65,294
Taken
73,849
41,948
Mitigated
43,585
19,328
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,584
2,943
831
3,769
17,634
21,646
58
6,447
11,041
25,111
0
W
Charybdis
FruitMoM
Charybdis
11,577
6,419
0
1,445
9,751
2,402
943
1,622
8,087
0
50,560
L
Thor
8,527
2,295
0
2,457
16,827
6,002
0
4,102
12,529
0
38,166
W
Tyr
Lorsay
Tyr
7,543
1,162
0
5,541
15,980
10,589
663
2,703
13,161
367
46,484
L
Odin
3,948
1,172
0
2,299
14,423
7,635
0
3,909
10,050
0
24,879
W
Zhong Kui
MulleMack
Zhong Kui
19,422
3,381
0
7,503
13,752
10,260
1,756
5,091
8,329
54,699
0
L
Anhur
RRyujin
Anhur
10,433
6,279
0
3,241
14,502
5,034
488
1,293
13,209
0
74,402
L
Janus
Venzal
Janus
5,721
585
0
380
10,463
3,268
350
5,501
4,860
38,252
0
W
Fenrir
grenka52
Fenrir
9,663
3,058
0
1,262
13,499
7,389
0
2,295
11,084
0
60,196
W
Cu Chulainn
mettimus
Cu Chulainn
13,472
3,338
0
3,577
12,312
11,308
1,258
1,880
10,328
11,607
63,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
39,833
485
Minions Killed
368
0
Camps Cleared
0
1,699,307
Distance Traveled
1,384,993
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,464
439
34
2
0
265,652
2
W
Charybdis
9,169
539
95
6
0
341,309
3
L
Thor
8,806
518
62
4
0
265,581
2
W
Tyr
10,568
622
58
3
0
358,021
5
L
Odin
7,130
419
56
3
0
282,005
2
W
Zhong Kui
10,655
627
89
5
0
302,483
1
L
Anhur
9,276
546
141
8
0
283,824
2
L
Janus
7,157
421
75
4
0
287,931
3
W
Fenrir
9,543
561
92
5
0
327,908
6
W
Cu Chulainn
11,130
655
151
9
0
369,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role