Player Matchup

Xbalanque
Xbalanque
DrPoney
Xbalanque
Level 23
God Stats
4W - 3L
1,808 SR
Queue Stats
53W - 69L
1,419 Elo+
Solo
Tiamat
Tiamat
HydraGel
Tiamat
Level 4
God Stats
1W - 0L
1,215 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NottaToxicGuy
Cthulhu
Level 16
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 7L
1,406 Elo+
Party 2
Janus
Janus
OsamaThe2nd
Janus
Level 18
God Stats
7W - 8L
1,762 SR
Queue Stats
38W - 45L
1,331 Elo+
Solo
Kukulkan
Kukulkan
PapaHaft
Kukulkan
Level 8
God Stats
10W - 6L
1,383 SR
Queue Stats
18W - 15L
1,413 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,414 Elo+

VS

Team Averages
Level 14
1,256 SR
1,169 Elo+
Cupid
Cupid
Haggad
Cupid
Level 6
God Stats
3W - 6L
1,232 SR
Queue Stats
3W - 19L
897 Elo+
Party 1
Odin
Odin
Skyedoom
Odin
Level 14
God Stats
15W - 14L
1,346 SR
Queue Stats
38W - 57L
1,242 Elo+
Party 1
Ymir
Ymir
Uenta
Ymir
Level 11
God Stats
1W - 7L
1,181 SR
Queue Stats
11W - 36L
1,138 Elo+
Party 1
Tiamat
Tiamat
legend615
Tiamat
Level 28
God Stats
1W - 3L
1,266 SR
Queue Stats
42W - 58L
1,421 Elo+
Solo
Ra
Ra
maendel
Ra
Level 10
God Stats
3W - 5L
1,256 SR
Queue Stats
16W - 37L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrPoney
Xbalanque
20
9 / 5 / 24
13,863
1,155
21,480
15,478
6,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
HydraGel
Tiamat
20
6 / 4 / 22
12,439
1,037
14,899
13,672
8,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
11 / 3 / 29
14,649
1,221
20,790
20,089
26,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 1 / 18
12,689
1,057
9,091
8,323
3,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
PapaHaft
Kukulkan
20
15 / 1 / 19
14,409
1,201
27,486
11,548
5,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haggad
Cupid
18
2 / 15 / 5
11,601
967
8,531
25,965
9,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
1 / 8 / 8
11,548
962
12,942
21,862
23,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Uenta
Ymir
18
1 / 10 / 4
10,797
900
7,152
25,459
30,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
legend615
Tiamat
18
7 / 6 / 3
13,078
1,090
24,228
13,530
11,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 7 / 8
12,703
1,059
11,109
13,648
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
42
46
Kills
14
14
Deaths
46
112
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DrPoney
Xbalanque
9
5
24
4.2
L
Cupid
Haggad
Cupid
2
15
5
0.3
W
Tiamat
HydraGel
Tiamat
6
4
22
4.25
W
Cthulhu
11
3
29
8.5
W
5
1
18
14
W
Kukulkan
PapaHaft
Kukulkan
15
1
19
24.5
L
Odin
1
8
8
0.63
L
Ymir
Uenta
Ymir
1
10
4
0.3
L
Tiamat
legend615
Tiamat
7
6
3
1.42
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,746
Damage
63,962
69,110
Taken
100,464
49,073
Mitigated
80,795
5,920
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DrPoney
Xbalanque
21,480
10,928
0
892
15,478
6,179
0
9,991
5,487
0
35,666
L
Cupid
Haggad
Cupid
8,531
2,841
346
539
25,965
9,940
0
16,177
9,788
0
29,679
W
Tiamat
HydraGel
Tiamat
14,899
990
0
1,937
13,672
8,523
0
8,342
5,330
24,418
0
W
Cthulhu
20,790
1,190
618
0
20,089
26,230
0
13,886
6,203
53,030
0
W
9,091
1,505
0
1,265
8,323
3,132
0
6,040
2,283
18,008
0
W
Kukulkan
PapaHaft
Kukulkan
27,486
3,194
0
1,208
11,548
5,009
0
5,910
5,638
58,384
0
L
Odin
12,942
2,282
0
217
21,862
23,487
0
15,773
5,411
4,224
26,935
L
Ymir
Uenta
Ymir
7,152
1,480
0
0
25,459
30,883
0
20,430
5,029
18,241
0
L
Tiamat
legend615
Tiamat
24,228
1,778
0
1,229
13,530
11,162
0
8,734
4,796
54,523
0
L
11,109
299
1,849
265
13,648
5,323
0
11,152
2,496
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,049
Gold Earned
59,727
235
Minions Killed
213
5
Camps Cleared
4
1,162,669
Distance Traveled
1,156,939
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,863
1,155
39
3
1
193,544
0
L
Cupid
11,601
967
45
4
0
174,387
0
W
Tiamat
12,439
1,037
18
2
0
226,357
0
W
Cthulhu
14,649
1,221
72
6
1
262,442
1
W
Janus
12,689
1,057
23
2
2
227,430
0
W
Kukulkan
14,409
1,201
83
7
1
252,896
0
L
Odin
11,548
962
35
3
0
257,932
1
L
Ymir
10,797
900
20
2
0
227,803
1
L
Tiamat
13,078
1,090
61
5
4
264,599
4
L
Ra
12,703
1,059
52
4
0
232,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role