Player Matchup

Gilgamesh
Gilgamesh
AnyAlbinoDinos
Gilgamesh
Level 106
God Stats
9W - 3L
1,818 SR
Queue Stats
84W - 89L
1,530 Elo+
Party 2
Ra
Ra
ArtForce01
Ra
Level 146
God Stats
10W - 6L
1,423 SR
Queue Stats
195W - 198L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Downstreamer
Ao Kuang
Level 103
God Stats
9W - 7L
1,359 SR
Queue Stats
737W - 696L
1,533 Elo+
Solo
Fafnir
Fafnir
Smalfry
Fafnir
Level 88
God Stats
3W - 2L
1,444 SR
Queue Stats
55W - 63L
1,442 Elo+
Solo
Neith
Neith
kvinchal
Neith
Level 67
God Stats
5W - 5L
1,601 SR
Queue Stats
65W - 74L
1,528 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,513 Elo+

VS

Team Averages
Level 45
1,414 SR
1,337 Elo+
Kumbhakarna
Kumbhakarna
Juanjor03
Kumbhakarna
Level 36
God Stats
21W - 34L
1,375 SR
Queue Stats
85W - 130L
1,322 Elo+
Party 1
Bellona
Bellona
Praisethesun15
Bellona
Level 66
God Stats
7W - 2L
1,701 SR
Queue Stats
42W - 49L
1,506 Elo+
Solo
Heimdallr
Heimdallr
RainWalker1958
Heimdallr
Level 48
God Stats
27W - 54L
1,271 SR
Queue Stats
79W - 138L
1,242 Elo+
Party 1
Scylla
Scylla
TheRealMaco
Scylla
Level 27
God Stats
16W - 27L
1,372 SR
Queue Stats
55W - 81L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
aracnonalgas
Gilgamesh
Level 46
God Stats
2W - 7L
1,350 SR
Queue Stats
136W - 196L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnyAlbinoDinos
Gilgamesh
14
2 / 0 / 0
7,938
611
8,013
8,799
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 1 / 1
8,357
643
7,823
8,199
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Downstreamer
Ao Kuang
8
1 / 0 / 2
5,869
451
975
4,481
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Smalfry
Fafnir
11
1 / 0 / 8
7,427
571
3,005
5,504
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
kvinchal
Neith
13
7 / 1 / 2
8,204
631
7,561
5,652
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Juanjor03
Kumbhakarna
8
0 / 3 / 1
5,595
430
1,985
7,462
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,712
516
3,331
9,804
5,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
RainWalker1958
Heimdallr
11
1 / 7 / 0
6,850
527
3,317
8,728
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
1 / 2 / 0
5,824
448
2,604
6,634
2,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
aracnonalgas
Gilgamesh
10
0 / 2 / 1
6,025
463
2,587
7,326
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
2
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnyAlbinoDinos
Gilgamesh
2
0
0
2
W
5
1
1
5.5
W
Ao Kuang
Downstreamer
Ao Kuang
1
0
2
2
L
Kumbhakarna
Juanjor03
Kumbhakarna
0
3
1
0.17
L
0
2
0
0
L
Heimdallr
RainWalker1958
Heimdallr
1
7
0
0.14
W
Fafnir
Smalfry
Fafnir
1
0
8
5
L
Scylla
1
2
0
0.5
L
Gilgamesh
aracnonalgas
Gilgamesh
0
2
1
0.25
W
Neith
kvinchal
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
13,824
32,635
Taken
39,954
20,313
Mitigated
17,558
14,750
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnyAlbinoDinos
Gilgamesh
8,013
1,967
0
3,152
8,799
8,874
156
0
8,799
0
49,949
W
7,823
1,208
441
3,993
8,199
3,434
78
2,531
5,668
66,004
0
W
Ao Kuang
Downstreamer
Ao Kuang
975
431
0
1,435
4,481
1,156
0
117
4,364
26,885
0
L
Kumbhakarna
Juanjor03
Kumbhakarna
1,985
241
0
3,079
7,462
3,709
0
3,498
3,964
14,680
0
L
3,331
1,636
0
2,241
9,804
5,507
0
0
9,804
0
34,215
L
Heimdallr
RainWalker1958
Heimdallr
3,317
1,867
184
1,348
8,728
2,615
79
1,371
7,357
0
34,193
W
Fafnir
Smalfry
Fafnir
3,005
466
332
2,645
5,504
4,973
150
1,796
3,708
13,458
0
L
Scylla
2,604
461
0
3,227
6,634
2,189
39
5,041
1,593
32,557
0
L
Gilgamesh
aracnonalgas
Gilgamesh
2,587
569
0
1,924
7,326
3,538
0
1,893
5,433
0
31,323
W
Neith
kvinchal
Neith
7,561
4,712
0
2,752
5,652
1,876
750
212
5,440
0
56,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
31,006
387
Minions Killed
293
0
Camps Cleared
0
1,203,477
Distance Traveled
1,191,897
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,938
611
86
7
0
254,764
1
W
Ra
8,357
643
130
10
0
279,894
3
W
Ao Kuang
5,869
451
55
4
0
141,183
0
L
Kumbhakarna
5,595
430
23
2
0
192,581
2
L
Bellona
6,712
516
80
6
0
256,890
0
L
Heimdallr
6,850
527
80
6
0
240,479
4
W
Fafnir
7,427
571
13
1
0
262,397
3
L
Scylla
5,824
448
43
3
0
248,773
5
L
Gilgamesh
6,025
463
67
5
0
253,174
4
W
Neith
8,204
631
103
8
0
265,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role