Player Matchup

Fafnir
Fafnir
BasicallyApetz
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Hakym
Jing Wei
Level 18
God Stats
0W - 4L
1,265 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Tiamat
Tiamat
Oc1ris
Tiamat
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
RhavaVelar
Mulan
Level 20
God Stats
8W - 14L
1,279 SR
Queue Stats
61W - 64L
1,400 Elo+
Solo
Bakasura
Bakasura
TimeTanuki
Bakasura
Level 19
God Stats
13W - 9L
1,279 SR
Queue Stats
238W - 254L
1,470 Elo+
Solo
Team Averages
Level 20
1,365 SR
1,432 Elo+

VS

Team Averages
Level 19
1,458 SR
1,466 Elo+
Cthulhu
Cthulhu
Gxtreme02
Cthulhu
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
111W - 112L
1,446 Elo+
Solo
Izanami
Izanami
Ikydop
Izanami
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,530 Elo+
Solo
Da Ji
Da Ji
gilesaj
Da Ji
Level 15
God Stats
2W - 1L
1,291 SR
Queue Stats
12W - 19L
1,236 Elo+
Solo
Ra
Ra
sarandar
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,553 Elo+
Party 1
Ravana
Ravana
scarydude
Ravana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 12
12,513
1,043
6,885
24,212
31,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Hakym
Jing Wei
18
5 / 6 / 10
12,756
1,063
10,657
17,571
7,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Oc1ris
Tiamat
18
1 / 7 / 14
11,659
972
13,990
18,487
12,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
17
2 / 8 / 3
10,826
902
8,614
22,955
24,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TimeTanuki
Bakasura
18
5 / 9 / 7
12,334
1,028
16,030
26,858
18,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

5

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gxtreme02
Cthulhu
19
4 / 5 / 30
12,887
1,074
17,492
18,879
18,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ikydop
Izanami
20
12 / 4 / 20
14,001
1,167
26,018
10,457
4,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
gilesaj
Da Ji
19
8 / 4 / 15
12,526
1,044
13,396
12,954
5,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 27
13,996
1,166
30,346
6,077
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
scarydude
Ravana
19
6 / 3 / 26
12,620
1,052
16,390
14,325
8,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
156
16
Kills
38
38
Deaths
16
46
Assists
118
Player
Kills
Deaths
Assists
KDA
L
3
8
12
1.13
W
Cthulhu
Gxtreme02
Cthulhu
4
5
30
3.8
L
Jing Wei
Hakym
Jing Wei
5
6
10
1.67
W
Izanami
Ikydop
Izanami
12
4
20
5.5
L
Tiamat
Oc1ris
Tiamat
1
7
14
1.14
L
Mulan
2
8
3
0.44
L
Bakasura
TimeTanuki
Bakasura
5
9
7
0.94
W
Da Ji
gilesaj
Da Ji
8
4
15
3.88
W
8
0
27
21.5
W
Ravana
scarydude
Ravana
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,176
Damage
103,642
110,083
Taken
62,692
93,382
Mitigated
38,800
11,883
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,885
2,970
361
890
24,212
31,254
0
9,642
14,570
13,143
0
W
Cthulhu
Gxtreme02
Cthulhu
17,492
1,327
599
540
18,879
18,277
0
7,488
10,319
35,702
0
L
Jing Wei
Hakym
Jing Wei
10,657
7,876
0
2,875
17,571
7,004
0
8,955
8,616
0
36,134
W
Izanami
Ikydop
Izanami
26,018
19,454
0
0
10,457
4,150
0
4,256
6,036
0
55,051
L
Tiamat
Oc1ris
Tiamat
13,990
2,428
0
3,028
18,487
12,664
0
8,784
9,703
34,091
0
L
Mulan
8,614
855
0
937
22,955
24,130
0
11,721
11,234
0
31,069
L
Bakasura
TimeTanuki
Bakasura
16,030
10,368
0
3,792
26,858
18,330
0
8,736
18,122
0
26,903
W
Da Ji
gilesaj
Da Ji
13,396
3,959
0
288
12,954
5,293
0
3,558
8,898
0
22,318
W
30,346
2,339
6,989
2,053
6,077
2,748
0
1,918
4,119
58,914
0
W
Ravana
scarydude
Ravana
16,390
6,254
0
1,337
14,325
8,332
0
3,655
10,140
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,088
Gold Earned
66,030
184
Minions Killed
227
8
Camps Cleared
4
1,110,419
Distance Traveled
1,058,386
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,513
1,043
17
1
0
211,214
3
W
Cthulhu
12,887
1,074
37
3
1
208,747
1
L
Jing Wei
12,756
1,063
46
4
2
246,641
1
W
Izanami
14,001
1,167
70
6
0
191,098
10
L
Tiamat
11,659
972
41
3
1
211,053
1
L
Mulan
10,826
902
43
4
0
206,770
0
L
Bakasura
12,334
1,028
37
3
5
234,741
1
W
Da Ji
12,526
1,044
26
2
1
196,566
1
W
Ra
13,996
1,166
75
6
0
222,877
0
W
Ravana
12,620
1,052
19
2
2
239,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role