Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LSiphonL
Achilles
Level 74
God Stats
8W - 5L
1,411 SR
Queue Stats
33W - 38L
1,522 Elo+
Party 1
Neith
Neith
xXqpOsiphonOqpxX
Neith
Level 57
God Stats
22W - 17L
1,531 SR
Queue Stats
116W - 100L
1,584 Elo+
Party 1
Team Averages
Level 83
1,481 SR
1,535 Elo+

VS

Team Averages
Level 57
1,641 SR
1,681 Elo+
Artemis
Artemis
DaddyCakez
Artemis
Level 13
God Stats
7W - 0L
1,773 SR
Queue Stats
20W - 9L
1,651 Elo+
Party 2
Nox
Nox
Galzerin
Nox
Level 145
God Stats
4W - 5L
1,516 SR
Queue Stats
296W - 169L
1,816 Elo+
Party 2
Ymir
Ymir
Heeroic
Ymir
Level 14
God Stats
24W - 12L
1,634 SR
Queue Stats
29W - 17L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 4 / 0
9,643
689
13,367
11,357
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
LSiphonL
Achilles
11
0 / 6 / 3
8,791
628
5,281
19,118
22,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 7 / 3
8,204
586
6,127
13,180
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyCakez
Artemis
15
7 / 2 / 7
10,998
786
17,749
9,954
3,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 9
10,634
760
17,934
9,157
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Heeroic
Ymir
14
3 / 0 / 11
11,197
800
5,006
14,882
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
W
Artemis
DaddyCakez
Artemis
7
2
7
5.25
W
7
2
9
5.75
W
Ymir
Heeroic
Ymir
3
0
11
8.5
L
Achilles
LSiphonL
Achilles
0
6
3
0.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
40,689
43,655
Taken
33,993
32,603
Mitigated
17,772
7,867
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,367
301
0
3,796
11,357
5,100
0
5,600
5,757
40,840
0
W
Artemis
DaddyCakez
Artemis
17,749
8,521
0
3,372
9,954
3,063
2,778
5,064
4,890
0
75,047
W
17,934
1,374
0
1,151
9,157
3,694
80
2,690
6,467
40,891
0
W
Ymir
Heeroic
Ymir
5,006
1,454
0
4,474
14,882
11,015
0
6,203
8,679
13,779
0
L
Achilles
LSiphonL
Achilles
5,281
970
497
1,490
19,118
22,357
0
10,352
8,766
0
15,074
L
6,127
3,942
0
2,084
13,180
5,146
0
7,050
6,130
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
32,829
140
Minions Killed
189
2
Camps Cleared
10
701,962
Distance Traveled
834,941
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,643
689
67
5
2
226,977
2
W
Artemis
10,998
786
111
8
8
263,368
4
W
Nox
10,634
760
61
4
2
284,708
3
W
Ymir
11,197
800
17
1
0
286,865
3
L
Achilles
8,791
628
32
2
0
252,842
7
L
Neith
8,204
586
41
3
0
222,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role