Player Matchup

Danzaburou
Danzaburou
BowlingFTW
Danzaburou
Level 12
God Stats
5W - 4L
1,313 SR
Queue Stats
7W - 6L
1,413 Elo+
Solo
Hades
Hades
LGbiao
Hades
Level 34
God Stats
18W - 14L
1,550 SR
Queue Stats
123W - 138L
1,432 Elo+
Party 1
Izanami
Izanami
SleepyShaman18
Izanami
Level 28
God Stats
59W - 62L
1,554 SR
Queue Stats
61W - 65L
1,468 Elo+
Solo
Ares
Ares
Taisubaki
Ares
Level 24
God Stats
7W - 4L
1,660 SR
Queue Stats
100W - 58L
1,592 Elo+
Solo
Awilix
Awilix
超级无敌的帅
Awilix
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
51W - 54L
1,481 Elo+
Party 1
Team Averages
Level 25
1,516 SR
1,477 Elo+

VS

Team Averages
Level 18
1,435 SR
1,452 Elo+
Hou Yi
Hou Yi
BiscuitTheory
Hou Yi
Level 22
God Stats
0W - 2L
1,167 SR
Queue Stats
21W - 32L
1,350 Elo+
Solo
Zeus
Zeus
JokerTheFurry
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Solo
Bacchus
Bacchus
Thykenz
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,419 Elo+
Solo
Da Ji
Da Ji
ankren
Da Ji
Level 29
God Stats
38W - 40L
1,522 SR
Queue Stats
147W - 143L
1,495 Elo+
Solo
Xing Tian
Xing Tian
zonsly
Xing Tian
Level 27
God Stats
6W - 5L
1,484 SR
Queue Stats
282W - 271L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BowlingFTW
Danzaburou
19
12 / 2 / 17
13,210
1,201
25,494
16,317
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
LGbiao
Hades
20
12 / 4 / 21
12,978
1,180
27,810
18,881
14,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 2 / 26
12,959
1,178
17,339
7,638
3,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
20
5 / 4 / 29
13,858
1,260
17,269
17,787
25,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 3 / 19
12,031
1,094
8,219
12,391
6,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
11,516
1,047
11,129
13,605
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 14 / 6
11,053
1,005
13,583
17,525
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Thykenz
Bacchus
17
0 / 14 / 8
10,422
947
9,982
25,389
30,446
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ankren
Da Ji
17
8 / 6 / 3
12,285
1,117
15,257
18,032
6,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
zonsly
Xing Tian
18
2 / 4 / 11
11,517
1,047
16,614
27,089
19,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
51
42
Kills
15
15
Deaths
42
112
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Danzaburou
BowlingFTW
Danzaburou
12
2
17
10.25
L
3
14
6
0.43
W
Hades
LGbiao
Hades
12
4
21
5.63
W
8
2
26
10.5
W
Ares
5
4
29
4.88
L
Bacchus
Thykenz
Bacchus
0
14
8
0.29
L
Da Ji
ankren
Da Ji
8
6
3
1.58
L
Xing Tian
zonsly
Xing Tian
2
4
11
1.88
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,131
Damage
66,565
73,014
Taken
101,640
60,547
Mitigated
66,322
13,587
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,129
5,602
0
1,519
13,605
4,601
0
6,754
6,851
0
48,611
W
Danzaburou
BowlingFTW
Danzaburou
25,494
18,649
0
3,821
16,317
9,699
0
9,147
7,170
0
45,311
L
13,583
3,460
0
220
17,525
5,524
0
10,495
7,030
33,116
0
W
Hades
LGbiao
Hades
27,810
1,985
1,102
5,631
18,881
14,538
0
8,981
9,900
51,433
0
W
17,339
9,634
0
722
7,638
3,941
0
5,027
2,611
0
49,533
W
Ares
17,269
2,227
616
1,583
17,787
25,593
0
9,305
8,482
25,090
0
L
Bacchus
Thykenz
Bacchus
9,982
1,489
0
0
25,389
30,446
0
4,900
20,489
17,941
0
L
Da Ji
ankren
Da Ji
15,257
7,151
578
806
18,032
6,651
0
10,244
7,788
0
24,318
L
Xing Tian
zonsly
Xing Tian
16,614
2,363
219
307
27,089
19,100
0
12,686
14,403
34,770
0
W
8,219
4,008
0
112
12,391
6,776
0
7,719
4,672
0
19,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
56,793
223
Minions Killed
201
7
Camps Cleared
8
1,021,702
Distance Traveled
994,394
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,516
1,047
75
7
6
217,872
0
W
Danzaburou
13,210
1,201
49
4
0
193,679
0
L
Zeus
11,053
1,005
40
4
0
121,160
0
W
Hades
12,978
1,180
63
6
2
195,539
0
W
Izanami
12,959
1,178
78
7
2
172,540
0
W
Ares
13,858
1,260
17
2
0
214,862
1
L
Bacchus
10,422
947
19
2
0
212,349
1
L
Da Ji
12,285
1,117
13
1
1
222,708
2
L
Xing Tian
11,517
1,047
54
5
1
220,305
0
W
Awilix
12,031
1,094
16
1
3
245,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role