Player Matchup

Izanami
Izanami
NH Frenchie
Izanami
Level 29
God Stats
31W - 36L
1,447 SR
Queue Stats
67W - 75L
1,415 Elo+
Party 2
Ganesha
Ganesha
NH Spunky
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,525 Elo+
Party 2
Set
Set
SAP Wheatley
Set
Level 18
God Stats
23W - 28L
1,332 SR
Queue Stats
44W - 44L
1,406 Elo+
Party 2
Vamana
Vamana
Some__Geezer
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,418 Elo+
Solo
Kukulkan
Kukulkan
kahydo
Kukulkan
Level 26
God Stats
16W - 6L
1,639 SR
Queue Stats
114W - 117L
1,430 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,439 Elo+

VS

Team Averages
Level 22
1,537 SR
1,430 Elo+
Izanami
Izanami
DSG-Wintrex
Izanami
Level 34
God Stats
3W - 3L
1,726 SR
Queue Stats
110W - 117L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Woutttz
Danzaburou
Level 28
God Stats
5W - 5L
1,680 SR
Queue Stats
91W - 125L
1,346 Elo+
Solo
Guan Yu
Guan Yu
redadam7
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo
Ra
Ra
unread_homonym8
Ra
Level 24
God Stats
1W - 3L
1,230 SR
Queue Stats
76W - 59L
1,628 Elo+
Solo
Mercury
Mercury
vKissMyApu-
Mercury
Level 20
God Stats
17W - 11L
1,549 SR
Queue Stats
37W - 32L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NH Frenchie
Izanami
20
7 / 5 / 1
14,961
534
11,453
18,834
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
NH Spunky
Ganesha
19
2 / 6 / 21
14,219
508
16,555
34,870
47,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 2 / 6
15,922
569
23,638
24,118
14,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
20
7 / 3 / 6
14,451
516
10,355
19,571
22,629
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
kahydo
Kukulkan
20
12 / 8 / 4
16,768
599
22,613
19,078
10,266
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSG-Wintrex
Izanami
20
5 / 7 / 5
15,216
543
27,530
28,904
11,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Woutttz
Danzaburou
19
3 / 10 / 10
13,800
493
17,571
25,966
8,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
redadam7
Guan Yu
9
0 / 14 / 0
8,922
319
293
14,137
4,915
20
14 / 3 / 2
16,918
604
28,083
27,765
16,705
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
vKissMyApu-
Mercury
19
1 / 8 / 5
12,479
446
7,246
22,164
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
41
Kills
23
24
Deaths
42
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
DSG-Wintrex
Izanami
5
7
5
1.07
W
Izanami
NH Frenchie
Izanami
7
5
1
1.5
W
Ganesha
NH Spunky
Ganesha
2
6
21
2.08
W
13
2
6
8
W
Vamana
7
3
6
3.33
L
Danzaburou
Woutttz
Danzaburou
3
10
10
0.8
W
Kukulkan
kahydo
Kukulkan
12
8
4
1.75
L
Guan Yu
redadam7
Guan Yu
0
14
0
0
L
14
3
2
5
L
Mercury
vKissMyApu-
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,614
Damage
80,723
116,471
Taken
118,936
102,693
Mitigated
48,418
26,127
Healing
33,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DSG-Wintrex
Izanami
27,530
22,715
0
10,709
28,904
11,035
3,645
9,960
18,944
0
122,540
W
Izanami
NH Frenchie
Izanami
11,453
9,081
0
5,787
18,834
7,828
5,620
4,612
14,222
0
125,415
W
Ganesha
NH Spunky
Ganesha
16,555
2,620
181
6,851
34,870
47,721
831
7,919
26,937
43,213
0
W
23,638
11,477
0
6,280
24,118
14,249
1,925
8,728
15,390
0
135,986
W
Vamana
10,355
3,796
0
4,492
19,571
22,629
2,293
3,036
16,535
12,046
59,385
L
Danzaburou
Woutttz
Danzaburou
17,571
10,955
228
4,254
25,966
8,420
1,204
9,394
16,572
0
80,453
W
Kukulkan
kahydo
Kukulkan
22,613
3,721
0
2,536
19,078
10,266
1,552
6,807
12,271
91,703
0
L
Guan Yu
redadam7
Guan Yu
293
293
0
0
14,137
4,915
0
1,691
12,446
0
6,352
L
28,083
2,373
1,340
14,296
27,765
16,705
706
12,400
15,365
152,832
0
L
Mercury
vKissMyApu-
Mercury
7,246
6,207
0
3,069
22,164
7,343
847
7,893
14,271
0
72,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,321
Gold Earned
67,335
626
Minions Killed
624
0
Camps Cleared
0
2,536,561
Distance Traveled
2,145,486
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,216
543
177
6
0
433,583
0
W
Izanami
14,961
534
203
7
0
487,213
2
W
Ganesha
14,219
508
11
0
0
501,794
2
W
Set
15,922
569
161
6
0
576,811
4
W
Vamana
14,451
516
109
4
0
474,350
1
L
Danzaburou
13,800
493
94
3
0
446,651
2
W
Kukulkan
16,768
599
142
5
0
496,393
4
L
Guan Yu
8,922
319
13
0
0
285,824
0
L
Ra
16,918
604
243
9
0
558,928
2
L
Mercury
12,479
446
97
3
0
420,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role