Player Matchup

Zeus
Zeus
Cotto0311
Zeus
Level 129
God Stats
2W - 3L
1,246 SR
Queue Stats
230W - 138L
1,728 Elo+
Party 2
Artemis
Artemis
ThiqqTemplar
Artemis
Level 89
God Stats
10W - 6L
1,754 SR
Queue Stats
277W - 236L
1,510 Elo+
Party 2
Khepri
Khepri
theinnerdemon91
Khepri
Level 152
God Stats
13W - 5L
1,512 SR
Queue Stats
291W - 151L
1,579 Elo+
Party 2
Team Averages
Level 123
1,504 SR
1,606 Elo+

VS

Team Averages
Level 97
1,574 SR
1,553 Elo+
Tiamat
Tiamat
WoH_RNGenie
Tiamat
Level 116
God Stats
10W - 10L
1,687 SR
Queue Stats
12W - 11L
1,632 Elo+
Party 1
Horus
Horus
rdg1999
Horus
Level 91
God Stats
8W - 12L
1,443 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Charybdis
Charybdis
silverwolf020
Charybdis
Level 85
God Stats
10W - 15L
1,593 SR
Queue Stats
414W - 503L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 0 / 4
7,508
834
12,089
3,132
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ThiqqTemplar
Artemis
11
3 / 0 / 7
7,226
803
6,974
2,174
900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 8
7,147
794
4,487
6,623
6,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 3 / 0
5,596
622
2,801
7,828
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
rdg1999
Horus
8
0 / 2 / 0
6,153
684
1,095
12,519
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
silverwolf020
Charybdis
8
0 / 5 / 0
5,764
640
2,427
7,538
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
4
7
W
Artemis
ThiqqTemplar
Artemis
3
0
7
6.5
L
Tiamat
0
3
0
0
L
Horus
rdg1999
Horus
0
2
0
0
L
Charybdis
silverwolf020
Charybdis
0
5
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
6,323
11,929
Taken
27,885
8,201
Mitigated
16,084
2,549
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,089
617
0
783
3,132
946
462
869
2,263
36,528
0
W
Artemis
ThiqqTemplar
Artemis
6,974
3,202
0
923
2,174
900
1,663
703
1,471
0
26,165
L
Tiamat
2,801
240
0
2,676
7,828
4,166
0
6,115
1,713
18,957
0
L
Horus
rdg1999
Horus
1,095
506
895
3,852
12,519
9,559
0
6,555
5,964
0
4,456
L
Charybdis
silverwolf020
Charybdis
2,427
1,349
0
871
7,538
2,359
0
4,257
3,281
0
14,751
W
4,487
236
0
843
6,623
6,355
252
1,357
5,266
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
17,513
124
Minions Killed
82
7
Camps Cleared
2
540,675
Distance Traveled
508,692
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,508
834
58
6
5
184,198
2
W
Artemis
7,226
803
53
6
0
177,513
2
L
Tiamat
5,596
622
31
3
1
173,762
4
L
Horus
6,153
684
11
1
0
179,395
3
L
Charybdis
5,764
640
40
4
1
155,535
2
W
Khepri
7,147
794
13
1
2
178,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role