Player Matchup

Artemis
Artemis
DirtyNematode
Artemis
Level 148
God Stats
2W - 0L
2,107 SR
Queue Stats
91W - 56L
1,544 Elo+
Party 1
Ymir
Ymir
MrBurns42069
Ymir
Level 45
God Stats
2W - 1L
1,386 SR
Queue Stats
97W - 114L
1,317 Elo+
Party 1
Anubis
Anubis
wordplayprivate
Anubis
Level 23
God Stats
5W - 1L
1,801 SR
Queue Stats
142W - 120L
1,500 Elo+
Party 1
Team Averages
Level 72
1,765 SR
1,454 Elo+

VS

Team Averages
Level 52
1,515 SR
1,443 Elo+
Vamana
Vamana
Alexanbej
Vamana
Level 14
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 4L
1,387 Elo+
Solo
Scylla
Scylla
Hstivendp
Scylla
Level 14
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Tiamat
Tiamat
PrematurePeak
Tiamat
Level 129
God Stats
32W - 38L
1,511 SR
Queue Stats
236W - 263L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 4 / 5
8,218
747
11,523
7,791
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 6
7,832
712
1,251
8,947
3,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
7 / 3 / 2
8,978
816
10,130
9,680
4,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alexanbej
Vamana
9
0 / 3 / 8
7,043
640
1,146
8,175
3,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Hstivendp
Scylla
10
2 / 7 / 5
7,496
681
4,283
8,341
1,774
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 1 / 2
9,276
843
9,532
9,918
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
11
11
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Alexanbej
Vamana
0
3
8
1.33
W
Artemis
3
4
5
1.38
L
Scylla
Hstivendp
Scylla
2
7
5
0.64
W
1
4
6
1
L
9
1
2
10
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
14,961
26,418
Taken
26,434
11,134
Mitigated
12,082
6,223
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Alexanbej
Vamana
1,146
526
0
597
8,175
3,138
0
3,382
4,793
0
3,261
W
Artemis
11,523
4,549
0
1,092
7,791
3,120
1,196
3,654
4,137
0
36,931
L
Scylla
Hstivendp
Scylla
4,283
38
0
220
8,341
1,774
0
5,207
3,134
9,035
0
W
1,251
174
0
315
8,947
3,691
688
5,137
3,810
6,433
0
L
9,532
891
0
2,865
9,918
7,170
0
2,957
6,961
37,900
0
W
10,130
954
0
4,816
9,680
4,323
203
5,626
4,054
39,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
23,815
119
Minions Killed
87
8
Camps Cleared
2
511,981
Distance Traveled
536,814
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,043
640
3
0
0
149,497
2
W
Artemis
8,218
747
39
4
6
177,544
3
L
Scylla
7,496
681
11
1
0
173,604
0
W
Ymir
7,832
712
11
1
0
164,137
0
L
Tiamat
9,276
843
73
7
2
213,713
2
W
Anubis
8,978
816
69
6
2
170,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role