Player Matchup

Neith
Neith
Brian123459714
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Apollo
Apollo
King Fisher 210
Apollo
Level 24
God Stats
3W - 5L
1,282 SR
Queue Stats
14W - 14L
1,333 Elo+
Solo
Sol
Sol
Remnit due17
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sertralyne
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
ThewhytWilSmith
Bacchus
Level 27
God Stats
4W - 2L
1,709 SR
Queue Stats
48W - 52L
1,281 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,423 Elo+

VS

Team Averages
Level 11
1,523 SR
1,301 Elo+
Ares
Ares
Astroz9
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 9L
1,055 Elo+
Solo
Bakasura
Bakasura
Lucas_bertoli20
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Myistek Purple
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
Os_Lourenzos
Charybdis
Level 25
God Stats
6W - 11L
1,279 SR
Queue Stats
516W - 567L
1,211 Elo+
Solo
Thor
Thor
PyroNous
Thor
Level 19
God Stats
0W - 1L
1,836 SR
Queue Stats
3W - 6L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,648
513
3,282
3,210
764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
6 / 0 / 0
6,637
603
4,096
3,088
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 9 / 3
4,671
425
202
7,102
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Sertralyne
Olorun
13
19 / 0 / 2
8,347
759
14,804
5,064
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 10
6,612
601
4,686
4,572
5,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Astroz9
Ares
6
1 / 9 / 1
4,230
385
817
9,519
3,375
Bakasura
6
0 / 10 / 3
4,459
405
1,213
7,839
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 9 / 1
3,925
357
1,843
10,379
3,882
Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Os_Lourenzos
Charybdis
8
2 / 4 / 0
4,797
436
1,830
5,038
1,354
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
5
0 / 2 / 0
4,206
382
387
4,726
1,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
32
Kills
3
10
Deaths
34
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
Astroz9
Ares
1
9
1
0.17
W
2
1
4
4
W
6
0
0
6
L
Bakasura
0
10
3
0.15
L
0
9
1
0.06
L
Charybdis
Os_Lourenzos
Charybdis
2
4
0
0.5
L
Thor
0
2
0
0
W
0
9
3
0.17
W
Olorun
Sertralyne
Olorun
19
0
2
20
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
6,090
23,036
Taken
37,501
10,732
Mitigated
12,357
6,025
Healing
789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Astroz9
Ares
817
156
0
0
9,519
3,375
0
5,340
4,179
5,795
0
W
3,282
1,797
0
512
3,210
764
1,918
319
2,891
0
19,799
W
4,096
3,508
0
1,688
3,088
864
1,829
161
2,927
0
29,368
L
Bakasura
1,213
944
0
169
7,839
2,513
13
3,294
4,545
0
10,742
L
1,843
1,119
0
620
10,379
3,882
0
5,884
4,495
7,308
0
L
Charybdis
Os_Lourenzos
Charybdis
1,830
1,333
0
0
5,038
1,354
0
2,002
3,036
0
13,231
L
Thor
387
193
0
0
4,726
1,233
0
1,112
3,614
0
12,999
W
202
92
0
450
7,102
1,487
664
150
6,952
3,434
0
W
Olorun
Sertralyne
Olorun
14,804
9,133
253
3,122
5,064
2,344
510
1,065
3,999
51,128
7,429
W
4,686
1,334
0
0
4,572
5,273
1,066
965
3,607
17,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
21,617
233
Minions Killed
100
0
Camps Cleared
0
937,057
Distance Traveled
837,892
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,230
385
7
1
0
182,542
0
W
Neith
5,648
513
23
2
0
179,423
0
W
Apollo
6,637
603
67
6
0
199,438
1
L
Bakasura
4,459
405
28
3
0
191,062
0
L
Sol
3,925
357
8
1
0
177,515
2
L
Charybdis
4,797
436
25
2
0
139,945
0
L
Thor
4,206
382
32
3
0
146,828
0
W
Sol
4,671
425
6
1
0
171,257
1
W
Olorun
8,347
759
112
10
0
185,605
2
W
Bacchus
6,612
601
25
2
0
201,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role