Player Matchup

Ares
Ares
Carsio
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,493 Elo+
Solo
Agni
Agni
GardenZing
Agni
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,516 Elo+
Solo
Pele
Pele
Hr0ms
Pele
Level 29
God Stats
6W - 2L
1,770 SR
Queue Stats
67W - 45L
1,532 Elo+
Solo
Hou Yi
Hou Yi
foxinthebox98
Hou Yi
Level 27
God Stats
5W - 7L
1,617 SR
Queue Stats
105W - 82L
1,471 Elo+
Solo
Chaac
Chaac
goblin1942
Chaac
Level 18
God Stats
9W - 5L
1,692 SR
Queue Stats
31W - 27L
1,494 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,501 Elo+

VS

Team Averages
Level 11
1,529 SR
1,476 Elo+
Artemis
Artemis
GODtta9
Artemis
Level 5
God Stats
0W - 4L
1,555 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 1
Ra
Ra
Tifacciomale
Ra
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
69W - 60L
1,443 Elo+
Solo
Mercury
Mercury
YADAK
Mercury
Level 18
God Stats
8W - 7L
1,658 SR
Queue Stats
27W - 31L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
eliminador646
Sylvanus
Level 16
God Stats
2W - 5L
1,433 SR
Queue Stats
14W - 13L
1,522 Elo+
Party 1
Osiris
Osiris
kevingt05
Osiris
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 18L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Carsio
Ares
7
2 / 0 / 6
4,849
539
1,271
3,715
1,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 6
5,875
653
4,991
3,542
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Hr0ms
Pele
11
6 / 1 / 3
6,632
737
4,987
4,899
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 2
5,368
596
3,528
4,319
1,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
10
4 / 0 / 0
6,112
679
3,001
5,055
2,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GODtta9
Artemis
7
0 / 2 / 0
4,015
446
2,547
4,674
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 3 / 0
4,538
504
2,833
4,596
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
YADAK
Mercury
7
0 / 2 / 0
4,549
505
1,307
5,632
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
eliminador646
Sylvanus
6
1 / 5 / 0
4,687
521
1,203
7,627
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
kevingt05
Osiris
8
0 / 4 / 0
4,525
503
1,874
4,828
2,190
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
2
2
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
Carsio
Ares
2
0
6
5
L
Artemis
GODtta9
Artemis
0
2
0
0
W
2
1
6
5
W
Pele
Hr0ms
Pele
6
1
3
7.5
L
1
3
0
0.33
L
Mercury
YADAK
Mercury
0
2
0
0
L
Sylvanus
eliminador646
Sylvanus
1
5
0
0.2
W
2
0
2
3
W
Chaac
4
0
0
4
L
Osiris
kevingt05
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
9,764
21,530
Taken
27,357
8,685
Mitigated
7,421
7,401
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Carsio
Ares
1,271
0
0
350
3,715
1,629
0
907
2,808
3,535
0
L
Artemis
GODtta9
Artemis
2,547
476
0
740
4,674
932
0
1,854
2,820
0
16,835
W
4,991
1,035
0
1,651
3,542
990
866
978
2,564
33,324
0
W
Pele
Hr0ms
Pele
4,987
1,450
0
1,696
4,899
1,809
562
941
3,958
0
33,957
L
2,833
366
75
1,419
4,596
993
0
1,038
3,558
20,289
0
L
Mercury
YADAK
Mercury
1,307
869
0
2,242
5,632
1,382
0
986
4,646
0
17,902
L
Sylvanus
eliminador646
Sylvanus
1,203
385
81
462
7,627
1,924
0
2,384
5,243
8,979
0
W
3,528
1,937
0
1,231
4,319
1,322
0
1,210
3,109
0
31,786
W
Chaac
3,001
978
0
2,473
5,055
2,935
286
0
5,055
3,324
27,935
L
Osiris
kevingt05
Osiris
1,874
1,137
0
0
4,828
2,190
0
364
4,333
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
22,314
263
Minions Killed
183
0
Camps Cleared
0
830,590
Distance Traveled
821,379
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,849
539
4
0
0
152,830
2
L
Artemis
4,015
446
41
5
0
165,044
1
W
Agni
5,875
653
64
7
0
175,957
2
W
Pele
6,632
737
63
7
0
169,996
1
L
Ra
4,538
504
47
5
0
155,979
0
L
Mercury
4,549
505
47
5
0
161,343
1
L
Sylvanus
4,687
521
13
1
0
155,460
0
W
Hou Yi
5,368
596
64
7
0
155,595
0
W
Chaac
6,112
679
68
8
0
176,212
0
L
Osiris
4,525
503
35
4
0
183,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role