Player Matchup

Bakasura
Bakasura
BosseRedEye
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 71L
1,397 Elo+
Party 3
Sun Wukong
Sun Wukong
JustASatanicWolf
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,435 Elo+
Party 3
Scylla
Scylla
Lightningless
Scylla
Level 64
God Stats
2W - 3L
1,315 SR
Queue Stats
163W - 183L
1,394 Elo+
Party 2
Cerberus
Cerberus
RealOxyD
Cerberus
Level 19
God Stats
2W - 1L
1,282 SR
Queue Stats
25W - 23L
1,494 Elo+
Party 2
Charybdis
Charybdis
hdthinke
Charybdis
Level 29
God Stats
10W - 7L
1,599 SR
Queue Stats
142W - 123L
1,579 Elo+
Party 2
Team Averages
Level 41
1,439 SR
1,460 Elo+

VS

Team Averages
Level 76
1,459 SR
1,459 Elo+
Ullr
Ullr
Capry91
Ullr
Level 44
God Stats
1W - 6L
1,382 SR
Queue Stats
64W - 62L
1,487 Elo+
Solo
Sylvanus
Sylvanus
PoenixForever21
Sylvanus
Level 141
God Stats
2W - 1L
1,608 SR
Queue Stats
21W - 18L
1,559 Elo+
Solo
Janus
Janus
ValorX
Janus
Level 40
God Stats
0W - 1L
1,222 SR
Queue Stats
60W - 42L
1,459 Elo+
Solo
Danzaburou
Danzaburou
e7lag
Danzaburou
Level 28
God Stats
13W - 8L
1,527 SR
Queue Stats
35W - 51L
1,394 Elo+
Party 1
Mulan
Mulan
flame32
Mulan
Level 128
God Stats
2W - 2L
1,554 SR
Queue Stats
49W - 63L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BosseRedEye
Bakasura
13
0 / 1 / 7
7,982
499
7,285
10,619
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
JustASatanicWolf
Sun Wukong
15
5 / 0 / 0
9,018
564
4,819
7,752
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
2 / 1 / 5
8,771
548
4,863
7,973
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RealOxyD
Cerberus
13
6 / 3 / 4
7,944
497
7,024
12,609
7,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
hdthinke
Charybdis
14
7 / 4 / 4
8,752
547
13,790
11,254
3,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Capry91
Ullr
13
3 / 6 / 4
7,872
492
8,036
12,702
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
3 / 2 / 5
7,768
486
6,069
13,335
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ValorX
Janus
14
0 / 4 / 0
7,862
491
9,186
8,858
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
e7lag
Danzaburou
11
0 / 3 / 0
6,457
404
2,065
5,741
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
flame32
Mulan
14
3 / 5 / 0
8,099
506
8,510
11,972
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
9
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BosseRedEye
Bakasura
0
1
7
3.5
L
Ullr
Capry91
Ullr
3
6
4
0.83
W
Sun Wukong
JustASatanicWolf
Sun Wukong
5
0
0
5
W
2
1
5
4.5
L
Sylvanus
3
2
5
2.75
W
Cerberus
RealOxyD
Cerberus
6
3
4
2.67
L
Janus
ValorX
Janus
0
4
0
0
L
Danzaburou
e7lag
Danzaburou
0
3
0
0
L
Mulan
flame32
Mulan
3
5
0
0.6
W
Charybdis
hdthinke
Charybdis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
33,866
50,207
Taken
52,608
23,694
Mitigated
28,945
12,346
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BosseRedEye
Bakasura
7,285
4,687
0
4,014
10,619
5,044
0
1,499
9,078
0
41,521
L
Ullr
Capry91
Ullr
8,036
4,293
0
2,527
12,702
3,751
234
2,903
9,470
0
43,608
W
Sun Wukong
JustASatanicWolf
Sun Wukong
4,819
807
0
1,932
7,752
4,734
534
693
7,029
0
51,943
W
4,863
682
0
990
7,973
2,449
0
4,573
3,126
52,061
0
L
Sylvanus
6,069
1,778
1,287
5,215
13,335
15,486
325
3,105
9,885
24,689
0
W
Cerberus
RealOxyD
Cerberus
7,024
818
0
1,870
12,609
7,997
0
4,735
7,692
22,882
0
L
Janus
ValorX
Janus
9,186
297
0
533
8,858
2,198
187
4,208
4,410
59,033
0
L
Danzaburou
e7lag
Danzaburou
2,065
777
0
236
5,741
2,021
0
365
5,015
0
27,808
L
Mulan
flame32
Mulan
8,510
1,954
0
3,399
11,972
5,489
0
1,185
10,502
0
51,769
W
Charybdis
hdthinke
Charybdis
13,790
6,459
0
3,540
11,254
3,470
270
3,362
7,850
0
61,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
38,058
476
Minions Killed
374
0
Camps Cleared
0
1,459,088
Distance Traveled
1,337,277
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,982
499
95
6
0
357,321
0
L
Ullr
7,872
492
78
5
0
256,361
2
W
Sun Wukong
9,018
564
121
8
0
251,166
1
W
Scylla
8,771
548
126
8
0
293,436
5
L
Sylvanus
7,768
486
35
2
0
232,806
4
W
Cerberus
7,944
497
32
2
0
315,726
0
L
Janus
7,862
491
109
7
0
277,650
2
L
Danzaburou
6,457
404
59
4
0
258,812
0
L
Mulan
8,099
506
93
6
0
311,648
3
W
Charybdis
8,752
547
102
6
0
241,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role