Player Matchup

Bellona
Bellona
Bronze III
El_Marsa
Bellona
Bronze III
Level 97
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Polar Nug
Artemis
Gold II
Level 107
God Stats
16W - 18L
1,598 SR
Queue Stats
279W - 283L
1,649 MMR
Solo
Thanatos
Thanatos
Gold IV
SeGa KoaLa
Thanatos
Gold IV
Level 101
God Stats
18W - 24L
1,347 SR
Queue Stats
339W - 344L
1,470 MMR
Solo
Cerberus
Cerberus
Gold V
happt_f33t
Cerberus
Gold V
Level 92
God Stats
0W - 2L
1,195 SR
Queue Stats
116W - 119L
1,491 MMR
Solo
Janus
Janus
Gold III
lil_chrizzz_
Janus
Gold III
Level 144
God Stats
3W - 2L
1,529 SR
Queue Stats
58W - 57L
1,504 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,417 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,531 SR
1,523 MMR
Danzaburou
Danzaburou
Gold V
BooHooliganZ
Danzaburou
Gold V
Level 83
God Stats
1W - 0L
1,278 SR
Queue Stats
41W - 26L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Itsprizmo
Gilgamesh
Platinum IV
Level 102
God Stats
9W - 8L
1,687 SR
Queue Stats
190W - 192L
1,652 MMR
Solo
Chronos
Chronos
Gold II
Polarsss
Chronos
Gold II
Level 101
God Stats
5W - 6L
1,555 SR
Queue Stats
494W - 487L
1,567 MMR
Solo
Chaac
Chaac
Gold IV
iTz Jh0ms
Chaac
Gold IV
Level 158
God Stats
40W - 21L
1,593 SR
Queue Stats
352W - 343L
1,449 MMR
Solo
Chang'e
Chang'e
Bronze III
roxasgrand
Chang'e
Bronze III
Level 86
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 2L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Marsa
Bellona
17
2 / 8 / 3
10,377
451
10,564
23,390
28,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Polar Nug
Artemis
20
7 / 8 / 2
12,865
559
14,871
20,413
7,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SeGa KoaLa
Thanatos
17
3 / 8 / 1
10,848
472
11,519
21,978
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
happt_f33t
Cerberus
16
2 / 4 / 5
10,760
468
9,397
20,590
24,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 8 / 6
10,665
464
6,510
14,613
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Nu WaMorgan Le FayAthenaTiamat

VS

Bans
KaliPersephoneCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BooHooliganZ
Danzaburou
20
10 / 3 / 13
14,509
631
19,517
17,633
5,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Itsprizmo
Gilgamesh
19
11 / 4 / 7
13,874
603
22,503
19,382
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Polarsss
Chronos
20
11 / 3 / 13
15,350
667
20,353
26,479
10,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
iTz Jh0ms
Chaac
18
3 / 4 / 8
13,141
571
10,471
23,641
28,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
roxasgrand
Chang'e
19
1 / 1 / 14
12,974
564
6,061
13,209
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
15
Kills
36
36
Deaths
15
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BooHooliganZ
Danzaburou
10
3
13
5.5
L
Bellona
El_Marsa
Bellona
2
8
3
0.44
W
Gilgamesh
Itsprizmo
Gilgamesh
11
4
7
3.63
L
Artemis
Polar Nug
Artemis
7
8
2
1
W
Chronos
Polarsss
Chronos
11
3
13
5.83
L
Thanatos
SeGa KoaLa
Thanatos
3
8
1
0.44
L
Cerberus
happt_f33t
Cerberus
2
4
5
1.13
W
Chaac
iTz Jh0ms
Chaac
3
4
8
1.75
L
1
8
6
0.5
W
Chang'e
roxasgrand
Chang'e
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
78,905
100,984
Taken
100,344
75,040
Mitigated
62,341
29,853
Healing
49,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BooHooliganZ
Danzaburou
19,517
9,290
0
8,149
17,633
5,853
1,423
5,219
12,362
0
112,450
L
Bellona
El_Marsa
Bellona
10,564
3,567
0
3,577
23,390
28,155
0
1,844
21,546
0
53,555
W
Gilgamesh
Itsprizmo
Gilgamesh
22,503
5,848
0
4,575
19,382
10,219
1,265
2,834
16,399
0
97,383
L
Artemis
Polar Nug
Artemis
14,871
6,709
0
4,690
20,413
7,591
775
7,438
12,975
0
102,832
W
Chronos
Polarsss
Chronos
20,353
7,922
0
13,284
26,479
10,128
6,379
4,945
21,534
126,937
0
L
Thanatos
SeGa KoaLa
Thanatos
11,519
2,237
0
13,289
21,978
9,868
100
6,750
15,228
0
66,497
L
Cerberus
happt_f33t
Cerberus
9,397
651
450
5,589
20,590
24,475
60
6,710
13,880
55,871
0
W
Chaac
iTz Jh0ms
Chaac
10,471
1,950
0
8,414
23,641
28,059
1,135
2,433
20,047
388
74,104
L
6,510
143
17
2,241
14,613
4,951
51
4,089
10,524
61,415
0
W
Chang'e
roxasgrand
Chang'e
6,061
665
5,793
8,936
13,209
8,082
327
2,499
10,710
63,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
69,848
594
Minions Killed
696
0
Camps Cleared
0
1,917,199
Distance Traveled
2,073,062
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,509
631
121
5
0
441,718
2
L
Bellona
10,377
451
114
5
0
366,615
0
W
Gilgamesh
13,874
603
119
5
0
449,511
0
L
Artemis
12,865
559
159
7
0
364,658
1
W
Chronos
15,350
667
185
8
0
436,905
7
L
Thanatos
10,848
472
98
4
0
411,111
3
L
Cerberus
10,760
468
111
5
0
411,333
0
W
Chaac
13,141
571
151
7
0
332,247
2
L
Janus
10,665
464
112
5
0
363,482
0
W
Chang'e
12,974
564
120
5
0
412,681
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role