Player Matchup

Charybdis
Charybdis
Dizzy_IceDragon
Charybdis
Level 29
God Stats
8W - 4L
1,435 SR
Queue Stats
101W - 139L
1,324 Elo+
Solo
Chang'e
Chang'e
Draxht
Chang'e
Level 21
God Stats
2W - 2L
1,380 SR
Queue Stats
33W - 61L
1,205 Elo+
Solo
Arachne
Arachne
Richy1603
Arachne
Level 26
God Stats
7W - 10L
1,296 SR
Queue Stats
71W - 97L
1,291 Elo+
Solo
Chaac
Chaac
Vegasboy702123
Chaac
Level 29
God Stats
15W - 14L
1,500 SR
Queue Stats
178W - 233L
1,444 Elo+
Solo
Janus
Janus
duber_duber
Janus
Level 29
God Stats
3W - 9L
1,156 SR
Queue Stats
97W - 131L
1,249 Elo+
Solo
Team Averages
Level 27
1,354 SR
1,303 Elo+

VS

Team Averages
Level 10
1,343 SR
1,310 Elo+
Guan Yu
Guan Yu
Gangster-Denny
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
MiqueasXl
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo
Ymir
Ymir
Nicobenuy
Ymir
Level 22
God Stats
4W - 9L
1,262 SR
Queue Stats
15W - 30L
1,133 Elo+
Party 1
Loki
Loki
TFN_Bauti910
Loki
Level 18
God Stats
0W - 10L
955 SR
Queue Stats
10W - 32L
1,099 Elo+
Party 1
Kukulkan
Kukulkan
royman1969
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dizzy_IceDragon
Charybdis
15
5 / 1 / 3
9,619
566
8,642
7,729
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Draxht
Chang'e
13
8 / 5 / 11
9,968
586
14,262
10,194
3,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Richy1603
Arachne
14
6 / 3 / 5
9,640
567
6,703
14,836
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 1 / 5
8,625
507
7,562
8,720
8,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
8 / 1 / 2
9,615
566
7,211
5,863
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 4
6,045
356
2,943
14,933
7,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
2 / 4 / 3
7,611
448
3,002
9,227
3,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
2 / 4 / 4
7,197
423
4,859
20,432
7,124
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 4 / 1
9,237
543
6,383
12,168
3,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
royman1969
Kukulkan
4
0 / 5 / 2
5,176
304
163
3,456
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
30
Kills
9
11
Deaths
32
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dizzy_IceDragon
Charybdis
5
1
3
6.5
W
Chang'e
Draxht
Chang'e
8
5
11
2.7
L
0
15
4
0.13
L
Thor
2
4
3
0.88
L
Ymir
2
4
4
1
W
Arachne
Richy1603
Arachne
6
3
5
2.83
L
5
4
1
1.38
W
3
1
5
5.5
W
8
1
2
9
L
Kukulkan
royman1969
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,380
Damage
17,350
47,342
Taken
60,216
23,684
Mitigated
22,627
18,114
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dizzy_IceDragon
Charybdis
8,642
4,613
0
3,080
7,729
2,454
6,041
1,342
6,387
0
55,872
W
Chang'e
Draxht
Chang'e
14,262
4,865
2,844
2,797
10,194
3,635
2,324
288
9,906
40,736
0
L
2,943
892
0
1,340
14,933
7,488
0
8,001
6,886
0
20,934
L
Thor
3,002
120
0
220
9,227
3,569
189
4,791
4,264
4,293
14,158
L
Ymir
4,859
877
0
1,035
20,432
7,124
30
3,790
16,625
21,932
0
W
Arachne
Richy1603
Arachne
6,703
4,446
0
6,556
14,836
7,183
0
1,149
13,687
0
60,876
L
6,383
2,893
0
1,914
12,168
3,769
777
3,456
8,638
0
33,787
W
7,562
1,236
0
2,113
8,720
8,577
684
2,547
6,173
0
34,136
W
7,211
480
0
724
5,863
1,835
2,730
541
5,322
36,079
0
L
Kukulkan
royman1969
Kukulkan
163
37
0
0
3,456
677
0
1,236
2,178
3,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
35,266
363
Minions Killed
172
0
Camps Cleared
0
1,406,832
Distance Traveled
1,141,777
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,619
566
112
7
0
278,143
0
W
Chang'e
9,968
586
59
3
0
252,221
1
L
Guan Yu
6,045
356
36
2
0
205,297
4
L
Thor
7,611
448
34
2
0
248,844
0
L
Ymir
7,197
423
33
2
0
263,297
0
W
Arachne
9,640
567
87
5
0
291,855
0
L
Loki
9,237
543
58
3
0
285,005
0
W
Chaac
8,625
507
40
2
0
320,935
0
W
Janus
9,615
566
65
4
0
263,678
0
L
Kukulkan
5,176
304
11
1
0
139,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role