Player Matchup

Scylla
Scylla
SDC_BeachBabe
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,326 Elo+
Solo
Ymir
Ymir
adhesive-seven7
Ymir
Level 28
God Stats
6W - 12L
1,467 SR
Queue Stats
417W - 511L
1,411 Elo+
Party 2
Neith
Neith
zisorock
Neith
Level 62
God Stats
1W - 2L
1,656 SR
Queue Stats
75W - 96L
1,297 Elo+
Party 2
Team Averages
Level 32
1,541 SR
1,344 Elo+

VS

Team Averages
Level 24
1,419 SR
1,359 Elo+
Baron Samedi
Baron Samedi
Enfynyty3645
Baron Samedi
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 40L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrG2S
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
205W - 251L
1,441 Elo+
Party 1
Chaac
Chaac
adidasman1715
Chaac
Level 29
God Stats
11W - 18L
1,058 SR
Queue Stats
162W - 210L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
9,983
624
11,969
12,870
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 9 / 2
10,218
639
7,429
19,703
26,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
zisorock
Neith
12
0 / 8 / 4
8,915
557
7,984
12,871
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enfynyty3645
Baron Samedi
15
6 / 3 / 7
11,182
699
8,268
9,628
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MrG2S
Ah Muzen Cab
16
7 / 1 / 10
11,627
727
20,789
12,618
5,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 9
10,820
676
11,543
17,669
11,196
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
18
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Enfynyty3645
Baron Samedi
6
3
7
3.17
W
Ah Muzen Cab
MrG2S
Ah Muzen Cab
7
1
10
12
L
3
1
3
4.5
L
4
9
2
0.56
W
5
3
9
3.17
L
Neith
zisorock
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
40,600
45,444
Taken
39,915
36,853
Mitigated
20,417
4,368
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Enfynyty3645
Baron Samedi
8,268
132
1,376
3,387
9,628
4,091
854
5,903
3,725
36,291
0
W
Ah Muzen Cab
MrG2S
Ah Muzen Cab
20,789
9,719
0
5,826
12,618
5,130
2,181
6,655
5,963
0
65,363
L
11,969
265
140
1,575
12,870
4,309
162
2,625
10,245
40,115
0
L
7,429
1,007
329
1,422
19,703
26,915
0
2,877
16,826
12,485
0
W
11,543
1,115
575
8,276
17,669
11,196
0
7,494
10,175
0
30,041
L
Neith
zisorock
Neith
7,984
2,499
0
902
12,871
5,629
186
2,948
9,923
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
33,629
151
Minions Killed
192
2
Camps Cleared
10
734,180
Distance Traveled
826,648
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,182
699
57
4
4
271,698
1
W
Ah Muzen Cab
11,627
727
84
5
3
260,714
0
L
Scylla
9,983
624
77
5
1
298,036
3
L
Ymir
10,218
639
12
1
0
178,241
9
W
Chaac
10,820
676
51
3
3
294,236
5
L
Neith
8,915
557
62
4
1
257,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role