Player Matchup

Hera
Hera
Bronze IV
Lord Goron
Hera
Bronze IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,281 MMR
Party 1
King Arthur
King Arthur
Gold V
Scrambelz_XVI
King Arthur
Gold V
Level 141
God Stats
91W - 103L
1,455 SR
Queue Stats
483W - 527L
1,410 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
timeshifter630
Ah Muzen Cab
Bronze III
Level 122
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,503 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,567 SR
1,390 MMR
Cupid
Cupid
Gold I
JQQU
Cupid
Gold I
Level 106
God Stats
48W - 42L
1,574 SR
Queue Stats
464W - 516L
1,590 MMR
Party 2
Sol
Sol
Gold V
Ziyg
Sol
Gold V
Level 81
God Stats
23W - 20L
1,616 SR
Queue Stats
287W - 297L
1,236 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
afcbraga
Kuzenbo
Bronze III
Level 67
God Stats
2W - 1L
1,511 SR
Queue Stats
6W - 17L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,336
634
4,842
7,589
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Scrambelz_XVI
King Arthur
9
1 / 4 / 1
6,572
657
5,185
9,435
6,499
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
timeshifter630
Ah Muzen Cab
9
1 / 6 / 2
6,929
693
5,697
8,926
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayAphroditeAthenaHel

VS

Bans
AchillesChang'eDiscordiaRaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JQQU
Cupid
12
7 / 2 / 9
8,372
837
9,506
8,341
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Ziyg
Sol
13
7 / 0 / 9
8,547
855
11,172
7,787
3,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
afcbraga
Kuzenbo
10
2 / 1 / 9
7,819
782
2,601
8,557
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
16
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
JQQU
Cupid
7
2
9
5.75
L
1
6
1
0.25
L
King Arthur
Scrambelz_XVI
King Arthur
1
4
1
0.38
W
Sol
Ziyg
Sol
7
0
9
11.5
W
Kuzenbo
afcbraga
Kuzenbo
2
1
9
6.5
L
Ah Muzen Cab
timeshifter630
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
23,279
25,950
Taken
24,685
12,148
Mitigated
13,197
3,425
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
JQQU
Cupid
9,506
5,778
0
3,164
8,341
2,942
1,326
2,193
5,962
0
24,475
L
4,842
967
60
657
7,589
2,688
0
3,655
3,934
18,279
0
L
King Arthur
Scrambelz_XVI
King Arthur
5,185
177
0
1,050
9,435
6,499
0
4,819
4,616
0
12,196
W
Sol
Ziyg
Sol
11,172
3,262
0
6,278
7,787
3,552
1,662
1,362
6,317
45,524
0
W
Kuzenbo
afcbraga
Kuzenbo
2,601
1,459
475
3,273
8,557
6,703
165
1,282
7,137
7,693
0
L
Ah Muzen Cab
timeshifter630
Ah Muzen Cab
5,697
1,208
130
1,528
8,926
2,961
0
5,467
3,459
0
19,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,837
Gold Earned
24,738
104
Minions Killed
133
1
Camps Cleared
9
496,542
Distance Traveled
550,808
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,372
837
33
3
3
183,534
0
L
Hera
6,336
634
46
5
0
144,239
1
L
King Arthur
6,572
657
24
2
1
182,178
0
W
Sol
8,547
855
91
9
6
191,578
2
W
Kuzenbo
7,819
782
9
1
0
175,696
0
L
Ah Muzen Cab
6,929
693
34
3
0
170,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role